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2026-07-13 13:32:57 +08:00

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Run Engine 2.0

Core run lifecycle management system (@internal/run-engine). This is where ALL new run lifecycle logic should go - not in apps/webapp/app/v3/services/ directly.

Architecture

The RunEngine class (src/engine/index.ts) orchestrates modular systems:

Systems (src/engine/systems/)

Each system handles one concern:

  • BatchSystem: Batch trigger processing with DRR (Deficit Round Robin)
  • CheckpointSystem: Execution checkpoints for recovery
  • DebounceSystem: Configurable debouncing with delay
  • DelayedRunSystem: TTL-based delayed execution
  • DequeueSystem: Pulls runs from queue, assigns to workers
  • EnqueueSystem: Adds runs to queue with ordering
  • ExecutionSnapshotSystem: Stores/restores run state for warm restarts
  • PendingVersionSystem: Version management for deployments
  • RunAttemptSystem: Individual execution attempts (retries, heartbeats)
  • TTLSystem: Automatic run expiration
  • WaitpointSystem: Synchronization primitive for waiting between tasks

Queue and Locking

  • RunQueue (src/run-queue/): Redis-backed fair queue with concurrency management
  • BatchQueue (src/batch-queue/): Batch processing queue
  • RunLocker (src/locking.ts): Redis locks preventing concurrent run execution

Key Design Patterns

  • Event-driven via EventBus
  • OpenTelemetry tracer/meter integration
  • Redis for distributed locks and queues
  • Prisma for persistence with read-only replica support (readOnlyPrisma)

Testing

Tests live in src/engine/tests/ and use testcontainers (Redis + PostgreSQL):

cd internal-packages/run-engine
pnpm run test ./src/engine/tests/ttl.test.ts --run

May need to build dependencies first: pnpm run build --filter @internal/run-engine