# Run Engine 2.0 Core run lifecycle management system (`@internal/run-engine`). This is where ALL new run lifecycle logic should go - not in `apps/webapp/app/v3/services/` directly. ## Architecture The `RunEngine` class (`src/engine/index.ts`) orchestrates modular systems: ### Systems (`src/engine/systems/`) Each system handles one concern: - **BatchSystem**: Batch trigger processing with DRR (Deficit Round Robin) - **CheckpointSystem**: Execution checkpoints for recovery - **DebounceSystem**: Configurable debouncing with delay - **DelayedRunSystem**: TTL-based delayed execution - **DequeueSystem**: Pulls runs from queue, assigns to workers - **EnqueueSystem**: Adds runs to queue with ordering - **ExecutionSnapshotSystem**: Stores/restores run state for warm restarts - **PendingVersionSystem**: Version management for deployments - **RunAttemptSystem**: Individual execution attempts (retries, heartbeats) - **TTLSystem**: Automatic run expiration - **WaitpointSystem**: Synchronization primitive for waiting between tasks ### Queue and Locking - **RunQueue** (`src/run-queue/`): Redis-backed fair queue with concurrency management - **BatchQueue** (`src/batch-queue/`): Batch processing queue - **RunLocker** (`src/locking.ts`): Redis locks preventing concurrent run execution ## Key Design Patterns - Event-driven via EventBus - OpenTelemetry tracer/meter integration - Redis for distributed locks and queues - Prisma for persistence with read-only replica support (`readOnlyPrisma`) ## Testing Tests live in `src/engine/tests/` and use testcontainers (Redis + PostgreSQL): ```bash cd internal-packages/run-engine pnpm run test ./src/engine/tests/ttl.test.ts --run ``` May need to build dependencies first: `pnpm run build --filter @internal/run-engine`