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2026-07-13 13:05:14 +08:00

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<!--[metadata]
title = "Animated URDF"
tags = ["3D", "Mesh", "URDF", "Animation"]
channel = "main"
include_in_manifest = true
thumbnail = "https://static.rerun.io/animated-urdf-thumbnail/02cd73ad1155db0a202392b1fd8f8036070ad888/480w.png"
thumbnail_dimensions = [480, 480]
-->
<picture>
<img src="https://static.rerun.io/animated_urdf/ebdefa158ab6f26f9dc1cb1924fce4b846fe8db2/full.png" alt="">
<source media="(max-width: 480px)" srcset="https://static.rerun.io/animated_urdf/ebdefa158ab6f26f9dc1cb1924fce4b846fe8db2/480w.png">
<source media="(max-width: 768px)" srcset="https://static.rerun.io/animated_urdf/ebdefa158ab6f26f9dc1cb1924fce4b846fe8db2/768w.png">
<source media="(max-width: 1024px)" srcset="https://static.rerun.io/animated_urdf/ebdefa158ab6f26f9dc1cb1924fce4b846fe8db2/1024w.png">
<source media="(max-width: 1200px)" srcset="https://static.rerun.io/animated_urdf/ebdefa158ab6f26f9dc1cb1924fce4b846fe8db2/1200w.png">
</picture>
An example of how to load and animate a URDF given some changing joint angles.
```bash
cargo run -p animated_urdf
```