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chore: import upstream snapshot with attribution
2026-07-13 13:36:55 +08:00

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C++

/*
* SPDX-FileCopyrightText: Copyright (c) 1993-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TRT_SATURATE_H
#define TRT_SATURATE_H
#include <array>
#include <cuda_fp16.h>
template <typename T_BBOX>
__device__ T_BBOX saturate(T_BBOX v)
{
return max(min(v, T_BBOX(1)), T_BBOX(0));
}
template <>
inline __device__ __half saturate(__half v)
{
#if __CUDA_ARCH__ >= 800
return __hmax(__hmin(v, __half(1)), __half(0));
#elif __CUDA_ARCH__ >= 530
return __hge(v, __half(1)) ? __half(1) : (__hle(v, __half(0)) ? __half(0) : v);
#else
return max(min(v, float(1)), float(0));
#endif
}
#endif // TRT_SATURATE_H