76 lines
2.7 KiB
Markdown
76 lines
2.7 KiB
Markdown
# ChangeLOG
|
|
|
|
## 1.5.1
|
|
|
|
1. Fixes
|
|
- fix `lod` scheduling to avoid temporarily creating too many active splats.
|
|
2. Changes
|
|
- move splat sorting ownership to `SplatUtils`; `SplatLoader` now only parses files.
|
|
|
|
## 1.5.0
|
|
|
|
1. Features
|
|
- add `Splatting.pack.forceUnstableEnabled` to force the complete rendering pipeline.
|
|
- add `Splatting.sort.frustumCullingEnabled` to pre-cull splats for better performance.
|
|
- this can make black borders during camera rotation more visible, so enable it carefully in production scenes.
|
|
- add `Limits` for describing `IRenderer` limits.
|
|
- some `Capabilities` fields are now marked as deprecated.
|
|
- add `lod.proxy` to reduce the number of runtime `Splat` objects.
|
|
- reduces `pack` and `precalculate` GPU cost by 50%-90% in real scenes.
|
|
2. Fixes
|
|
- fix `SplatHighlightKernel` highlights being offset when `cameraRelativeEnabled` is enabled.
|
|
- fix `clear` not taking effect correctly when `MRT` is enabled.
|
|
- fix invalid data when using low-precision packing.
|
|
- fix the `LodMeta.version` type definition.
|
|
3. Changes
|
|
- optimize texture-size calculation to improve rendering performance for scenes with a single `Splat` object.
|
|
- move sorting to a dedicated worker to avoid long parsing tasks blocking sorting.
|
|
|
|
## 1.4.1
|
|
|
|
1. Fixes
|
|
- fix `packCameraRelativeCenterIsDirty` being incorrectly evaluated as `true` when camera-relative center packing is disabled.
|
|
|
|
## 1.4.0
|
|
|
|
1. Features
|
|
- add `texture-loader`, now `downloadTexture` is a generic texture load
|
|
- supported types: image types(png, jpg, webp, etc...), ktx2 and dds
|
|
- add grouped `Splatting` config: `pack`, `raster`, `sort`, and `composite`.
|
|
- add high-precision and camera-relative splat packing, plus high-precision sorting.
|
|
- `combineSplatData` target `SplatData` support.
|
|
2. Changes
|
|
- adjust splat-related default parameters from the underlying renderer pipeline.
|
|
|
|
## 1.3.0
|
|
|
|
1. Features
|
|
- `SplatUtils`add support for `center` and `ellipsoid`
|
|
> **`constructor` has been changed, migrate: `new SplatBVH(operator)` -> `new BVH(SplatCenterPrimitiveSource(operator))`**
|
|
2. Fixes
|
|
- `SplatUtils`state texture type change to `r8uint`
|
|
|
|
## 1.2.9
|
|
|
|
1. Features
|
|
- use `api-extractor` to rollup dts.
|
|
- add `esz` and `spzV4` format support.
|
|
2. Fixes
|
|
- fix typing for `MeshBasicMaterial.setValues`
|
|
- fix typing for `MeshPhongMaterial.setValues`
|
|
- Simplify some material typings
|
|
- fix type only classes
|
|
- cleanup `package.json`
|
|
|
|
## 1.1.0
|
|
|
|
1. Features
|
|
- upgrade packages: `typescript@^6.0.3`, `tslib@^2.8.1`
|
|
- sync base packages
|
|
- remove unused module `render-cloud`
|
|
|
|
## 1.0.0
|
|
|
|
1. Features
|
|
- First release
|