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# Running RAG-Anything in an Offline Environment
This document explains a critical consideration for running the RAG-Anything project in an environment with no internet access.
## The Network Dependency: `LightRAG` and `tiktoken`
The `RAGAnything` core engine relies on the `LightRAG` library for its primary functionality. `LightRAG`, in turn, uses OpenAI's `tiktoken` library for text tokenization.
By default, the `tiktoken` library has a network dependency. On its first use, it attempts to download tokenizer models from OpenAI's public servers (`openaipublic.blob.core.windows.net`). If the application is running in an offline or network-restricted environment, this download will fail, causing the `LightRAG` instance to fail to initialize.
This results in an error similar to the following:
```
Failed to initialize LightRAG instance: HTTPSConnectionPool(host='openaipublic.blob.core.windows.net', port=443): Max retries exceeded with url: /encodings/o200k_ba
```
This dependency is indirect. The `RAG-Anything` codebase itself does not directly import or call `tiktoken`. The call is made from within the `lightrag` library.
## The Solution: Using a Local `tiktoken` Cache
To resolve this issue and enable fully offline operation, you must provide a local cache for the `tiktoken` models. This is achieved by setting the `TIKTOKEN_CACHE_DIR` environment variable **before** the application starts.
When this environment variable is set, `tiktoken` will look for its model files in the specified local directory instead of attempting to download them from the internet.
### Steps to Implement the Solution:
1. **Create a Model Cache:** In an environment *with* internet access, run the provided script to download and cache the necessary `tiktoken` models.
```bash
# Run the cache creation script
uv run scripts/create_tiktoken_cache.py
```
This will create a `tiktoken_cache` directory in your project root containing the required model files.
2. **Configure the Environment Variable:** Add the following line to your `.env` file:
```bash
TIKTOKEN_CACHE_DIR=./tiktoken_cache
```
**Important:** You should ensure that the `.env` file is loaded **before** `LightRAG` imports `tiktoken`, making this configuration effective.
```python
import os
from typing import Dict, Any, Optional, Callable
import sys
import asyncio
import atexit
from dataclasses import dataclass, field
from pathlib import Path
from dotenv import load_dotenv
# Add project root directory to Python path
sys.path.insert(0, str(Path(__file__).parent.parent))
# Load environment variables FIRST - before any imports that use tiktoken
load_dotenv(dotenv_path=".env", override=False)
# Now import LightRAG (which will import tiktoken with the correct env var set)
from lightrag import LightRAG
from lightrag.utils import logger
# Rest of the code...
```
### Testing the Offline Setup
1. **Create a `tiktoken_cache` directory:** If you don't have one already, create a directory named `tiktoken_cache` in the project root.
2. **Populate the cache:** Run the `scripts/create_tiktoken_cache.py` script to download the necessary tiktoken models into the `tiktoken_cache` directory.
3. **Set the `TIKTOKEN_CACHE_DIR` environment variable:** Add the line `TIKTOKEN_CACHE_DIR=./tiktoken_cache` to your `.env` file.
4. **Disconnect from the internet:** Disable your internet connection or put your machine in airplane mode.
5. **Run the application:** Start the `RAG-Anything` application. For example:
```
uv run examples/raganything_example.py requirements.txt
```
By following these steps, you can eliminate the network dependency and run the `RAG-Anything` project successfully in a fully offline environment.