# Running RAG-Anything in an Offline Environment This document explains a critical consideration for running the RAG-Anything project in an environment with no internet access. ## The Network Dependency: `LightRAG` and `tiktoken` The `RAGAnything` core engine relies on the `LightRAG` library for its primary functionality. `LightRAG`, in turn, uses OpenAI's `tiktoken` library for text tokenization. By default, the `tiktoken` library has a network dependency. On its first use, it attempts to download tokenizer models from OpenAI's public servers (`openaipublic.blob.core.windows.net`). If the application is running in an offline or network-restricted environment, this download will fail, causing the `LightRAG` instance to fail to initialize. This results in an error similar to the following: ``` Failed to initialize LightRAG instance: HTTPSConnectionPool(host='openaipublic.blob.core.windows.net', port=443): Max retries exceeded with url: /encodings/o200k_ba ``` This dependency is indirect. The `RAG-Anything` codebase itself does not directly import or call `tiktoken`. The call is made from within the `lightrag` library. ## The Solution: Using a Local `tiktoken` Cache To resolve this issue and enable fully offline operation, you must provide a local cache for the `tiktoken` models. This is achieved by setting the `TIKTOKEN_CACHE_DIR` environment variable **before** the application starts. When this environment variable is set, `tiktoken` will look for its model files in the specified local directory instead of attempting to download them from the internet. ### Steps to Implement the Solution: 1. **Create a Model Cache:** In an environment *with* internet access, run the provided script to download and cache the necessary `tiktoken` models. ```bash # Run the cache creation script uv run scripts/create_tiktoken_cache.py ``` This will create a `tiktoken_cache` directory in your project root containing the required model files. 2. **Configure the Environment Variable:** Add the following line to your `.env` file: ```bash TIKTOKEN_CACHE_DIR=./tiktoken_cache ``` **Important:** You should ensure that the `.env` file is loaded **before** `LightRAG` imports `tiktoken`, making this configuration effective. ```python import os from typing import Dict, Any, Optional, Callable import sys import asyncio import atexit from dataclasses import dataclass, field from pathlib import Path from dotenv import load_dotenv # Add project root directory to Python path sys.path.insert(0, str(Path(__file__).parent.parent)) # Load environment variables FIRST - before any imports that use tiktoken load_dotenv(dotenv_path=".env", override=False) # Now import LightRAG (which will import tiktoken with the correct env var set) from lightrag import LightRAG from lightrag.utils import logger # Rest of the code... ``` ### Testing the Offline Setup 1. **Create a `tiktoken_cache` directory:** If you don't have one already, create a directory named `tiktoken_cache` in the project root. 2. **Populate the cache:** Run the `scripts/create_tiktoken_cache.py` script to download the necessary tiktoken models into the `tiktoken_cache` directory. 3. **Set the `TIKTOKEN_CACHE_DIR` environment variable:** Add the line `TIKTOKEN_CACHE_DIR=./tiktoken_cache` to your `.env` file. 4. **Disconnect from the internet:** Disable your internet connection or put your machine in airplane mode. 5. **Run the application:** Start the `RAG-Anything` application. For example: ``` uv run examples/raganything_example.py requirements.txt ``` By following these steps, you can eliminate the network dependency and run the `RAG-Anything` project successfully in a fully offline environment.