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101 lines
4.1 KiB
Markdown
101 lines
4.1 KiB
Markdown
# Producer Performance Benchmarks
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End-to-end render benchmark harness driven by `src/benchmark.ts`. Discovers
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fixtures under `packages/producer/tests/<fixture>/` (any directory with a
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`meta.json`), runs them through the full producer pipeline, and emits per-stage
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timing plus peak memory metrics into `benchmark-results.json`.
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The harness is deliberately lightweight — it doesn't enforce thresholds. It's
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designed for **regression spotting**: capture a baseline, change something,
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re-run, eyeball the diff. For pass/fail thresholds see `tests/perf/baseline.json`
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and the perf-regression checks in the integration test suite.
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## Quick start
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```bash
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# Run every non-slow fixture once
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cd packages/producer
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bun run benchmark
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# HDR-only baseline (PQ + HLG fixtures, ~50s on M-series Macs)
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bun run bench:hdr
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# Average a fixture across multiple runs
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bunx tsx src/benchmark.ts --tags hdr --runs 3
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# Just the PQ regression
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bunx tsx src/benchmark.ts --only hdr-regression
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# Skip slow fixtures explicitly (default behavior; here for clarity)
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bunx tsx src/benchmark.ts --exclude-tags slow
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```
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Results are written to
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`packages/producer/tests/perf/benchmark-results.json` and a summary table is
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printed to stdout.
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## CLI flags
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| Flag | Description |
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| --- | --- |
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| `--runs N` | Run each fixture `N` times and average (default: 1). |
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| `--only <id>` | Run a single fixture by directory name. |
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| `--tags a,b` | **Positive** filter: only fixtures whose `meta.json#tags` contains *any* of the listed tags. |
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| `--exclude-tags a,b` | **Negative** filter: skip fixtures with any matching tag. Defaults to `slow`. |
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`--tags` and `--exclude-tags` apply independently — a fixture must match the
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positive filter (if any) **and** must not match the negative filter.
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## Reading the output
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Each fixture row prints averaged stage timings plus peak memory:
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```
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Fixture Total Compile Extract Audio Capture Encode PeakRSS PeakHeap
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hdr-hlg-regression 11549ms 187ms 520ms 36ms 8373ms 2394ms 227MiB 69MiB
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hdr-regression 34452ms 94ms 1268ms 48ms 27034ms 5914ms 272MiB 118MiB
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```
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- **Total** — wall-clock time from job submission to mux-complete.
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- **Capture** — frame extraction + composition + alpha blit (HDR path).
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- **Encode** — chunked or streaming HDR encoder time (HEVC Main10 for HDR).
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- **PeakRSS / PeakHeap** — sampled every 250ms inside `executeRenderJob` from
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`process.memoryUsage()`; surfaces gross memory regressions (e.g. unbounded
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image-cache growth) that wall-clock numbers miss. RSS includes native
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ffmpeg/Chrome allocations; heap is JS-side V8 only.
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## HDR baseline (April 2026)
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Captured on macOS arm64 (M-series), Bun runtime, 1 worker, default config,
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single run. These are illustrative — re-baseline locally before comparing your
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own runs.
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| Fixture | Total | Capture | Encode | PeakRSS | PeakHeap | Notes |
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| --- | ---: | ---: | ---: | ---: | ---: | --- |
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| `hdr-hlg-regression` | 11.5s | 8.4s (72%) | 2.4s (21%) | 227 MiB | 69 MiB | 150 frames, 2 HLG sources |
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| `hdr-regression` | 34.5s | 27.0s (78%) | 5.9s (17%) | 272 MiB | 118 MiB | 600 frames, 9 PQ sources, shader transition |
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Capture dominates HDR runs (~72-78%). The second-biggest cost is HEVC Main10
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encode. Memory peaks scale with source count and resolution — the PQ
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regression's nine HDR sources push heap from ~70 MiB → ~120 MiB.
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When evaluating an HDR optimization (image cache, gated debug logging, etc.)
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the metric to watch first is **Capture** ms-per-frame:
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```
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hdr-regression: capture avg 45ms/frame
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hdr-hlg-regression: capture avg 56ms/frame
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```
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## When to re-baseline
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- After landing any change that touches `renderOrchestrator.ts`,
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`streamingEncoder.ts`, the HDR alpha-blit path, or `frameDirCache.ts`.
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- Before opening a PR that claims a perf win — paste before/after numbers in
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the PR description.
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- Quarterly, even without code changes, to track infra/dependency drift.
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The `bench:hdr` script is the recommended command for routine HDR perf checks
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because it filters out non-HDR fixtures (which can be 10× slower without
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contributing signal to HDR-specific work).
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