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121 lines
5.0 KiB
Markdown
121 lines
5.0 KiB
Markdown
# @elizaos/capacitor-screencapture
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Cross-platform screen capture Capacitor plugin for elizaOS. Captures screenshots and records the screen on browser (Web API), iOS (ReplayKit + AVFoundation), and Android (MediaProjection).
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## What it does
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- **Screenshot:** Captures a single frame of the screen as a base64-encoded PNG, JPEG, or WebP image.
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- **Screen recording:** Records the screen to a video file (WebM on browser, MP4 on native), with optional audio from the system, microphone, or both.
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- **Pause / resume:** Pause and resume an active recording without creating a new file (Android requires API 24+).
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- **Permission checks:** Query and request screen-capture and microphone permissions in a unified cross-platform API.
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- **Live events:** Subscribe to `recordingState` and `error` events emitted during recording.
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## Platform support
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| Feature | Browser | iOS | Android |
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|---------|---------|-----|---------|
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| Screenshot | Yes (getDisplayMedia) | Yes (UIKit) | Yes (MediaProjection) |
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| Screen recording | Yes (MediaRecorder) | Yes (ReplayKit) | Yes (MediaRecorder) |
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| Pause/resume | Yes | Yes | API 24+ only |
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| System audio | Browser-dependent | Yes (RPSampleBufferType.audioApp) | No (microphone only) |
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| Microphone audio | Yes | Yes | Yes |
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## Installation
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```bash
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npm install @elizaos/capacitor-screencapture
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npx cap sync
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```
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For iOS, add to your app's `Info.plist`:
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```xml
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<key>NSMicrophoneUsageDescription</key>
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<string>Microphone is used to capture audio during screen recording.</string>
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```
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For Android 14+ (API 34), declare in `AndroidManifest.xml`:
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```xml
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<uses-permission android:name="android.permission.FOREGROUND_SERVICE_MEDIA_PROJECTION" />
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```
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This is in addition to the `FOREGROUND_SERVICE` permission that this plugin's own `AndroidManifest.xml` already declares.
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## Usage
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```typescript
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import { ScreenCapture } from '@elizaos/capacitor-screencapture';
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// Check support
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const { supported, features } = await ScreenCapture.isSupported();
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// Take a screenshot
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const shot = await ScreenCapture.captureScreenshot({ format: 'png', quality: 100 });
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// shot.base64 contains the image data
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// Record the screen
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await ScreenCapture.startRecording({
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quality: 'high', // 'low' | 'medium' | 'high' | 'highest'
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fps: 30,
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captureSystemAudio: true,
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captureMicrophone: false,
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maxDuration: 300, // seconds; undefined = unlimited
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});
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// Listen for state updates
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const handle = await ScreenCapture.addListener('recordingState', (state) => {
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console.log(`Recording: ${state.isRecording}, duration: ${state.duration}s`);
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});
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// Stop and get the result
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const result = await ScreenCapture.stopRecording();
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// result.path — blob: URL (browser) or filesystem path (native)
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// result.mimeType — video/webm (browser) or video/mp4 (native)
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await handle.remove();
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```
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## Permissions
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Screen capture permission works differently per platform:
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- **Browser:** `getDisplayMedia` always shows an OS-level picker dialog. There is no way to pre-grant or query this permission. `checkPermissions()` returns `"prompt"` when the API is available.
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- **iOS:** Screenshots use UIKit only — no permission required. `startRecording` uses ReplayKit, which shows a system broadcast picker on first use.
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- **Android:** `captureScreenshot` and `startRecording` both trigger a `MediaProjection` consent dialog. Microphone permission (`RECORD_AUDIO`) is requested at runtime when `captureMicrophone: true`.
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```typescript
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// Check permissions
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const status = await ScreenCapture.checkPermissions();
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// status.screenCapture: 'granted' | 'denied' | 'prompt' | 'not_supported'
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// status.microphone: 'granted' | 'denied' | 'prompt'
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// Request microphone permission before recording with audio
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await ScreenCapture.requestPermissions();
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```
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## Output formats
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| Platform | Screenshot | Recording |
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|----------|-----------|-----------|
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| Browser | PNG / JPEG / WebP | video/webm (VP9 preferred), blob: URL |
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| iOS | PNG / JPEG / WebP (WebP requires iOS 14+) | video/mp4 (H.264 + AAC), file:// path |
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| Android | PNG / JPEG / WebP (WebP lossy requires API 30+) | video/mp4 (H.264), file path |
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## Recording options
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| Option | Type | Default | Description |
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|--------|------|---------|-------------|
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| `quality` | `'low' \| 'medium' \| 'high' \| 'highest'` | `'high'` | Quality preset (sets bitrate on iOS; sets fps + bitrate on Android) |
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| `fps` | `number` | 30 | Frames per second (1–60; overrides quality preset) |
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| `bitrate` | `number` | Estimated | Video bitrate in bits/s (overrides quality preset) |
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| `maxDuration` | `number` | unlimited | Stop automatically after N seconds |
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| `maxFileSize` | `number` | unlimited | Stop automatically after N bytes |
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| `captureSystemAudio` | `boolean` | `true` | Include app/system audio (browser + iOS; Android records microphone only) |
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| `captureMicrophone` | `boolean` | `false` | Include microphone audio in recording |
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## Building from source
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```bash
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bun run --cwd plugins/plugin-native-screencapture build
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```
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This runs `tsc` then `rollup` and outputs `dist/esm/`, `dist/plugin.js` (IIFE), and `dist/plugin.cjs.js`.
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