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@elizaos/capacitor-screencapture
Cross-platform screen capture Capacitor plugin for elizaOS. Captures screenshots and records the screen on browser (Web API), iOS (ReplayKit + AVFoundation), and Android (MediaProjection).
What it does
- Screenshot: Captures a single frame of the screen as a base64-encoded PNG, JPEG, or WebP image.
- Screen recording: Records the screen to a video file (WebM on browser, MP4 on native), with optional audio from the system, microphone, or both.
- Pause / resume: Pause and resume an active recording without creating a new file (Android requires API 24+).
- Permission checks: Query and request screen-capture and microphone permissions in a unified cross-platform API.
- Live events: Subscribe to
recordingStateanderrorevents emitted during recording.
Platform support
| Feature | Browser | iOS | Android |
|---|---|---|---|
| Screenshot | Yes (getDisplayMedia) | Yes (UIKit) | Yes (MediaProjection) |
| Screen recording | Yes (MediaRecorder) | Yes (ReplayKit) | Yes (MediaRecorder) |
| Pause/resume | Yes | Yes | API 24+ only |
| System audio | Browser-dependent | Yes (RPSampleBufferType.audioApp) | No (microphone only) |
| Microphone audio | Yes | Yes | Yes |
Installation
npm install @elizaos/capacitor-screencapture
npx cap sync
For iOS, add to your app's Info.plist:
<key>NSMicrophoneUsageDescription</key>
<string>Microphone is used to capture audio during screen recording.</string>
For Android 14+ (API 34), declare in AndroidManifest.xml:
<uses-permission android:name="android.permission.FOREGROUND_SERVICE_MEDIA_PROJECTION" />
This is in addition to the FOREGROUND_SERVICE permission that this plugin's own AndroidManifest.xml already declares.
Usage
import { ScreenCapture } from '@elizaos/capacitor-screencapture';
// Check support
const { supported, features } = await ScreenCapture.isSupported();
// Take a screenshot
const shot = await ScreenCapture.captureScreenshot({ format: 'png', quality: 100 });
// shot.base64 contains the image data
// Record the screen
await ScreenCapture.startRecording({
quality: 'high', // 'low' | 'medium' | 'high' | 'highest'
fps: 30,
captureSystemAudio: true,
captureMicrophone: false,
maxDuration: 300, // seconds; undefined = unlimited
});
// Listen for state updates
const handle = await ScreenCapture.addListener('recordingState', (state) => {
console.log(`Recording: ${state.isRecording}, duration: ${state.duration}s`);
});
// Stop and get the result
const result = await ScreenCapture.stopRecording();
// result.path — blob: URL (browser) or filesystem path (native)
// result.mimeType — video/webm (browser) or video/mp4 (native)
await handle.remove();
Permissions
Screen capture permission works differently per platform:
- Browser:
getDisplayMediaalways shows an OS-level picker dialog. There is no way to pre-grant or query this permission.checkPermissions()returns"prompt"when the API is available. - iOS: Screenshots use UIKit only — no permission required.
startRecordinguses ReplayKit, which shows a system broadcast picker on first use. - Android:
captureScreenshotandstartRecordingboth trigger aMediaProjectionconsent dialog. Microphone permission (RECORD_AUDIO) is requested at runtime whencaptureMicrophone: true.
// Check permissions
const status = await ScreenCapture.checkPermissions();
// status.screenCapture: 'granted' | 'denied' | 'prompt' | 'not_supported'
// status.microphone: 'granted' | 'denied' | 'prompt'
// Request microphone permission before recording with audio
await ScreenCapture.requestPermissions();
Output formats
| Platform | Screenshot | Recording |
|---|---|---|
| Browser | PNG / JPEG / WebP | video/webm (VP9 preferred), blob: URL |
| iOS | PNG / JPEG / WebP (WebP requires iOS 14+) | video/mp4 (H.264 + AAC), file:// path |
| Android | PNG / JPEG / WebP (WebP lossy requires API 30+) | video/mp4 (H.264), file path |
Recording options
| Option | Type | Default | Description |
|---|---|---|---|
quality |
'low' | 'medium' | 'high' | 'highest' |
'high' |
Quality preset (sets bitrate on iOS; sets fps + bitrate on Android) |
fps |
number |
30 | Frames per second (1–60; overrides quality preset) |
bitrate |
number |
Estimated | Video bitrate in bits/s (overrides quality preset) |
maxDuration |
number |
unlimited | Stop automatically after N seconds |
maxFileSize |
number |
unlimited | Stop automatically after N bytes |
captureSystemAudio |
boolean |
true |
Include app/system audio (browser + iOS; Android records microphone only) |
captureMicrophone |
boolean |
false |
Include microphone audio in recording |
Building from source
bun run --cwd plugins/plugin-native-screencapture build
This runs tsc then rollup and outputs dist/esm/, dist/plugin.js (IIFE), and dist/plugin.cjs.js.