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169 lines
12 KiB
Markdown
169 lines
12 KiB
Markdown
# @elizaos/capacitor-screencapture
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Capacitor plugin providing cross-platform screenshot and screen-recording capabilities for Eliza agents running in browser, iOS, Android, and Node/Electrobun environments.
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## Purpose / Role
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This is a [Capacitor](https://capacitorjs.com/) plugin — not an elizaOS runtime plugin. It exposes a unified `ScreenCapture` JS API that routes to the correct native implementation at runtime: `ScreenCaptureWeb` for browsers (via `getDisplayMedia`), a Swift `ScreenCapturePlugin` for iOS (via ReplayKit + AVFoundation), and a Kotlin `ScreenCapturePlugin` for Android (via MediaProjection). In the elizaOS desktop shell (Electrobun/Node), the web implementation is used through the Node runtime path. It is opt-in: nothing registers it automatically. The elizaOS app or a downstream plugin must call `registerPlugin` by importing this package.
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No elizaOS actions, providers, services, evaluators, or routes are defined here. This is a Capacitor primitive that higher-level elizaOS plugins depend on.
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## Plugin Surface
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This package exports one Capacitor plugin object:
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| Export | Description |
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|--------|-------------|
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| `ScreenCapture` | Registered Capacitor plugin handle (use this to call all methods) |
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All types are re-exported from `src/definitions.ts`:
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| Interface | Purpose |
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|-----------|---------|
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| `ScreenCapturePlugin` | Full method contract (TypeScript interface) |
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| `ScreenshotOptions` | Options for `captureScreenshot` (format, quality, scale, captureSystemUI) |
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| `ScreenshotResult` | `{ base64, format, width, height, timestamp }` |
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| `ScreenRecordingOptions` | Options for `startRecording` (quality, fps, bitrate, maxDuration, maxFileSize, captureAudio, captureSystemAudio, captureMicrophone, showTouches) |
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| `ScreenRecordingState` | `{ isRecording, duration, fileSize, fps? }` |
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| `ScreenRecordingResult` | `{ path, duration, width, height, fileSize, mimeType }` |
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| `ScreenCapturePermissionStatus` | `{ screenCapture, microphone }` |
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| `ScreenCaptureErrorEvent` | `{ code, message }` |
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### Methods on `ScreenCapture`
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| Method | Description |
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|--------|-------------|
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| `isSupported()` | Returns `{ supported, features[] }` — features vary by platform |
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| `captureScreenshot(options?)` | Single frame capture; returns base64-encoded image |
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| `startRecording(options?)` | Begin screen recording; resolves when recording starts |
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| `stopRecording()` | Stop and finalize; returns `ScreenRecordingResult` with file path |
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| `pauseRecording()` | Pause an active recording (Android requires API 24+) |
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| `resumeRecording()` | Resume a paused recording |
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| `getRecordingState()` | Poll current state without subscribing to events |
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| `checkPermissions()` | Check screen-capture + microphone permission state |
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| `requestPermissions()` | Request microphone permission (screen permission is always prompt-on-use) |
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### Events (via `addListener`)
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| Event | Payload | Description |
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|-------|---------|-------------|
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| `recordingState` | `ScreenRecordingState` | Emitted ~every 500 ms during recording and on state transitions |
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| `error` | `ScreenCaptureErrorEvent` | Emitted on async recording errors |
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## Layout
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```
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plugins/plugin-native-screencapture/
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src/
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definitions.ts All TypeScript interfaces and the ScreenCapturePlugin contract
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index.ts Entry point — calls registerPlugin("ScreenCapture", { web: loadWeb })
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web.ts Browser implementation: getDisplayMedia, MediaRecorder, ImageCapture API
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web.test.ts Vitest unit tests for the web implementation
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ios/
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Sources/ScreenCapturePlugin/
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ScreenCapturePlugin.swift iOS impl: RPScreenRecorder + AVAssetWriter; thread-safe CaptureState
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android/
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src/main/java/ai/eliza/plugins/screencapture/
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ScreenCapturePlugin.kt Android impl: MediaProjection + MediaRecorder; coroutine-based
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src/main/AndroidManifest.xml FOREGROUND_SERVICE + RECORD_AUDIO + FOREGROUND_SERVICE_MEDIA_PROJECTION declarations
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ElizaosCapacitorScreencapture.podspec CocoaPods spec (iOS 15.0+, Swift 5.9)
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rollup.config.mjs Bundles dist/plugin.js (IIFE) and dist/plugin.cjs.js from compiled ESM
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tsconfig.json
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package.json
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```
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## Commands
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Scripts are defined in `package.json`; run them from the repo root with `bun run --cwd`:
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```bash
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bun run --cwd plugins/plugin-native-screencapture clean # remove build output
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bun run --cwd plugins/plugin-native-screencapture build # build package artifacts
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bun run --cwd plugins/plugin-native-screencapture typecheck # TypeScript typecheck
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bun run --cwd plugins/plugin-native-screencapture lint # mutating Biome check
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bun run --cwd plugins/plugin-native-screencapture lint:check # read-only Biome check
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bun run --cwd plugins/plugin-native-screencapture format # write formatting
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bun run --cwd plugins/plugin-native-screencapture format:check # read-only formatting check
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bun run --cwd plugins/plugin-native-screencapture test # run package tests
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bun run --cwd plugins/plugin-native-screencapture prepublishOnly # publish-time build hook
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bun run --cwd plugins/plugin-native-screencapture watch # watch TypeScript sources
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bun run --cwd plugins/plugin-native-screencapture build:unlocked # bun run clean && tsc && bunx rollup -c rollup.config.mjs
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```
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## Config / Env Vars
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This plugin reads no environment variables and has no configuration schema. All behavior is controlled at call time via method options.
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Platform-specific requirements:
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- **iOS:** `NSMicrophoneUsageDescription` must be present in the host app's `Info.plist` when `captureMicrophone: true`. ReplayKit screen recording requires no separate entitlement on iOS 11+.
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- **Android:** `FOREGROUND_SERVICE`, `RECORD_AUDIO`, and `FOREGROUND_SERVICE_MEDIA_PROJECTION` (API 34+) are all declared in the plugin's `AndroidManifest.xml`. `RECORD_AUDIO` is also enforced at runtime via the `@CapacitorPlugin` `Permission` annotation — microphone permission is requested when `captureMicrophone: true`.
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- **Browser:** `getDisplayMedia` always shows a system OS picker dialog — there is no way to pre-grant or skip it. Microphone can be pre-requested via `requestPermissions()`.
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## How to Extend
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**Add a new method to the plugin:**
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1. Add the method signature to `ScreenCapturePlugin` in `src/definitions.ts`.
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2. Implement it in `src/web.ts` in `ScreenCaptureWeb`.
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3. Add the method to `pluginMethods` in `ios/Sources/ScreenCapturePlugin/ScreenCapturePlugin.swift` and implement the `@objc` handler.
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4. Add a `@PluginMethod` in `android/src/main/java/ai/eliza/plugins/screencapture/ScreenCapturePlugin.kt`.
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5. Build: `bun run --cwd plugins/plugin-native-screencapture build`.
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**Add a new event:**
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Emit from native via `self.notifyListeners("eventName", data: [...])` (Swift) or `notifyListeners("eventName", jsObject)` (Kotlin), then add a typed `addListener` overload in `definitions.ts`.
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## Conventions / Gotchas
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- **This is a Capacitor plugin, not an elizaOS runtime plugin.** It exports `ScreenCapture` (a Capacitor plugin handle), not a `Plugin` object from `@elizaos/core`. Do not confuse the two.
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- **Web screenshot requires user gesture.** `captureScreenshot` calls `getDisplayMedia`, which must be triggered by a user interaction in a browser context. Calling it programmatically (e.g., from an agent action without a gesture) will fail or be blocked.
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- **iOS screenshot does NOT use ReplayKit.** It renders `UIWindow` layers via `UIGraphicsImageRenderer`, so no screen-recording permission is required for screenshots — only for `startRecording`.
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- **AVAssetWriter is initialized lazily** on the first video sample in the iOS implementation. This is intentional (gets exact pixel dimensions from the hardware, not from `UIScreen`). Writer init errors surface asynchronously via the `error` event.
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- **Pause on Android requires API 24+.** `pauseRecording` and `resumeRecording` reject with an explicit error on older versions.
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- **Web `stopRecording` returns a `blob:` URL**, not a filesystem path. The `path` field in `ScreenRecordingResult` will be a `blob:` URL on web; on native it is a filesystem path.
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- **iOS output is `.mp4` (H.264 + AAC).** Web output is WebM (VP9/VP8) or MP4 depending on browser support — check `mimeType` in the result.
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- **The npm name is `@elizaos/capacitor-screencapture`**, not `@elizaos/plugin-native-screencapture`. The directory name and the npm name differ.
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- The `dist/` directory is gitignored and must be built before native/web integration is tested. Run `bun run --cwd plugins/plugin-native-screencapture build` first.
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<!-- BEGIN: evidence-and-e2e-mandate (managed; canonical standard = repo-root AGENTS.md) -->
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## ⛔ NON-NEGOTIABLE — evidence, trajectories & real end-to-end tests
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> The binding, repo-wide standard is **[AGENTS.md](../../AGENTS.md)**. Read it.
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> Nothing in this package is *done* until it is *proven* done — a reviewer must confirm it
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> works **without reading the code**, from the artifacts you attach. This applies to **every**
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> feature, fix, refactor, and chore here. "Tests pass" is not proof; "CI is green" is not proof.
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- **Record AND read model trajectories.** Capture the *actual* inputs and outputs of the model
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from a **live** LLM — not the deterministic proxy, not a mock: the prompt, the
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providers/context, the raw model output, every tool/action call, and the result. Then **open
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the trajectory and review it by hand.** A captured-but-unread trajectory is not evidence
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(`packages/scenario-runner/bin/eliza-scenarios run <scenario> --report <out>`).
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- **Real, full-featured E2E — no larp.** Every feature ships detailed end-to-end tests that
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drive the *real* path end to end. Not the happy "front door" only: cover error paths,
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edge/empty/invalid input, concurrency, roles/permissions, and adversarial input. A test that
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asserts against a mock/stub/fixture standing in for the thing under test **does not count**.
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If the real model/device/chain/connector/account is hard to reach, **make it reachable — that
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is the work**, not an excuse to mock. If the existing tests here are shallow or mocked, fixing
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them is part of your change.
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- **Screenshots + logs at every phase**, plus a **complete walkthrough video/run-through** of
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the entire feature or view, start to finish (`bun run test:e2e:record`).
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- **Manually review every artifact the change touches** — never just the green check: client
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logs (console + network), server logs (`[ClassName] …`), the model trajectories in and out,
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before/after full-page screenshots, **and the domain artifacts listed below for this package.**
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- **No residuals. No shortcuts.** The goal is not "done" — it is *everything* done. Clear every
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blocker by the **hard path**: build the real architecture, stand up the real
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model/device/service, actually test it. Never leave a TODO, a stub, a stepping-stone, or a
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"follow-up." When unsure, research thoroughly, weigh the options, and ship the best,
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highest-effort, production-ready version. Keep going until every possibility is exhausted.
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Artifacts → attached inline in the PR (MP4 video, JPG screenshots, logs in `<details>`); attach each evidence type **or**
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explicitly mark it N/A with a reason — never leave it blank. If `develop` moved and changed
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behavior, **re-capture** evidence; stale proof is worse than none.
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**Capture & manually review for this package — native / on-device bridge:**
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- The capability run on a **real device or simulator** — not desktop Chromium against a mocked bridge (see #9967/#9580): device logs + the captured output (photo, OCR text, detection boxes, transcript, sensor reading).
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- Parity vs the reference implementation where one exists (e.g. the Python/Ultralytics reference), with the numeric tolerances actually met.
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- Permission-denied, no-hardware, and background/foreground lifecycle paths.
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- A short recording of the on-device run; confirm the build under test is yours (versionName / a known on-screen change), not a stale install.
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<!-- END: evidence-and-e2e-mandate -->
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