Files
2026-07-13 12:49:17 +08:00

383 lines
13 KiB
C#

using Newtonsoft.Json.Linq;
using NUnit.Framework;
using MCPForUnity.Editor.Tools;
using static MCPForUnityTests.Editor.TestUtilities;
namespace MCPForUnityTests.Editor.Tools
{
public class ExecuteCodeTests
{
[SetUp]
public void SetUp()
{
ExecuteCode.HandleCommand(new JObject { ["action"] = "clear_history" });
}
// ──────────────────── Execute: success cases ────────────────────
[Test]
public void Execute_ReturnString_ReturnsSuccess()
{
var result = Execute("return \"hello\";");
Assert.IsTrue(result.Value<bool>("success"), result.ToString());
Assert.AreEqual("hello", result["data"]["result"].Value<string>());
}
[Test]
public void Execute_ReturnInt_ReturnsSuccess()
{
var result = Execute("return 42;");
Assert.IsTrue(result.Value<bool>("success"), result.ToString());
Assert.AreEqual(42, result["data"]["result"].Value<int>());
}
[Test]
public void Execute_ReturnNull_NoResultValue()
{
var result = Execute("int x = 1; return null;");
Assert.IsTrue(result.Value<bool>("success"), result.ToString());
// data may contain compiler info but should not have a "result" key
var data = result["data"] as JObject;
if (data != null)
Assert.IsNull(data["result"], "Expected no 'result' key when code returns null");
}
[Test]
public void Execute_VoidReturn_Succeeds()
{
var result = Execute("UnityEngine.Debug.Log(\"test\"); return null;");
Assert.IsTrue(result.Value<bool>("success"), result.ToString());
}
[Test]
public void Execute_UnityAPI_CanAccessSceneManager()
{
var result = Execute(
"var scene = UnityEngine.SceneManagement.SceneManager.GetActiveScene();\n" +
"return scene.name;");
Assert.IsTrue(result.Value<bool>("success"), result.ToString());
Assert.IsNotNull(result["data"]["result"]);
}
[Test]
public void Execute_Generics_ListOfString()
{
var result = Execute(
"var list = new System.Collections.Generic.List<string>();\n" +
"list.Add(\"a\"); list.Add(\"b\");\n" +
"return list;");
Assert.IsTrue(result.Value<bool>("success"), result.ToString());
var arr = result["data"]["result"] as JArray;
Assert.IsNotNull(arr, "Expected array result");
Assert.AreEqual(2, arr.Count);
}
[Test]
public void Execute_LINQ_SelectWorks()
{
var result = Execute(
"var nums = new int[] { 1, 2, 3 };\n" +
"return nums.Select(n => n * 2).ToList();");
Assert.IsTrue(result.Value<bool>("success"), result.ToString());
var arr = result["data"]["result"] as JArray;
Assert.IsNotNull(arr);
Assert.AreEqual(3, arr.Count);
Assert.AreEqual(2, arr[0].Value<int>());
Assert.AreEqual(6, arr[2].Value<int>());
}
[Test]
public void Execute_Dictionary_ReturnsStructured()
{
var result = Execute(
"var dict = new Dictionary<string, int> { { \"a\", 1 }, { \"b\", 2 } };\n" +
"return dict;");
Assert.IsTrue(result.Value<bool>("success"), result.ToString());
Assert.IsNotNull(result["data"]["result"]);
}
// ──────────────────── Execute: error cases ────────────────────
[Test]
public void Execute_CompilationError_ReturnsErrors()
{
var result = Execute("int x = \"not an int\";");
Assert.IsFalse(result.Value<bool>("success"), result.ToString());
StringAssert.Contains("Compilation failed", result.Value<string>("error"));
Assert.IsNotNull(result["data"]["errors"]);
}
[Test]
public void Execute_RuntimeException_ReturnsError()
{
var result = Execute("throw new System.Exception(\"boom\");");
Assert.IsFalse(result.Value<bool>("success"), result.ToString());
StringAssert.Contains("boom", result.Value<string>("error"));
}
[Test]
public void Execute_MissingCode_ReturnsError()
{
var result = ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "execute"
}));
Assert.IsFalse(result.Value<bool>("success"), result.ToString());
StringAssert.Contains("code", result.Value<string>("error").ToLowerInvariant());
}
[Test]
public void Execute_EmptyCode_ReturnsError()
{
var result = ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "execute",
["code"] = " "
}));
Assert.IsFalse(result.Value<bool>("success"), result.ToString());
}
// ──────────────────── Safety checks ────────────────────
[Test]
public void Execute_SafetyChecks_BlocksFileDelete()
{
var result = Execute("System.IO.File.Delete(\"x\");");
Assert.IsFalse(result.Value<bool>("success"), result.ToString());
StringAssert.Contains("Blocked pattern", result.Value<string>("error"));
}
[Test]
public void Execute_SafetyChecks_BlocksProcessStart()
{
var result = Execute("Process.Start(\"cmd\");");
Assert.IsFalse(result.Value<bool>("success"), result.ToString());
StringAssert.Contains("Blocked pattern", result.Value<string>("error"));
}
[Test]
public void Execute_SafetyChecks_BlocksInfiniteLoop()
{
var result = Execute("while (true) { }");
Assert.IsFalse(result.Value<bool>("success"), result.ToString());
StringAssert.Contains("Blocked pattern", result.Value<string>("error"));
}
[Test]
public void Execute_SafetyChecksDisabled_AllowsBlockedPattern()
{
var result = ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "execute",
["code"] = "while (true) { break; } return null;",
["safety_checks"] = false
}));
if (!result.Value<bool>("success"))
{
var error = result.Value<string>("error") ?? "";
Assert.IsFalse(error.Contains("Blocked pattern"),
"Safety checks should be disabled but still blocked");
}
}
// ──────────────────── History ────────────────────
[Test]
public void GetHistory_Empty_ReturnsZero()
{
var result = ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "get_history"
}));
Assert.IsTrue(result.Value<bool>("success"), result.ToString());
Assert.AreEqual(0, result["data"]["total"].Value<int>());
}
[Test]
public void GetHistory_AfterExecution_RecordsEntry()
{
Execute("return 1;");
var result = ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "get_history"
}));
Assert.IsTrue(result.Value<bool>("success"), result.ToString());
Assert.AreEqual(1, result["data"]["total"].Value<int>());
var entries = result["data"]["entries"] as JArray;
Assert.IsNotNull(entries);
Assert.AreEqual(1, entries.Count);
Assert.IsTrue(entries[0]["success"].Value<bool>());
}
[Test]
public void GetHistory_Limit_RespectsParameter()
{
Execute("return 1;");
Execute("return 2;");
Execute("return 3;");
var result = ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "get_history",
["limit"] = 2
}));
Assert.IsTrue(result.Value<bool>("success"), result.ToString());
Assert.AreEqual(3, result["data"]["total"].Value<int>());
var entries = result["data"]["entries"] as JArray;
Assert.AreEqual(2, entries.Count);
}
[Test]
public void ClearHistory_RemovesAll()
{
Execute("return 1;");
Execute("return 2;");
var clearResult = ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "clear_history"
}));
Assert.IsTrue(clearResult.Value<bool>("success"), clearResult.ToString());
var historyResult = ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "get_history"
}));
Assert.AreEqual(0, historyResult["data"]["total"].Value<int>());
}
// ──────────────────── Replay ────────────────────
[Test]
public void Replay_ValidIndex_ReExecutes()
{
Execute("return 42;");
var result = ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "replay",
["index"] = 0
}));
Assert.IsTrue(result.Value<bool>("success"), result.ToString());
Assert.AreEqual(42, result["data"]["result"].Value<int>());
}
[Test]
public void Replay_InvalidIndex_ReturnsError()
{
Execute("return 1;");
var result = ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "replay",
["index"] = 99
}));
Assert.IsFalse(result.Value<bool>("success"), result.ToString());
StringAssert.Contains("Invalid history index", result.Value<string>("error"));
}
[Test]
public void Replay_EmptyHistory_ReturnsError()
{
var result = ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "replay",
["index"] = 0
}));
Assert.IsFalse(result.Value<bool>("success"), result.ToString());
}
// ──────────────────── Action validation ────────────────────
[Test]
public void UnknownAction_ReturnsError()
{
var result = ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "invalid_action"
}));
Assert.IsFalse(result.Value<bool>("success"), result.ToString());
StringAssert.Contains("Unknown action", result.Value<string>("error"));
}
[Test]
public void NullParams_ReturnsError()
{
var result = ToJObject(ExecuteCode.HandleCommand(null));
Assert.IsFalse(result.Value<bool>("success"), result.ToString());
}
// ──────────────────── CodeDom backend ────────────────────
// Regression for CoplayDev/unity-mcp#1144: large projects (~100+ asmdefs) blew past the
// Windows 32 KB CreateProcess limit because every reference became an inline /r: flag.
// The fix routes references through a @responsefile, so this just verifies that the
// codedom path still compiles and runs end-to-end.
[Test]
public void Execute_CodedomBackend_CompilesAndRuns()
{
var result = ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "execute",
["code"] = "return 1 + 1;",
["compiler"] = "codedom"
}));
Assert.IsTrue(result.Value<bool>("success"), result.ToString());
Assert.AreEqual(2, result["data"]["result"].Value<int>());
Assert.AreEqual("codedom", result["data"]["compiler"].Value<string>());
}
[Test]
public void Execute_CodedomBackend_ResolvesUnityTypes()
{
var result = ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "execute",
["code"] = "return UnityEngine.Application.unityVersion;",
["compiler"] = "codedom"
}));
Assert.IsTrue(result.Value<bool>("success"), result.ToString());
Assert.IsNotNull(result["data"]["result"]);
}
// ──────────────────── Helpers ────────────────────
private static JObject Execute(string code)
{
return ToJObject(ExecuteCode.HandleCommand(new JObject
{
["action"] = "execute",
["code"] = code
}));
}
}
}