Files
2026-07-13 13:13:17 +08:00

22 lines
729 B
C#

namespace Lib.render.shading;
[Guid("eb4d5014-2619-4368-a1b8-521db8372243")]
internal sealed class LenseFlareSetup : Instance<LenseFlareSetup>
{
[Output(Guid = "27af7a2d-8bef-413f-9b41-381a3c9022de")]
public readonly Slot<Command> Output = new();
[Input(Guid = "6485746d-1f22-4c39-bbc5-773e29feb4c0")]
public readonly InputSlot<float> Brightness = new();
[Input(Guid = "5dd9abed-da33-4f80-ba83-a817d2105add")]
public readonly InputSlot<int> RandomSeed = new();
[Input(Guid = "ba661368-fae7-4a7b-b70c-30e21250e1eb")]
public readonly InputSlot<int> LightIndex = new();
[Input(Guid = "aab1250a-de9c-4bfd-ab0f-8d4eed8b57e2")]
public readonly InputSlot<Vector4> RandomizeColor = new();
}