namespace Lib.render.shading; [Guid("eb4d5014-2619-4368-a1b8-521db8372243")] internal sealed class LenseFlareSetup : Instance { [Output(Guid = "27af7a2d-8bef-413f-9b41-381a3c9022de")] public readonly Slot Output = new(); [Input(Guid = "6485746d-1f22-4c39-bbc5-773e29feb4c0")] public readonly InputSlot Brightness = new(); [Input(Guid = "5dd9abed-da33-4f80-ba83-a817d2105add")] public readonly InputSlot RandomSeed = new(); [Input(Guid = "ba661368-fae7-4a7b-b70c-30e21250e1eb")] public readonly InputSlot LightIndex = new(); [Input(Guid = "aab1250a-de9c-4bfd-ab0f-8d4eed8b57e2")] public readonly InputSlot RandomizeColor = new(); }