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2026-07-13 13:13:17 +08:00

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{
"FormatVersion": 3,
"Id": "58351c8f-4a73-448e-b7bb-69412e71bd76"/*ExecuteBufferUpdate*/,
"Description": "Executes some operators before returning the resulting buffer.\n\nThis is basically how most compute shaders are executed before returning the result.",
"SymbolTags": "8",
"InputUis": [
{
"InputId": "51110d89-083e-42b8-b566-87b144dfbed9"/*UpdateCommand*/,
"Relevancy": "Required",
"Position": {
"X": -200.0,
"Y": 0.0
}
},
{
"InputId": "6887f319-cf3f-4e87-9a8c-a7c912dbf5ad"/*IsEnabled*/,
"Position": {
"X": -200.0,
"Y": 135.0
}
},
{
"InputId": "72cfe742-88fb-41cd-b6cf-d96730b24b23"/*BufferWithViews*/,
"Relevancy": "Required",
"Position": {
"X": -200.0,
"Y": 90.0
}
}
],
"SymbolChildUis": [],
"OutputUis": [
{
"OutputId": "9a66687e-a834-452c-a652-ba1fc70c2c7b"/*Output2*/,
"Position": {
"X": 0.0,
"Y": 0.0
}
}
]
}