Files
2026-07-13 13:13:17 +08:00

22 lines
700 B
C#

namespace Lib.render._dx11.api;
[Guid("cc4847f8-a8a3-4da5-8b71-c4f3a3f488e6")]
internal sealed class UavFromBuffer : Instance<UavFromBuffer>
{
[Output(Guid = "D7CF0DAE-FFB7-4408-A1EA-B0C1B4BC60C2")]
public readonly Slot<UnorderedAccessView> UnorderedAccessView = new();
public UavFromBuffer()
{
UnorderedAccessView.UpdateAction += Update;
}
private void Update(EvaluationContext context)
{
var buffer = Buffer.GetValue(context);
ResourceManager.CreateBufferUav<uint>(buffer, Format.R32_UInt, ref UnorderedAccessView.Value);
}
[Input(Guid = "58EBAE6E-7D8C-45A0-8266-8B71F601DA0A")]
public readonly InputSlot<Buffer> Buffer = new();
}