Files
2026-07-13 13:13:17 +08:00

17 lines
688 B
Plaintext

{
"FormatVersion": 3,
"Id": "3be62864-30dd-4531-9980-28b634296e47"/*GetFrameSpeedFactor*/,
"Description": "This is set when rendering updates not at 60fps. This can happen for...\n\n- high framerate displays -> e.g. 2 for 120Hz displays\n- when rendering low fps image sequences -> e.g. 25/60 for 25fps\n \nIf possible, simulation operators like [ParticleSystem] or [FeedbackEffect] should apply this factor to their overall speed factor.",
"SymbolTags": "16",
"InputUis": [],
"SymbolChildUis": [],
"OutputUis": [
{
"OutputId": "d5de5667-82f7-4556-9b44-5e6ebdcfdd4d"/*FrameSpeedFactor*/,
"Position": {
"X": 0.0,
"Y": 0.0
}
}
]
}