17 lines
688 B
Plaintext
17 lines
688 B
Plaintext
{
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"FormatVersion": 3,
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"Id": "3be62864-30dd-4531-9980-28b634296e47"/*GetFrameSpeedFactor*/,
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"Description": "This is set when rendering updates not at 60fps. This can happen for...\n\n- high framerate displays -> e.g. 2 for 120Hz displays\n- when rendering low fps image sequences -> e.g. 25/60 for 25fps\n \nIf possible, simulation operators like [ParticleSystem] or [FeedbackEffect] should apply this factor to their overall speed factor.",
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"SymbolTags": "16",
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"InputUis": [],
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"SymbolChildUis": [],
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"OutputUis": [
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{
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"OutputId": "d5de5667-82f7-4556-9b44-5e6ebdcfdd4d"/*FrameSpeedFactor*/,
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"Position": {
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"X": 0.0,
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"Y": 0.0
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}
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}
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]
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} |