{ "FormatVersion": 3, "Id": "3be62864-30dd-4531-9980-28b634296e47"/*GetFrameSpeedFactor*/, "Description": "This is set when rendering updates not at 60fps. This can happen for...\n\n- high framerate displays -> e.g. 2 for 120Hz displays\n- when rendering low fps image sequences -> e.g. 25/60 for 25fps\n \nIf possible, simulation operators like [ParticleSystem] or [FeedbackEffect] should apply this factor to their overall speed factor.", "SymbolTags": "16", "InputUis": [], "SymbolChildUis": [], "OutputUis": [ { "OutputId": "d5de5667-82f7-4556-9b44-5e6ebdcfdd4d"/*FrameSpeedFactor*/, "Position": { "X": 0.0, "Y": 0.0 } } ] }