36 lines
1.3 KiB
Plaintext
36 lines
1.3 KiB
Plaintext
{
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"FormatVersion": 3,
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"Id": "5fb3dafe-aed4-4fff-a5b9-c144ea023d35"/*SphereMesh*/,
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"Description": "Generates a procedural three-dimensional UV sphere mesh which can be rendered with [DrawMesh], [DrawMeshUnlit] and [DrawMeshHatched] among others.\n\nFor a simple and interactive tutorial on the TiXL rendering pipeline, see [HowToDrawThings].\n\nIt can also become the source for a particle system with [MeshVerticesToPoints] or [PointsOnMesh].\nTo import static 3D meshes from other programs refer to [LoadObj].\n\n",
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"SymbolTags": "1",
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"InputUis": [
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{
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"InputId": "24a1e643-3e52-4a8b-97b6-7c6f1706d14c"/*Radius*/,
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"Position": {
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"X": -200.0,
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"Y": 0.0
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},
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"GroupTitle": "Sphere Parameters",
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"Description": "Controls the size."
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},
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{
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"InputId": "6f327667-9054-4952-9f8f-570fa5497b13"/*Segments*/,
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"Position": {
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"X": -200.0,
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"Y": 90.0
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},
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"Description": "Controls the quantity of segments.\nThe first value controls the division along the equator of the sphere.\nThe second value controls the division from pole to pole.",
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"AddPadding": "True"
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}
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],
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"SymbolChildUis": [],
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"OutputUis": [
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{
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"OutputId": "322717ef-3a76-4e23-845f-a12a03d73969"/*Data*/,
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"Position": {
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"X": 0.0,
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"Y": 0.0
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}
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}
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]
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} |