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2026-07-13 13:13:17 +08:00

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{
"FormatVersion": 3,
"Id": "5fb3dafe-aed4-4fff-a5b9-c144ea023d35"/*SphereMesh*/,
"Description": "Generates a procedural three-dimensional UV sphere mesh which can be rendered with [DrawMesh], [DrawMeshUnlit] and [DrawMeshHatched] among others.\n\nFor a simple and interactive tutorial on the TiXL rendering pipeline, see [HowToDrawThings].\n\nIt can also become the source for a particle system with [MeshVerticesToPoints] or [PointsOnMesh].\nTo import static 3D meshes from other programs refer to [LoadObj].\n\n",
"SymbolTags": "1",
"InputUis": [
{
"InputId": "24a1e643-3e52-4a8b-97b6-7c6f1706d14c"/*Radius*/,
"Position": {
"X": -200.0,
"Y": 0.0
},
"GroupTitle": "Sphere Parameters",
"Description": "Controls the size."
},
{
"InputId": "6f327667-9054-4952-9f8f-570fa5497b13"/*Segments*/,
"Position": {
"X": -200.0,
"Y": 90.0
},
"Description": "Controls the quantity of segments.\nThe first value controls the division along the equator of the sphere.\nThe second value controls the division from pole to pole.",
"AddPadding": "True"
}
],
"SymbolChildUis": [],
"OutputUis": [
{
"OutputId": "322717ef-3a76-4e23-845f-a12a03d73969"/*Data*/,
"Position": {
"X": 0.0,
"Y": 0.0
}
}
]
}