Files
2026-07-13 13:13:17 +08:00

42 lines
1.1 KiB
C#

namespace Lib.field.render;
[Guid("ef440c7d-9cbd-49b7-81b6-e1a42c6eda83")]
internal sealed class SampleFieldPoints : Instance<SampleFieldPoints>
{
[Output(Guid = "0aa4a95e-3e3c-48be-8952-043e321b24d0")]
public readonly Slot<BufferWithViews> Result2 = new();
[Input(Guid = "a391513d-484a-471f-90bd-8a9af56c75d0")]
public readonly InputSlot<T3.Core.DataTypes.BufferWithViews> Points = new InputSlot<T3.Core.DataTypes.BufferWithViews>();
[Input(Guid = "79d8da72-1558-44d2-9a91-a2a123dde2e3")]
public readonly InputSlot<T3.Core.DataTypes.ShaderGraphNode> Field = new InputSlot<T3.Core.DataTypes.ShaderGraphNode>();
[Input(Guid = "309b0110-2724-4904-8545-8ab91b58212e", MappedType = typeof(FModes))]
public readonly InputSlot<int> WriteTo = new InputSlot<int>();
private enum Shapes
{
Sphere,
Box,
Plane,
Zebra,
Noise,
}
private enum Modes
{
Override,
Add,
Sub,
Multiply,
Invert,
}
private enum FModes
{
None,
F1,
F2,
}
}