Files
steipete--codexbar/Sources/CodexBar/Localization.swift
T
2026-07-13 12:22:33 +08:00

265 lines
9.0 KiB
Swift

import CodexBarCore
import Foundation
enum CodexBarLocalizationOverride {
@TaskLocal static var appLanguage: String?
}
enum AppLanguagePreferenceMigration {
private static let appleLanguagesKey = "AppleLanguages"
static func clearLegacyOverrideIfOwned(
storedAppLanguage: String,
defaults: UserDefaults = .standard)
{
let language = storedAppLanguage.trimmingCharacters(in: .whitespacesAndNewlines)
guard !language.isEmpty,
defaults.stringArray(forKey: self.appleLanguagesKey) == [language]
else { return }
defaults.removeObject(forKey: self.appleLanguagesKey)
}
}
private func appLanguageDefaults() -> UserDefaults {
if Bundle.main.bundleIdentifier != nil {
return .standard
}
if UserDefaults.standard.object(forKey: "appLanguage") != nil {
return .standard
}
// Fallback for running outside a .app bundle (swift run / debug builds)
return UserDefaults(suiteName: "CodexBar") ?? .standard
}
private let isRunningTestsProcessAtStartup: Bool = {
let env = ProcessInfo.processInfo.environment
if env["XCTestConfigurationFilePath"] != nil { return true }
if env["TESTING_LIBRARY_VERSION"] != nil { return true }
if env["SWIFT_TESTING"] != nil { return true }
return NSClassFromString("XCTestCase") != nil
}()
private func isRunningTestsProcess() -> Bool {
isRunningTestsProcessAtStartup
}
private func resolvedAppLanguage() -> String {
if let override = CodexBarLocalizationOverride.appLanguage {
return override
}
if isRunningTestsProcess() {
return "en"
}
return appLanguageDefaults().string(forKey: "appLanguage") ?? ""
}
func codexBarLocalizationSignature() -> String {
resolvedAppLanguage()
}
/// Resolving the `.lproj`/resource bundles repeats `Bundle(url:)`/`Bundle(path:)` filesystem lookups,
/// which are surprisingly hot: every `L(…)` and `codexBarLocalizationSignature()` call runs them, and
/// menu row bodies (`MetricRow`, `ProviderCostContent`, `UsageMenuCardView.Model`) re-evaluate them on
/// every closed-menu rebuild tick on the main thread (#1347). The resolved bundles never change unless
/// the language changes, so cache them. A single lock with compute-happening-outside-the-lock keeps the
/// disk work off the critical section and avoids re-entrant deadlock when the localized-bundle compute
/// closure calls back into the resource-bundle accessor.
private enum LocalizationBundleCache {
private static let lock = NSLock()
private nonisolated(unsafe) static var resourceBundle: Bundle?
private nonisolated(unsafe) static var localizedBundlesByLanguage: [String: Bundle] = [:]
static func defaultResourceBundle(_ compute: () -> Bundle) -> Bundle {
self.lock.lock()
if let resourceBundle {
self.lock.unlock()
return resourceBundle
}
self.lock.unlock()
let computed = compute()
self.lock.lock()
resourceBundle = computed
self.lock.unlock()
return computed
}
static func localizedBundle(forLanguage language: String, _ compute: () -> Bundle) -> Bundle {
self.lock.lock()
if let cachedLocalizedBundle = self.localizedBundlesByLanguage[language] {
self.lock.unlock()
return cachedLocalizedBundle
}
self.lock.unlock()
let computed = compute()
self.lock.lock()
self.localizedBundlesByLanguage[language] = computed
self.lock.unlock()
return computed
}
static func reset() {
self.lock.lock()
self.resourceBundle = nil
self.localizedBundlesByLanguage = [:]
self.lock.unlock()
}
}
func codexBarLocalizationResourceBundle(
mainBundle: Bundle = .main,
bundleName: String = "CodexBar_CodexBar") -> Bundle
{
// Only the default (process `.main`) resolution is cached: it is constant for the lifetime of the
// process. Custom arguments (tests) keep resolving directly so they stay isolated from the cache.
guard mainBundle === Bundle.main, bundleName == "CodexBar_CodexBar" else {
return resolveLocalizationResourceBundle(mainBundle: mainBundle, bundleName: bundleName)
}
return LocalizationBundleCache.defaultResourceBundle {
resolveLocalizationResourceBundle(mainBundle: mainBundle, bundleName: bundleName)
}
}
private func resolveLocalizationResourceBundle(mainBundle: Bundle, bundleName: String) -> Bundle {
guard mainBundle.bundleURL.pathExtension == "app" else {
return Bundle.module
}
if let url = mainBundle.url(forResource: bundleName, withExtension: "bundle"),
let bundle = Bundle(url: url)
{
return bundle
}
if let resourceURL = mainBundle.resourceURL?.absoluteURL,
let bundle = Bundle(url: resourceURL.appendingPathComponent("\(bundleName).bundle"))
{
return bundle
}
return mainBundle
}
private func localizedBundle() -> Bundle {
// Keyed on the resolved language so a language switch (settings change or test override) transparently
// re-resolves; otherwise the cached bundle is returned without touching the filesystem.
let language = resolvedAppLanguage()
return localizedBundle(forLanguage: language)
}
private func localizedBundle(forLanguage language: String) -> Bundle {
LocalizationBundleCache.localizedBundle(forLanguage: language) {
resolveLocalizedBundle(forLanguage: language)
}
}
private func resolveLocalizedBundle(forLanguage language: String) -> Bundle {
let resourceBundle = codexBarLocalizationResourceBundle()
if !language.isEmpty {
if let bundle = lprojBundle(named: language, in: resourceBundle) {
return bundle
}
} else {
// System mode: follow macOS language preferences
let localizations = resourceBundle.localizations.filter { $0 != "Base" }
let preferred = Bundle.preferredLocalizations(
from: localizations,
forPreferences: Locale.preferredLanguages).first
if let preferred,
let bundle = lprojBundle(named: preferred, in: resourceBundle)
{
return bundle
}
}
// Fallback to en.lproj
if let path = resourceBundle.path(forResource: "en", ofType: "lproj"),
let bundle = Bundle(path: path)
{
return bundle
}
return resourceBundle
}
private func lprojBundle(named language: String, in resourceBundle: Bundle) -> Bundle? {
let candidates = [language, language.lowercased()]
for candidate in candidates where !candidate.isEmpty {
if let path = resourceBundle.path(forResource: candidate, ofType: "lproj"),
let bundle = Bundle(path: path)
{
return bundle
}
}
return nil
}
func L(_ key: String) -> String {
let resourceBundle = codexBarLocalizationResourceBundle()
return codexBarLocalizedString(key, bundle: localizedBundle(), resourceBundle: resourceBundle)
}
func L(_ key: String, _ arguments: CVarArg...) -> String {
String(format: L(key), arguments: arguments)
}
func L(_ key: String, language: String) -> String {
let resourceBundle = codexBarLocalizationResourceBundle()
let bundle = localizedBundle(forLanguage: language)
return codexBarLocalizedString(key, bundle: bundle, resourceBundle: resourceBundle)
}
func codexBarLocalizedLocale() -> Locale {
let language = resolvedAppLanguage()
guard !language.isEmpty else { return .current }
switch language.lowercased() {
case "zh-hans":
return Locale(identifier: "zh-Hans")
case "zh-hant":
return Locale(identifier: "zh-Hant")
case "pt-br":
return Locale(identifier: "pt-BR")
default:
return Locale(identifier: language)
}
}
func codexBarLocalizedString(_ key: String, bundle: Bundle, resourceBundle: Bundle) -> String {
let value = bundle.localizedString(forKey: key, value: nil, table: nil)
let trimmed = value.trimmingCharacters(in: .whitespacesAndNewlines)
if !trimmed.isEmpty, value != key {
return value
}
guard bundle.bundleURL.lastPathComponent != "en.lproj",
let englishBundle = lprojBundle(named: "en", in: resourceBundle)
else {
return trimmed.isEmpty ? key : value
}
let fallback = englishBundle.localizedString(forKey: key, value: nil, table: nil)
return fallback.trimmingCharacters(in: .whitespacesAndNewlines).isEmpty ? key : fallback
}
func resetCodexBarLocalizationCache() {
LocalizationBundleCache.reset()
}
#if DEBUG
func codexBarLocalizedBundleForTesting() -> Bundle {
localizedBundle()
}
func resetCodexBarLocalizationCacheForTesting() {
resetCodexBarLocalizationCache()
}
#endif
func configureUsageFormatterLocalizationProvider() {
UsageFormatter.setLocalizationProvider { key in
let resourceBundle = codexBarLocalizationResourceBundle()
return codexBarLocalizedString(key, bundle: localizedBundle(), resourceBundle: resourceBundle)
}
UsageFormatter.setLocaleProvider {
codexBarLocalizedLocale()
}
}