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195 lines
5.6 KiB
TypeScript
195 lines
5.6 KiB
TypeScript
/**
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* Zustand store for table undo/redo stacks.
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* Ephemeral — no persistence. Stacks are keyed by tableId.
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*/
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import { generateShortId } from '@sim/utils/id'
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import { create } from 'zustand'
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import { devtools } from 'zustand/middleware'
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import type { TableUndoAction, TableUndoStacks, TableUndoState, UndoEntry } from './types'
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const STACK_CAPACITY = 100
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const EMPTY_STACKS: TableUndoStacks = { undo: [], redo: [] }
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let undoRedoInProgress = false
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function patchRowIdInEntry(entry: UndoEntry, oldRowId: string, newRowId: string): UndoEntry {
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const { action } = entry
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switch (action.type) {
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case 'update-cell':
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if (action.rowId === oldRowId) {
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return { ...entry, action: { ...action, rowId: newRowId } }
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}
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break
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case 'clear-cells': {
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const hasMatch = action.cells.some((c) => c.rowId === oldRowId)
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if (hasMatch) {
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const patched = action.cells.map((c) =>
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c.rowId === oldRowId ? { ...c, rowId: newRowId } : c
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)
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return { ...entry, action: { ...action, cells: patched } }
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}
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break
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}
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case 'update-cells': {
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const hasMatch = action.cells.some((c) => c.rowId === oldRowId)
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if (hasMatch) {
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const patched = action.cells.map((c) =>
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c.rowId === oldRowId ? { ...c, rowId: newRowId } : c
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)
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return { ...entry, action: { ...action, cells: patched } }
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}
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break
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}
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case 'create-row':
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if (action.rowId === oldRowId) {
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return { ...entry, action: { ...action, rowId: newRowId } }
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}
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break
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case 'create-rows': {
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const hasMatch = action.rows.some((r) => r.rowId === oldRowId)
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if (hasMatch) {
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const patched = action.rows.map((r) =>
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r.rowId === oldRowId ? { ...r, rowId: newRowId } : r
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)
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return { ...entry, action: { ...action, rows: patched } }
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}
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break
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}
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case 'delete-rows': {
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const hasMatch = action.rows.some((r) => r.rowId === oldRowId)
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if (hasMatch) {
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const patched = action.rows.map((r) =>
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r.rowId === oldRowId ? { ...r, rowId: newRowId } : r
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)
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return { ...entry, action: { ...action, rows: patched } }
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}
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break
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}
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case 'delete-column': {
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const hasMatch = action.cellData.some((c) => c.rowId === oldRowId)
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if (hasMatch) {
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const patched = action.cellData.map((c) =>
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c.rowId === oldRowId ? { ...c, rowId: newRowId } : c
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)
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return { ...entry, action: { ...action, cellData: patched } }
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}
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break
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}
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}
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return entry
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}
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/**
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* Run a function without recording undo entries. Supports async functions —
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* `undoRedoInProgress` stays true until the returned Promise settles, so
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* mutations inside `executeAction` don't accidentally push new undo entries.
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*/
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export async function runWithoutRecording<T>(fn: () => T | Promise<T>): Promise<T> {
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undoRedoInProgress = true
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try {
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return await fn()
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} finally {
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undoRedoInProgress = false
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}
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}
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export const useTableUndoStore = create<TableUndoState>()(
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devtools(
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(set, get) => ({
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stacks: {},
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push: (tableId: string, action: TableUndoAction) => {
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if (undoRedoInProgress) return
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const entry: UndoEntry = { id: generateShortId(), action, timestamp: Date.now() }
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set((state) => {
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const current = state.stacks[tableId] ?? EMPTY_STACKS
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const undoStack = [entry, ...current.undo].slice(0, STACK_CAPACITY)
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return {
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stacks: {
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...state.stacks,
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[tableId]: { undo: undoStack, redo: [] },
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},
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}
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})
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},
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popUndo: (tableId: string) => {
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const current = get().stacks[tableId] ?? EMPTY_STACKS
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if (current.undo.length === 0) return null
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const [entry, ...rest] = current.undo
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set((state) => ({
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stacks: {
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...state.stacks,
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[tableId]: {
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undo: rest,
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redo: [entry, ...current.redo],
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},
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},
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}))
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return entry
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},
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popRedo: (tableId: string) => {
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const current = get().stacks[tableId] ?? EMPTY_STACKS
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if (current.redo.length === 0) return null
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const [entry, ...rest] = current.redo
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set((state) => ({
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stacks: {
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...state.stacks,
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[tableId]: {
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undo: [entry, ...current.undo],
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redo: rest,
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},
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},
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}))
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return entry
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},
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patchRedoRowId: (tableId: string, oldRowId: string, newRowId: string) => {
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set((state) => {
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const stacks = state.stacks[tableId]
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if (!stacks) return state
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const patchedRedo = stacks.redo.map((entry) =>
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patchRowIdInEntry(entry, oldRowId, newRowId)
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)
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return {
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stacks: {
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...state.stacks,
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[tableId]: { ...stacks, redo: patchedRedo },
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},
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}
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})
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},
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patchUndoRowId: (tableId: string, oldRowId: string, newRowId: string) => {
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set((state) => {
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const stacks = state.stacks[tableId]
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if (!stacks) return state
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const patchedUndo = stacks.undo.map((entry) =>
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patchRowIdInEntry(entry, oldRowId, newRowId)
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)
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return {
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stacks: {
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...state.stacks,
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[tableId]: { ...stacks, undo: patchedUndo },
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},
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}
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})
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},
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clear: (tableId: string) => {
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set((state) => {
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const { [tableId]: _, ...rest } = state.stacks
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return { stacks: rest }
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})
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},
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}),
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{ name: 'table-undo-store' }
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)
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)
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