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simstudioai--sim/apps/sim/stores/table/store.ts
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chore: import upstream snapshot with attribution
2026-07-13 13:20:55 +08:00

195 lines
5.6 KiB
TypeScript

/**
* Zustand store for table undo/redo stacks.
* Ephemeral — no persistence. Stacks are keyed by tableId.
*/
import { generateShortId } from '@sim/utils/id'
import { create } from 'zustand'
import { devtools } from 'zustand/middleware'
import type { TableUndoAction, TableUndoStacks, TableUndoState, UndoEntry } from './types'
const STACK_CAPACITY = 100
const EMPTY_STACKS: TableUndoStacks = { undo: [], redo: [] }
let undoRedoInProgress = false
function patchRowIdInEntry(entry: UndoEntry, oldRowId: string, newRowId: string): UndoEntry {
const { action } = entry
switch (action.type) {
case 'update-cell':
if (action.rowId === oldRowId) {
return { ...entry, action: { ...action, rowId: newRowId } }
}
break
case 'clear-cells': {
const hasMatch = action.cells.some((c) => c.rowId === oldRowId)
if (hasMatch) {
const patched = action.cells.map((c) =>
c.rowId === oldRowId ? { ...c, rowId: newRowId } : c
)
return { ...entry, action: { ...action, cells: patched } }
}
break
}
case 'update-cells': {
const hasMatch = action.cells.some((c) => c.rowId === oldRowId)
if (hasMatch) {
const patched = action.cells.map((c) =>
c.rowId === oldRowId ? { ...c, rowId: newRowId } : c
)
return { ...entry, action: { ...action, cells: patched } }
}
break
}
case 'create-row':
if (action.rowId === oldRowId) {
return { ...entry, action: { ...action, rowId: newRowId } }
}
break
case 'create-rows': {
const hasMatch = action.rows.some((r) => r.rowId === oldRowId)
if (hasMatch) {
const patched = action.rows.map((r) =>
r.rowId === oldRowId ? { ...r, rowId: newRowId } : r
)
return { ...entry, action: { ...action, rows: patched } }
}
break
}
case 'delete-rows': {
const hasMatch = action.rows.some((r) => r.rowId === oldRowId)
if (hasMatch) {
const patched = action.rows.map((r) =>
r.rowId === oldRowId ? { ...r, rowId: newRowId } : r
)
return { ...entry, action: { ...action, rows: patched } }
}
break
}
case 'delete-column': {
const hasMatch = action.cellData.some((c) => c.rowId === oldRowId)
if (hasMatch) {
const patched = action.cellData.map((c) =>
c.rowId === oldRowId ? { ...c, rowId: newRowId } : c
)
return { ...entry, action: { ...action, cellData: patched } }
}
break
}
}
return entry
}
/**
* Run a function without recording undo entries. Supports async functions —
* `undoRedoInProgress` stays true until the returned Promise settles, so
* mutations inside `executeAction` don't accidentally push new undo entries.
*/
export async function runWithoutRecording<T>(fn: () => T | Promise<T>): Promise<T> {
undoRedoInProgress = true
try {
return await fn()
} finally {
undoRedoInProgress = false
}
}
export const useTableUndoStore = create<TableUndoState>()(
devtools(
(set, get) => ({
stacks: {},
push: (tableId: string, action: TableUndoAction) => {
if (undoRedoInProgress) return
const entry: UndoEntry = { id: generateShortId(), action, timestamp: Date.now() }
set((state) => {
const current = state.stacks[tableId] ?? EMPTY_STACKS
const undoStack = [entry, ...current.undo].slice(0, STACK_CAPACITY)
return {
stacks: {
...state.stacks,
[tableId]: { undo: undoStack, redo: [] },
},
}
})
},
popUndo: (tableId: string) => {
const current = get().stacks[tableId] ?? EMPTY_STACKS
if (current.undo.length === 0) return null
const [entry, ...rest] = current.undo
set((state) => ({
stacks: {
...state.stacks,
[tableId]: {
undo: rest,
redo: [entry, ...current.redo],
},
},
}))
return entry
},
popRedo: (tableId: string) => {
const current = get().stacks[tableId] ?? EMPTY_STACKS
if (current.redo.length === 0) return null
const [entry, ...rest] = current.redo
set((state) => ({
stacks: {
...state.stacks,
[tableId]: {
undo: [entry, ...current.undo],
redo: rest,
},
},
}))
return entry
},
patchRedoRowId: (tableId: string, oldRowId: string, newRowId: string) => {
set((state) => {
const stacks = state.stacks[tableId]
if (!stacks) return state
const patchedRedo = stacks.redo.map((entry) =>
patchRowIdInEntry(entry, oldRowId, newRowId)
)
return {
stacks: {
...state.stacks,
[tableId]: { ...stacks, redo: patchedRedo },
},
}
})
},
patchUndoRowId: (tableId: string, oldRowId: string, newRowId: string) => {
set((state) => {
const stacks = state.stacks[tableId]
if (!stacks) return state
const patchedUndo = stacks.undo.map((entry) =>
patchRowIdInEntry(entry, oldRowId, newRowId)
)
return {
stacks: {
...state.stacks,
[tableId]: { ...stacks, undo: patchedUndo },
},
}
})
},
clear: (tableId: string) => {
set((state) => {
const { [tableId]: _, ...rest } = state.stacks
return { stacks: rest }
})
},
}),
{ name: 'table-undo-store' }
)
)