chore: import upstream snapshot with attribution
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#include <rerun.hpp>
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#include <rerun/demo_utils.hpp>
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using namespace rerun::demo;
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int main(int argc, char* argv[]) {
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// Create a new `RecordingStream` which sends data over gRPC to the viewer process.
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const auto rec = rerun::RecordingStream("rerun_example_quick_start_spawn");
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rec.spawn().exit_on_failure();
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// Create some data using the `grid` utility function.
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std::vector<rerun::Position3D> points =
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grid3d<rerun::Position3D, float>(-10.f, 10.f, 10);
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std::vector<rerun::Color> colors =
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grid3d<rerun::Color, uint8_t>(0, 255, 10);
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// Log the "my_points" entity with our data, using the `Points3D` archetype.
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rec.log(
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"my_points",
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rerun::Points3D(points).with_colors(colors).with_radii({0.5f})
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);
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}
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