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2026-07-13 13:17:40 +08:00

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// Copyright 2020-2021 The Ray Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <exception>
#include <string>
namespace ray {
namespace internal {
class RayException : public std::exception {
public:
RayException(const std::string &msg) : msg_(msg){};
const char *what() const noexcept override { return msg_.c_str(); };
std::string msg_;
};
class RayActorException : public RayException {
public:
RayActorException(const std::string &msg) : RayException(msg){};
};
class RayTaskException : public RayException {
public:
RayTaskException(const std::string &msg) : RayException(msg){};
};
class RayWorkerException : public RayException {
public:
RayWorkerException(const std::string &msg) : RayException(msg){};
};
class UnreconstructableException : public RayException {
public:
UnreconstructableException(const std::string &msg) : RayException(msg){};
};
class RayFunctionNotFound : public RayException {
public:
RayFunctionNotFound(const std::string &msg) : RayException(msg){};
};
class RayRuntimeEnvException : public RayException {
public:
RayRuntimeEnvException(const std::string &msg) : RayException(msg){};
};
class RayTimeoutException : public RayException {
public:
RayTimeoutException(const std::string &msg) : RayException(msg){};
};
} // namespace internal
} // namespace ray