Files
2026-07-13 13:02:50 +08:00

302 lines
12 KiB
C#

/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Xml.Serialization;
using Newtonsoft.Json;
using QuantConnect.Interfaces;
using QuantConnect.Packets;
namespace QuantConnect.Storage
{
/// <summary>
/// Helper class for easier access to <see cref="IObjectStore"/> methods
/// </summary>
public class ObjectStore : IObjectStore
{
/// <summary>
/// Gets the maximum storage limit in bytes
/// </summary>
public long MaxSize => _store.MaxSize;
/// <summary>
/// Gets the maximum number of files allowed
/// </summary>
public int MaxFiles => _store.MaxFiles;
/// <summary>
/// Event raised each time there's an error
/// </summary>
public event EventHandler<ObjectStoreErrorRaisedEventArgs> ErrorRaised
{
add { _store.ErrorRaised += value; }
remove { _store.ErrorRaised -= value; }
}
private readonly IObjectStore _store;
/// <summary>
/// Initializes a new instance of the <see cref="ObjectStore"/> class
/// </summary>
/// <param name="store">The <see cref="IObjectStore"/> instance to wrap</param>
public ObjectStore(IObjectStore store)
{
_store = store;
}
/// <summary>
/// Initializes the object store
/// </summary>
/// <param name="userId">The user id</param>
/// <param name="projectId">The project id</param>
/// <param name="userToken">The user token</param>
/// <param name="controls">The job controls instance</param>
/// <param name="algorithmMode">The algorithm mode</param>
public void Initialize(int userId, int projectId, string userToken, Controls controls, AlgorithmMode algorithmMode)
{
_store.Initialize(userId, projectId, userToken, controls, algorithmMode);
}
/// <summary>
/// Returns the file paths present in the object store. This is specially useful not to load the object store into memory
/// </summary>
public ICollection<string> Keys => _store.Keys;
/// <summary>
/// Will clear the object store state cache. This is useful when the object store is used concurrently by nodes which want to share information
/// </summary>
public void Clear() => _store.Clear();
/// <summary>
/// Determines whether the store contains data for the specified path
/// </summary>
/// <param name="path">The object path</param>
/// <returns>True if the key was found</returns>
public bool ContainsKey(string path)
{
return _store.ContainsKey(path);
}
/// <summary>
/// Returns the object data for the specified path
/// </summary>
/// <param name="path">The object path</param>
/// <returns>A byte array containing the data</returns>
public byte[] ReadBytes(string path)
{
return _store.ReadBytes(path);
}
/// <summary>
/// Saves the object data for the specified path
/// </summary>
/// <param name="path">The object path</param>
/// <param name="contents">The object data</param>
/// <returns>True if the save operation was successful</returns>
public bool SaveBytes(string path, byte[] contents)
{
return _store.SaveBytes(path, contents);
}
/// <summary>
/// Deletes the object data for the specified path
/// </summary>
/// <param name="path">The object path</param>
/// <returns>True if the delete operation was successful</returns>
public bool Delete(string path)
{
return _store.Delete(path);
}
/// <summary>
/// Returns the file path for the specified path
/// </summary>
/// <param name="path">The object path</param>
/// <returns>The path for the file</returns>
public string GetFilePath(string path)
{
return _store.GetFilePath(path);
}
/// <summary>
/// Returns the string object data for the specified path
/// </summary>
/// <param name="path">The object path</param>
/// <param name="encoding">The string encoding used</param>
/// <returns>A string containing the data</returns>
public string Read(string path, Encoding encoding = null)
{
encoding = encoding ?? Encoding.UTF8;
var data = _store.ReadBytes(path);
return data != null ? encoding.GetString(data) : null;
}
/// <summary>
/// Returns the string object data for the specified path
/// </summary>
/// <param name="path">The object path</param>
/// <param name="encoding">The string encoding used</param>
/// <returns>A string containing the data</returns>
public string ReadString(string path, Encoding encoding = null)
{
return Read(path, encoding);
}
/// <summary>
/// Returns the JSON deserialized object data for the specified path
/// </summary>
/// <param name="path">The object path</param>
/// <param name="encoding">The string encoding used</param>
/// <param name="settings">The settings used by the JSON deserializer</param>
/// <returns>An object containing the data</returns>
public T ReadJson<T>(string path, Encoding encoding = null, JsonSerializerSettings settings = null)
{
encoding = encoding ?? Encoding.UTF8;
var json = Read(path, encoding);
return JsonConvert.DeserializeObject<T>(json, settings);
}
/// <summary>
/// Returns the XML deserialized object data for the specified path
/// </summary>
/// <param name="path">The object path</param>
/// <param name="encoding">The string encoding used</param>
/// <returns>An object containing the data</returns>
public T ReadXml<T>(string path, Encoding encoding = null)
{
encoding = encoding ?? Encoding.UTF8;
var xml = Read(path, encoding);
var serializer = new XmlSerializer(typeof(T));
using (var reader = new StringReader(xml))
{
return (T)serializer.Deserialize(reader);
}
}
/// <summary>
/// Saves the data from a local file path associated with the specified path
/// </summary>
/// <remarks>If the file does not exist it will throw an exception</remarks>
/// <param name="path">The object path</param>
/// <returns>True if the object was saved successfully</returns>
public bool Save(string path)
{
// Check the file exists
var filePath = GetFilePath(path);
if (!File.Exists(filePath))
{
throw new ArgumentException($"There is no file associated with path {path} in '{filePath}'");
}
var bytes = File.ReadAllBytes(filePath);
return _store.SaveBytes(path, bytes);
}
/// <summary>
/// Saves the object data in text format for the specified path
/// </summary>
/// <param name="path">The object path</param>
/// <param name="text">The string object to be saved</param>
/// <param name="encoding">The string encoding used, <see cref="Encoding.UTF8"/> by default</param>
/// <returns>True if the object was saved successfully</returns>
public bool Save(string path, string text, Encoding encoding = null)
{
encoding ??= Encoding.UTF8;
return _store.SaveBytes(path, encoding.GetBytes(text));
}
/// <summary>
/// Saves the object data in text format for the specified path
/// </summary>
/// <param name="path">The object path</param>
/// <param name="text">The string object to be saved</param>
/// <param name="encoding">The string encoding used</param>
/// <returns>True if the object was saved successfully</returns>
public bool SaveString(string path, string text, Encoding encoding = null)
{
encoding = encoding ?? Encoding.UTF8;
return _store.SaveBytes(path, encoding.GetBytes(text));
}
/// <summary>
/// Saves the object data in JSON format for the specified path
/// </summary>
/// <param name="path">The object path</param>
/// <param name="obj">The object to be saved</param>
/// <param name="encoding">The string encoding used</param>
/// <param name="settings">The settings used by the JSON serializer</param>
/// <returns>True if the object was saved successfully</returns>
public bool SaveJson<T>(string path, T obj, Encoding encoding = null, JsonSerializerSettings settings = null)
{
encoding = encoding ?? Encoding.UTF8;
var json = JsonConvert.SerializeObject(obj, settings);
return SaveString(path, json, encoding);
}
/// <summary>
/// Saves the object data in XML format for the specified path
/// </summary>
/// <param name="path">The object path</param>
/// <param name="obj">The object to be saved</param>
/// <param name="encoding">The string encoding used</param>
/// <returns>True if the object was saved successfully</returns>
public bool SaveXml<T>(string path, T obj, Encoding encoding = null)
{
encoding = encoding ?? Encoding.UTF8;
using (var writer = new StringWriter())
{
var serializer = new XmlSerializer(typeof(T));
serializer.Serialize(writer, obj);
var xml = writer.ToString();
return SaveString(path, xml, encoding);
}
}
/// <summary>Returns an enumerator that iterates through the collection.</summary>
/// <returns>A <see cref="T:System.Collections.Generic.IEnumerator`1" /> that can be used to iterate through the collection.</returns>
/// <filterpriority>1</filterpriority>
public IEnumerator<KeyValuePair<string, byte[]>> GetEnumerator()
{
return _store.GetEnumerator();
}
/// <summary>Returns an enumerator that iterates through a collection.</summary>
/// <returns>An <see cref="T:System.Collections.IEnumerator" /> object that can be used to iterate through the collection.</returns>
/// <filterpriority>2</filterpriority>
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable)_store).GetEnumerator();
}
/// <summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</summary>
/// <filterpriority>2</filterpriority>
public void Dispose()
{
_store.Dispose();
}
}
}