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122 lines
3.0 KiB
Markdown
122 lines
3.0 KiB
Markdown
<!--
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Copyright (c) ONNX Project Contributors
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SPDX-License-Identifier: Apache-2.0
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-->
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(onnx-detail-float4)=
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# Float stored in 4 bits
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## Papers
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4 bit floating point formats have emerged as a solution to the
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rising cost and deployment challenges of large language models.
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The S1E2M1 format has been part of the [Open Compute Project (OCP)](https://www.opencompute.org/documents/ocp-microscaling-formats-mx-v1-0-spec-final-pdf)
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standard.
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As a result, a new data type was introduced in `onnx==1.18.0`
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to support a limited set of operators to enable computation
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with float4.
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- `FLOAT4E2M1`: 1 bit for the sign, 2 bits for the exponents, and 1 bit for the mantissa.
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No nan or infinities.
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## E2M1
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$S$ stands for the sign. $10_2$ describe a number base 2.
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```{eval-rst}
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.. list-table:: Float4 type
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:widths: 10 10
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:header-rows: 1
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* -
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- E2M1
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* - Exponent bias
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- 1
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* - Infinities
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-
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* - NaN
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-
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* - Zeros
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- :math:`S.00.0_2`
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* - Max
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- :math:`S.11.1_2`
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* - Min
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- :math:`S.00.1_2 = 2^{-1}`
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```
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Let's denote the bit representation as $S.b_2 b_1 b_0$.
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The float value is defined by the following expressions:
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```{eval-rst}
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.. list-table:: Float4 type values
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:widths: 10 10
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:header-rows: 1
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* -
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- E2M1
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* - exponent :math:`\neq` 0
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- :math:`(-1)^S 2^{\sum_{i=1}^2 b_i 2^{i-1} - 1} \left( 1 + b_0 2^{-1} \right)`
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* - exponent :math:`=` 0
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- :math:`(-1)^S b_0 2^{-1}`
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```
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The following table lists all the representable values by float4 E2M1, ignoring the sign bit:
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```{eval-rst}
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.. list-table:: Float4 type values
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:widths: 10 10
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:header-rows: 1
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* - bits (ignoring sign bit)
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- E2M1
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* - 000
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- 0
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* - 001
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- 0.5
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* - 010
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- 1
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* - 011
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- 1.5
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* - 100
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- 2
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* - 101
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- 3
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* - 110
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- 4
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* - 111
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- 6
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```
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## Cast
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Upcasting from float4 to float32, float16, bfloat16, and float8 is exact.
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The behavior for downcasting to float 4 is summarized below
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| x | E2M1 |
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| ----------------- | ------------------------------------------------- |
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| -6<=x<=6 | E2M1 converted value of x. Round to nearest even. |
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| x=+/-0 | +/-0 |
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| x>6 | 6 |
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| x<-6 | -6 |
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| +Inf | 6 |
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| -Inf | -6 |
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| NaN | 6 |
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## Packing and Unpacking
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Float4 is stored as 2x4bit in a single byte.
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The first element is stored in the 4 LSB and the second element is stored in the 4 MSB,
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i.e. for elements `x` and `y` that are consecutive elements in the array:
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```
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pack(x,y): y << 4 | x & 0x0F
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unpack(z): x = z & 0x0F, y = z >> 4
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```
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In case the total number of elements is odd, padding of 4 bits will be appended.
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The storage size of a 4 bit tensor of size `N` is `ceil(N/2)`.
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