31 lines
1.3 KiB
C++
31 lines
1.3 KiB
C++
/*
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* SPDX-FileCopyrightText: Copyright (c) 1993-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef MAX_POOL_KERNEL_H
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#define MAX_POOL_KERNEL_H
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#include <cstdint>
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#include <cuda_fp16.h>
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int32_t maxPoolFloat(cudaStream_t stream, int32_t batch_size, int32_t C, int32_t H, int32_t W, void const* input,
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void* output, int32_t kernsize, int32_t stride, int32_t pad);
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int32_t maxPoolHalf(cudaStream_t stream, int32_t batch_size, int32_t C, int32_t H, int32_t W, void const* input,
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void* output, int32_t kernsize, int32_t stride, int32_t pad);
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int32_t maxPoolInt8(cudaStream_t stream, int32_t batch_size, int32_t C, int32_t H, int32_t W, void const* input,
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void* output, int32_t kernsize, int32_t stride, int32_t pad);
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#endif // MAX_POOL_KERNEL_H
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