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/*
* SPDX-FileCopyrightText: Copyright (c) 1993-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TRT_SAMPLE_ENGINES_H
#define TRT_SAMPLE_ENGINES_H
#include "NvInfer.h"
#include "NvOnnxParser.h"
#include "sampleEntrypoints.h"
#include "sampleOptions.h"
#include "sampleUtils.h"
#include "streamReader.h"
#include <functional>
#include <iostream>
#include <vector>
namespace sample
{
//! \brief Callback invoked after standard builder configuration, before engine build.
//! Custom tools can use this to apply additional builder configuration on top of trtexec's.
using PostConfigCallback = std::function<void(
nvinfer1::IBuilder&, nvinfer1::IBuilderConfig&, BuildOptions const&, SystemOptions const&)>;
struct Parser
{
std::unique_ptr<nvonnxparser::IParser> onnxParser;
operator bool() const
{
return onnxParser != nullptr;
}
};
//!
//! \brief Helper struct to faciliate engine serialization and deserialization. It does not own the underlying memory.
//!
struct EngineBlob
{
EngineBlob(void* engineData, size_t engineSize)
: data(engineData)
, size(engineSize)
{
}
void* data{};
size_t size{};
bool empty() const
{
return size == 0;
}
};
//!
//! \brief A helper class to hold a serialized engine (std or safe) and only deserialize it when being accessed.
//!
class LazilyDeserializedEngine
{
public:
//!
//! \brief Delete default constructor to make sure isSafe and DLACore are always set.
//!
LazilyDeserializedEngine() = delete;
//!
//! \brief Constructor of LazilyDeserializedEngine.
//!
LazilyDeserializedEngine(bool isSafe, bool versionCompatible, int32_t DLACore, std::string const& tempdir,
nvinfer1::TempfileControlFlags tempfileControls, std::string const& leanDLLPath)
: mIsSafe(isSafe)
, mVersionCompatible(versionCompatible)
, mDLACore(DLACore)
, mTempdir(tempdir)
, mTempfileControls(tempfileControls)
, mLeanDLLPath(leanDLLPath)
{
// Only one of these is relevant for any given trtexec call.
// Enabled using --asyncFileReader flag.
mAsyncFileReader = std::make_unique<samplesCommon::AsyncStreamReader>();
}
//!
//! \brief Move from another LazilyDeserializedEngine.
//!
LazilyDeserializedEngine(LazilyDeserializedEngine&& other) = default;
//!
//! \brief Delete copy constructor.
//!
LazilyDeserializedEngine(LazilyDeserializedEngine const& other) = delete;
//!
//! \brief Get the pointer to the ICudaEngine. Triggers deserialization if not already done so.
//!
nvinfer1::ICudaEngine* get();
//! \overload nvinfer1::ICudaEngine* get();
[[nodiscard]] nvinfer1::ICudaEngine* operator->()
{
return this->get();
}
//!
//! \brief Get the pointer to the ICudaEngine and release the ownership.
//!
nvinfer1::ICudaEngine* release();
//!
//! \brief Check Safe DLA engine built with kDLA_STANDALONE should not be run via TRT
//!
bool checkDLASafe();
//!
//! \brief Get the underlying blob storing serialized engine.
//!
EngineBlob const getBlob() const
{
ASSERT(!(mAsyncFileReader && mAsyncFileReader->isOpen())
&& "Attempting to access the glob when there is an open async file reader!");
if (!mEngineBlob.empty())
{
// 'EngineBlob' is a non-owning view over a byte buffer. We intentionally avoid copying the data here.
// 'EngineBlob' stores a non-const pointer (`void*`) for legacy reasons, but callers must treat the buffer
// as read-only (e.g. writing to disk / passing to deserialize APIs).
return EngineBlob{static_cast<void*>(const_cast<uint8_t*>(mEngineBlob.data())), mEngineBlob.size()};
}
if (mEngineBlobHostMemory != nullptr && mEngineBlobHostMemory->size() > 0)
{
return EngineBlob{mEngineBlobHostMemory->data(), mEngineBlobHostMemory->size()};
}
ASSERT(false && "Attempting to access an empty engine!");
return EngineBlob{nullptr, 0};
}
//!
//! \brief Get the underlying blob storing serialized engine if present, otherwise return an empty blob.
//!
//! Unlike getBlob(), this function does NOT assert if the blob is empty. This is useful for optional artifacts
//! such as kernel text generated via `trtexec --dumpKernelText`.
//!
EngineBlob const getBlobOrEmpty() const
{
ASSERT(!(mAsyncFileReader && mAsyncFileReader->isOpen())
&& "Attempting to access the glob when there is an open async file reader!");
if (!mEngineBlob.empty())
{
// NOTE: `EngineBlob` is a non-owning view over a byte buffer. We intentionally avoid copying the data here.
// `EngineBlob` stores a non-const pointer (`void*`) for legacy reasons, but callers must treat the buffer
// as read-only (e.g. writing to disk / passing to deserialize APIs).
return EngineBlob{static_cast<void*>(const_cast<uint8_t*>(mEngineBlob.data())), mEngineBlob.size()};
}
if (mEngineBlobHostMemory != nullptr && mEngineBlobHostMemory->size() > 0)
{
return EngineBlob{mEngineBlobHostMemory->data(), mEngineBlobHostMemory->size()};
}
return EngineBlob{nullptr, 0};
}
//!
//! \brief Set the underlying blob storing the serialized engine without duplicating IHostMemory.
//!
void setBlob(std::unique_ptr<nvinfer1::IHostMemory>& data)
{
ASSERT(data.get() && data->size() > 0);
mEngineBlobHostMemory = std::move(data);
mEngine.reset();
}
//!
//! \brief Set the underlying blob storing the serialized engine without duplicating vector memory.
//!
void setBlob(std::vector<uint8_t>&& engineBlob)
{
mEngineBlob = std::move(engineBlob);
mEngine.reset();
}
//!
//! \brief Release the underlying blob without deleting the deserialized engine.
//!
void releaseBlob()
{
mEngineBlob.clear();
mEngineBlobHostMemory.reset();
}
//!
//! \brief Get the file stream reader used for deserialization
//!
samplesCommon::AsyncStreamReader& getAsyncFileReader()
{
ASSERT(mAsyncFileReader);
return *mAsyncFileReader;
}
//!
//! \brief Get if safe mode is enabled.
//!
bool isSafe()
{
return mIsSafe;
}
void setDynamicPlugins(std::vector<std::string> const& dynamicPlugins)
{
mDynamicPlugins = dynamicPlugins;
}
private:
bool mIsSafe{false};
bool mVersionCompatible{false};
int32_t mDLACore{-1};
std::vector<uint8_t> mEngineBlob;
std::unique_ptr<samplesCommon::AsyncStreamReader> mAsyncFileReader;
// Directly use the host memory of a serialized engine instead of duplicating the engine in CPU memory.
std::unique_ptr<nvinfer1::IHostMemory> mEngineBlobHostMemory;
std::string mTempdir{};
nvinfer1::TempfileControlFlags mTempfileControls{getTempfileControlDefaults()};
std::string mLeanDLLPath{};
std::vector<std::string> mDynamicPlugins;
//! \name Owned TensorRT objects
//! Per TensorRT object lifetime requirements as outlined in the developer guide,
//! the runtime must remain live while any engines created by the runtime are live.
//! DO NOT ADJUST the declaration order here: runtime -> (engine).
//! Destruction occurs in reverse declaration order: (engine) -> runtime.
//!@{
//! The runtime used to track parent of mRuntime if one exists.
//! Needed to load mRuntime if lean.so is supplied through file system path.
std::unique_ptr<nvinfer1::IRuntime> mParentRuntime{};
//! The runtime that is used to deserialize the engine.
std::unique_ptr<nvinfer1::IRuntime> mRuntime{};
//! If mIsSafe is false, this points to the deserialized std engine
std::unique_ptr<nvinfer1::ICudaEngine> mEngine{};
//!@}
};
struct BuildEnvironment
{
BuildEnvironment() = delete;
BuildEnvironment(BuildEnvironment const& other) = delete;
BuildEnvironment(BuildEnvironment&& other) = delete;
BuildEnvironment(bool isSafe, bool versionCompatible, int32_t DLACore, std::string const& tempdir,
nvinfer1::TempfileControlFlags tempfileControls, std::string const& leanDLLPath = "",
std::string const& cmdline = "")
: engine(isSafe, versionCompatible, DLACore, tempdir, tempfileControls, leanDLLPath)
, kernelText(false, false, -1, "", tempfileControls, "")
, cmdline(cmdline)
{
}
//! \name Owned TensorRT objects
//! Per TensorRT object lifetime requirements as outlined in the developer guide,
//! factory objects must remain live while the objects created by those factories
//! are live (with the exception of builder -> engine).
//! DO NOT ADJUST the declaration order here: builder -> builder config -> network -> parser.
//! Destruction occurs in reverse declaration order: parser -> network -> builder config -> builder.
//!@{
//! The builder used to build the engine.
std::unique_ptr<nvinfer1::IBuilder> builder;
// Builder config used to build the engine.
std::unique_ptr<nvinfer1::IBuilderConfig> builderConfig;
//! The network used by the builder.
std::unique_ptr<nvinfer1::INetworkDefinition> network;
//! The parser used to specify the network.
Parser parser;
//! The engine.
LazilyDeserializedEngine engine;
//! The kernel CPP text.
LazilyDeserializedEngine kernelText;
//! The command line string.
std::string cmdline;
//!@}
};
//!
//! \brief Log refittable layers and weights of a refittable engine
//!
void dumpRefittable(nvinfer1::ICudaEngine& engine);
//!
//! \brief Load a serialized engine
//!
//! \return Pointer to the engine loaded or nullptr if the operation failed
//!
nvinfer1::ICudaEngine* loadEngine(std::string const& engine, int32_t DLACore, std::ostream& err);
//!
//! \brief Save an engine into a file
//!
//! \return boolean Return true if the engine was successfully saved
//!
bool saveEngine(nvinfer1::ICudaEngine const& engine, std::string const& fileName, std::ostream& err);
//!
//! \brief Create an engine from model or serialized file, and optionally save engine
//!
//! \return Pointer to the engine created or nullptr if the creation failed
//!
bool getEngineBuildEnv(
ModelOptions const& model, BuildOptions const& build, SystemOptions& sys, BuildEnvironment& env, std::ostream& err, PostConfigCallback const& postConfigHook = nullptr);
//!
//! \brief Create a serialized network
//!
//! \return Pointer to a host memory for a serialized network
//!
nvinfer1::IHostMemory* networkToSerialized(const BuildOptions& build, const SystemOptions& sys,
nvinfer1::IBuilder& builder, nvinfer1::INetworkDefinition& network, std::ostream& err);
//!
//! \brief Tranfer model to a serialized network
//!
//! \return Pointer to a host memory for a serialized network
//!
nvinfer1::IHostMemory* modelToSerialized(
const ModelOptions& model, const BuildOptions& build, const SystemOptions& sys, std::ostream& err);
//!
//! \brief Serialize network and save it into a file
//!
//! \return boolean Return true if the network was successfully serialized and saved
//!
bool serializeAndSave(
const ModelOptions& model, const BuildOptions& build, const SystemOptions& sys, std::ostream& err);
//!
//! \brief Refit an engine using the weights from the specified ONNX model.
//!
//! \return boolean Return true if the engine was successfully refit from the model.
//!
bool refitFromOnnx(nvinfer1::ICudaEngine& engine, std::string onnxModelFile, bool multiThreading);
//!
//! \brief Refit an engine using the weights from the INetworkDefintiion and report the amount of time it took.
//!
//! \return boolean Return true if the engine was successfully refit from the INetworkDefinition.
//!
bool timeRefit(nvinfer1::INetworkDefinition const& network, nvinfer1::ICudaEngine& engine, bool multiThreading);
//! \brief Check if safe runtime is loaded.
[[nodiscard]] bool hasSafeRuntime();
//!
//! \brief Run consistency check on serialized engine.
//!
[[nodiscard]] bool checkSafeEngine(
void const* serializedEngine, int64_t const engineSize, std::vector<std::string> const& pluginBuildLibPath);
bool loadStreamingEngineToBuildEnv(std::string const& engine, BuildEnvironment& env, std::ostream& err);
bool loadEngineToBuildEnv(std::string const& engine, BuildEnvironment& env, std::ostream& err, SystemOptions const& sys,
bool const enableConsistency);
} // namespace sample
#endif // TRT_SAMPLE_ENGINES_H