383 lines
13 KiB
C++
383 lines
13 KiB
C++
/*
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* SPDX-FileCopyrightText: Copyright (c) 1993-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef TRT_SAMPLE_ENGINES_H
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#define TRT_SAMPLE_ENGINES_H
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#include "NvInfer.h"
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#include "NvOnnxParser.h"
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#include "sampleEntrypoints.h"
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#include "sampleOptions.h"
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#include "sampleUtils.h"
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#include "streamReader.h"
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#include <functional>
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#include <iostream>
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#include <vector>
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namespace sample
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{
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//! \brief Callback invoked after standard builder configuration, before engine build.
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//! Custom tools can use this to apply additional builder configuration on top of trtexec's.
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using PostConfigCallback = std::function<void(
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nvinfer1::IBuilder&, nvinfer1::IBuilderConfig&, BuildOptions const&, SystemOptions const&)>;
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struct Parser
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{
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std::unique_ptr<nvonnxparser::IParser> onnxParser;
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operator bool() const
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{
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return onnxParser != nullptr;
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}
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};
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//!
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//! \brief Helper struct to faciliate engine serialization and deserialization. It does not own the underlying memory.
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//!
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struct EngineBlob
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{
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EngineBlob(void* engineData, size_t engineSize)
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: data(engineData)
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, size(engineSize)
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{
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}
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void* data{};
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size_t size{};
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bool empty() const
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{
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return size == 0;
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}
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};
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//!
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//! \brief A helper class to hold a serialized engine (std or safe) and only deserialize it when being accessed.
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//!
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class LazilyDeserializedEngine
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{
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public:
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//!
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//! \brief Delete default constructor to make sure isSafe and DLACore are always set.
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//!
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LazilyDeserializedEngine() = delete;
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//!
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//! \brief Constructor of LazilyDeserializedEngine.
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//!
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LazilyDeserializedEngine(bool isSafe, bool versionCompatible, int32_t DLACore, std::string const& tempdir,
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nvinfer1::TempfileControlFlags tempfileControls, std::string const& leanDLLPath)
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: mIsSafe(isSafe)
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, mVersionCompatible(versionCompatible)
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, mDLACore(DLACore)
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, mTempdir(tempdir)
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, mTempfileControls(tempfileControls)
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, mLeanDLLPath(leanDLLPath)
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{
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// Only one of these is relevant for any given trtexec call.
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// Enabled using --asyncFileReader flag.
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mAsyncFileReader = std::make_unique<samplesCommon::AsyncStreamReader>();
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}
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//!
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//! \brief Move from another LazilyDeserializedEngine.
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//!
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LazilyDeserializedEngine(LazilyDeserializedEngine&& other) = default;
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//!
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//! \brief Delete copy constructor.
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//!
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LazilyDeserializedEngine(LazilyDeserializedEngine const& other) = delete;
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//!
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//! \brief Get the pointer to the ICudaEngine. Triggers deserialization if not already done so.
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//!
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nvinfer1::ICudaEngine* get();
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//! \overload nvinfer1::ICudaEngine* get();
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[[nodiscard]] nvinfer1::ICudaEngine* operator->()
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{
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return this->get();
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}
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//!
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//! \brief Get the pointer to the ICudaEngine and release the ownership.
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//!
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nvinfer1::ICudaEngine* release();
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//!
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//! \brief Check Safe DLA engine built with kDLA_STANDALONE should not be run via TRT
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//!
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bool checkDLASafe();
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//!
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//! \brief Get the underlying blob storing serialized engine.
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//!
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EngineBlob const getBlob() const
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{
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ASSERT(!(mAsyncFileReader && mAsyncFileReader->isOpen())
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&& "Attempting to access the glob when there is an open async file reader!");
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if (!mEngineBlob.empty())
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{
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// 'EngineBlob' is a non-owning view over a byte buffer. We intentionally avoid copying the data here.
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// 'EngineBlob' stores a non-const pointer (`void*`) for legacy reasons, but callers must treat the buffer
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// as read-only (e.g. writing to disk / passing to deserialize APIs).
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return EngineBlob{static_cast<void*>(const_cast<uint8_t*>(mEngineBlob.data())), mEngineBlob.size()};
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}
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if (mEngineBlobHostMemory != nullptr && mEngineBlobHostMemory->size() > 0)
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{
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return EngineBlob{mEngineBlobHostMemory->data(), mEngineBlobHostMemory->size()};
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}
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ASSERT(false && "Attempting to access an empty engine!");
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return EngineBlob{nullptr, 0};
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}
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//!
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//! \brief Get the underlying blob storing serialized engine if present, otherwise return an empty blob.
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//!
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//! Unlike getBlob(), this function does NOT assert if the blob is empty. This is useful for optional artifacts
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//! such as kernel text generated via `trtexec --dumpKernelText`.
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//!
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EngineBlob const getBlobOrEmpty() const
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{
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ASSERT(!(mAsyncFileReader && mAsyncFileReader->isOpen())
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&& "Attempting to access the glob when there is an open async file reader!");
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if (!mEngineBlob.empty())
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{
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// NOTE: `EngineBlob` is a non-owning view over a byte buffer. We intentionally avoid copying the data here.
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// `EngineBlob` stores a non-const pointer (`void*`) for legacy reasons, but callers must treat the buffer
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// as read-only (e.g. writing to disk / passing to deserialize APIs).
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return EngineBlob{static_cast<void*>(const_cast<uint8_t*>(mEngineBlob.data())), mEngineBlob.size()};
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}
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if (mEngineBlobHostMemory != nullptr && mEngineBlobHostMemory->size() > 0)
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{
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return EngineBlob{mEngineBlobHostMemory->data(), mEngineBlobHostMemory->size()};
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}
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return EngineBlob{nullptr, 0};
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}
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//!
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//! \brief Set the underlying blob storing the serialized engine without duplicating IHostMemory.
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//!
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void setBlob(std::unique_ptr<nvinfer1::IHostMemory>& data)
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{
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ASSERT(data.get() && data->size() > 0);
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mEngineBlobHostMemory = std::move(data);
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mEngine.reset();
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}
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//!
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//! \brief Set the underlying blob storing the serialized engine without duplicating vector memory.
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//!
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void setBlob(std::vector<uint8_t>&& engineBlob)
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{
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mEngineBlob = std::move(engineBlob);
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mEngine.reset();
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}
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//!
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//! \brief Release the underlying blob without deleting the deserialized engine.
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//!
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void releaseBlob()
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{
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mEngineBlob.clear();
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mEngineBlobHostMemory.reset();
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}
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//!
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//! \brief Get the file stream reader used for deserialization
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//!
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samplesCommon::AsyncStreamReader& getAsyncFileReader()
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{
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ASSERT(mAsyncFileReader);
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return *mAsyncFileReader;
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}
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//!
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//! \brief Get if safe mode is enabled.
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//!
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bool isSafe()
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{
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return mIsSafe;
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}
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void setDynamicPlugins(std::vector<std::string> const& dynamicPlugins)
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{
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mDynamicPlugins = dynamicPlugins;
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}
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private:
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bool mIsSafe{false};
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bool mVersionCompatible{false};
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int32_t mDLACore{-1};
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std::vector<uint8_t> mEngineBlob;
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std::unique_ptr<samplesCommon::AsyncStreamReader> mAsyncFileReader;
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// Directly use the host memory of a serialized engine instead of duplicating the engine in CPU memory.
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std::unique_ptr<nvinfer1::IHostMemory> mEngineBlobHostMemory;
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std::string mTempdir{};
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nvinfer1::TempfileControlFlags mTempfileControls{getTempfileControlDefaults()};
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std::string mLeanDLLPath{};
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std::vector<std::string> mDynamicPlugins;
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//! \name Owned TensorRT objects
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//! Per TensorRT object lifetime requirements as outlined in the developer guide,
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//! the runtime must remain live while any engines created by the runtime are live.
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//! DO NOT ADJUST the declaration order here: runtime -> (engine).
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//! Destruction occurs in reverse declaration order: (engine) -> runtime.
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//!@{
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//! The runtime used to track parent of mRuntime if one exists.
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//! Needed to load mRuntime if lean.so is supplied through file system path.
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std::unique_ptr<nvinfer1::IRuntime> mParentRuntime{};
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//! The runtime that is used to deserialize the engine.
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std::unique_ptr<nvinfer1::IRuntime> mRuntime{};
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//! If mIsSafe is false, this points to the deserialized std engine
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std::unique_ptr<nvinfer1::ICudaEngine> mEngine{};
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//!@}
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};
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struct BuildEnvironment
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{
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BuildEnvironment() = delete;
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BuildEnvironment(BuildEnvironment const& other) = delete;
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BuildEnvironment(BuildEnvironment&& other) = delete;
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BuildEnvironment(bool isSafe, bool versionCompatible, int32_t DLACore, std::string const& tempdir,
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nvinfer1::TempfileControlFlags tempfileControls, std::string const& leanDLLPath = "",
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std::string const& cmdline = "")
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: engine(isSafe, versionCompatible, DLACore, tempdir, tempfileControls, leanDLLPath)
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, kernelText(false, false, -1, "", tempfileControls, "")
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, cmdline(cmdline)
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{
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}
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//! \name Owned TensorRT objects
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//! Per TensorRT object lifetime requirements as outlined in the developer guide,
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//! factory objects must remain live while the objects created by those factories
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//! are live (with the exception of builder -> engine).
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//! DO NOT ADJUST the declaration order here: builder -> builder config -> network -> parser.
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//! Destruction occurs in reverse declaration order: parser -> network -> builder config -> builder.
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//!@{
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//! The builder used to build the engine.
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std::unique_ptr<nvinfer1::IBuilder> builder;
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// Builder config used to build the engine.
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std::unique_ptr<nvinfer1::IBuilderConfig> builderConfig;
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//! The network used by the builder.
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std::unique_ptr<nvinfer1::INetworkDefinition> network;
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//! The parser used to specify the network.
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Parser parser;
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//! The engine.
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LazilyDeserializedEngine engine;
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//! The kernel CPP text.
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LazilyDeserializedEngine kernelText;
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//! The command line string.
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std::string cmdline;
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//!@}
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};
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//!
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//! \brief Log refittable layers and weights of a refittable engine
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//!
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void dumpRefittable(nvinfer1::ICudaEngine& engine);
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//!
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//! \brief Load a serialized engine
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//!
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//! \return Pointer to the engine loaded or nullptr if the operation failed
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//!
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nvinfer1::ICudaEngine* loadEngine(std::string const& engine, int32_t DLACore, std::ostream& err);
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//!
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//! \brief Save an engine into a file
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//!
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//! \return boolean Return true if the engine was successfully saved
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//!
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bool saveEngine(nvinfer1::ICudaEngine const& engine, std::string const& fileName, std::ostream& err);
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//!
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//! \brief Create an engine from model or serialized file, and optionally save engine
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//!
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//! \return Pointer to the engine created or nullptr if the creation failed
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//!
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bool getEngineBuildEnv(
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ModelOptions const& model, BuildOptions const& build, SystemOptions& sys, BuildEnvironment& env, std::ostream& err, PostConfigCallback const& postConfigHook = nullptr);
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//!
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//! \brief Create a serialized network
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//!
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//! \return Pointer to a host memory for a serialized network
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//!
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nvinfer1::IHostMemory* networkToSerialized(const BuildOptions& build, const SystemOptions& sys,
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nvinfer1::IBuilder& builder, nvinfer1::INetworkDefinition& network, std::ostream& err);
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//!
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//! \brief Tranfer model to a serialized network
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//!
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//! \return Pointer to a host memory for a serialized network
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//!
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nvinfer1::IHostMemory* modelToSerialized(
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const ModelOptions& model, const BuildOptions& build, const SystemOptions& sys, std::ostream& err);
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//!
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//! \brief Serialize network and save it into a file
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//!
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//! \return boolean Return true if the network was successfully serialized and saved
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//!
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bool serializeAndSave(
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const ModelOptions& model, const BuildOptions& build, const SystemOptions& sys, std::ostream& err);
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//!
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//! \brief Refit an engine using the weights from the specified ONNX model.
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//!
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//! \return boolean Return true if the engine was successfully refit from the model.
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//!
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bool refitFromOnnx(nvinfer1::ICudaEngine& engine, std::string onnxModelFile, bool multiThreading);
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//!
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//! \brief Refit an engine using the weights from the INetworkDefintiion and report the amount of time it took.
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//!
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//! \return boolean Return true if the engine was successfully refit from the INetworkDefinition.
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//!
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bool timeRefit(nvinfer1::INetworkDefinition const& network, nvinfer1::ICudaEngine& engine, bool multiThreading);
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//! \brief Check if safe runtime is loaded.
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[[nodiscard]] bool hasSafeRuntime();
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//!
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//! \brief Run consistency check on serialized engine.
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//!
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[[nodiscard]] bool checkSafeEngine(
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void const* serializedEngine, int64_t const engineSize, std::vector<std::string> const& pluginBuildLibPath);
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bool loadStreamingEngineToBuildEnv(std::string const& engine, BuildEnvironment& env, std::ostream& err);
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bool loadEngineToBuildEnv(std::string const& engine, BuildEnvironment& env, std::ostream& err, SystemOptions const& sys,
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bool const enableConsistency);
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} // namespace sample
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#endif // TRT_SAMPLE_ENGINES_H
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