157 lines
6.0 KiB
Markdown
157 lines
6.0 KiB
Markdown
+++
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disableToc = false
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title = "Audio Transform"
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weight = 17
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url = "/features/audio-transform/"
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+++
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The audio-transform endpoints take **audio in** and emit **audio out**, optionally
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conditioned on a second reference audio signal. The category is generic by
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design — concrete operations include joint **acoustic echo cancellation +
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noise suppression + dereverberation** (LocalVQE), voice conversion (reference
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= target speaker), pitch shifting, audio super-resolution, and so on.
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The first shipping backend is [LocalVQE](https://github.com/localai-org/LocalVQE),
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a 1.3 M-parameter GGML-based model that performs joint AEC + noise suppression
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+ dereverberation on 16 kHz mono speech, ~9.6× realtime on a desktop CPU. It
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is a derivative of the Microsoft DeepVQE paper.
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## The mental model
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Every audio-transform request carries:
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- **`audio`** — the primary input file (required).
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- **`reference`** — an auxiliary signal whose meaning is backend-specific (optional).
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- For echo cancellation: the loopback / far-end signal played through the speakers.
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- For voice conversion: the target speaker's reference clip.
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- For pitch / style transfer: a tonal or style reference.
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- When omitted, the backend treats it as silence and degrades gracefully (LocalVQE,
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for example, does denoise + dereverb only when ref is empty).
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- **`params`** — a generic `key=value` map forwarded to the backend.
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- LocalVQE keys: `noise_gate=true|false`, `noise_gate_threshold_dbfs=<float>`.
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This shape mirrors WebRTC's `ProcessStream(near)` / `ProcessReverseStream(far)`
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APM API, NVIDIA Maxine's `NvAFX_Run` paired-stream signature, and the ICASSP
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AEC challenge 2-channel WAV convention.
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## Batch endpoint
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`POST /audio/transformations` (alias `POST /audio/transform`) — multipart
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form-data, returns audio bytes.
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| Field | Type | Required | Notes |
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|---|---|---|---|
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| `model` | string | yes | Audio-transform model id (e.g. `localvqe`) |
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| `audio` | file | yes | Primary input audio |
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| `reference` | file | no | Optional auxiliary signal |
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| `response_format` | string | no | `wav` (default), `mp3`, `ogg`, `flac` |
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| `sample_rate` | int | no | Desired output sample rate |
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| `params[<key>]` | string | no | Repeated; forwarded to backend |
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Example (LocalVQE: cancel echo, suppress noise, gate residual):
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```bash
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curl -X POST http://localhost:8080/audio/transformations \
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-F model=localvqe \
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-F audio=@mic.wav \
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-F reference=@loopback.wav \
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-F 'params[noise_gate]=true' \
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-F 'params[noise_gate_threshold_dbfs]=-50' \
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-o enhanced.wav
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```
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When `reference` is omitted, LocalVQE zero-fills the reference channel and
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the operation reduces to noise suppression + dereverberation.
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## Streaming endpoint
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`GET /audio/transformations/stream` — bidirectional WebSocket. The first
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client message is a JSON envelope; subsequent client messages are binary
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PCM frames; server emits binary PCM frames at the same cadence.
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### Wire format
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**Client → server** (text frame, first):
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```json
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{
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"type": "session.update",
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"model": "localvqe",
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"sample_format": "S16_LE",
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"sample_rate": 16000,
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"frame_samples": 256,
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"params": { "noise_gate": "true" }
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}
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```
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`sample_format` is `S16_LE` (16-bit signed little-endian) or `F32_LE` (32-bit
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float little-endian, [-1, 1]). `frame_samples` defaults to the backend's
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preferred hop length (256 = 16 ms for LocalVQE).
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**Client → server** (binary frames, subsequent): interleaved stereo PCM,
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channel 0 = audio (mic), channel 1 = reference. Frame size:
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`frame_samples × 2 channels × sample_size`. For `S16_LE` at 256 samples that
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is 1024 bytes per frame; for `F32_LE` it is 2048 bytes. If the reference is
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silent (no auxiliary signal), send zeros on channel 1.
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**Server → client** (binary frames): mono PCM in the same format,
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`frame_samples × sample_size` bytes (512 bytes for `S16_LE`, 1024 for `F32_LE`).
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**Mid-stream control** (text frame): another `session.update` resets the
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streaming state when its `reset` field is true; a `session.close` text frame
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ends the session cleanly.
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### Latency
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LocalVQE has 16 ms algorithmic latency (one hop). At runtime the per-frame CPU
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cost depends on the model: ~1.6 ms for the compact 1.3 M models (v1.1/v1.2,
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~9.7× realtime) and ~3.3 ms for the wider v1.3 4.8 M model (~4.7× realtime) on
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a 4-thread modern desktop, leaving the rest of the budget for network and
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downstream playback.
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## Backend-specific tuning (LocalVQE)
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| `params[<key>]` | Type | Default | Effect |
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|---|---|---|---|
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| `noise_gate` | bool | `false` | Enable post-OLA RMS-based residual-echo gate |
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| `noise_gate_threshold_dbfs` | float | `-45.0` | Gate threshold in dBFS; frames below are zeroed |
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The gate is most useful in far-end-only / silent-near-end stretches where the
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model's residual would otherwise sound like buffering or amplified noise floor.
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A reasonable starting point is `-50` dBFS.
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## Configuring a model
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LocalVQE ships several weight releases in the gallery: `localvqe-v1.3-4.8m`
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(current default — best quality), `localvqe-v1.2-1.3m` and `localvqe-v1.1-1.3m`
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(compact, ~¼ the per-hop cost — good for low-core or power-constrained hosts).
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All share the same backend and request API; only the `model` filename differs.
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```yaml
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name: localvqe
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backend: localvqe
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parameters:
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model: localvqe-v1.3-4.8M-f32.gguf
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# Backend-specific defaults can be set in Options[]; per-request
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# params[*] form fields override.
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#
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# `backend` and `device` route through the upstream localvqe options
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# builder so you can force a non-default GGML backend (e.g. `Vulkan`) or
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# pin to a specific GPU index. Leave both unset to keep the CPU default.
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options:
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- noise_gate=true
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- noise_gate_threshold_dbfs=-50
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# - backend=Vulkan
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# - device=0
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```
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## See also
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- [Text to Audio (TTS)]({{< relref "text-to-audio.md" >}})
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- [Audio to Text]({{< relref "audio-to-text.md" >}})
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- [LocalVQE upstream](https://github.com/localai-org/LocalVQE)
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- [DeepVQE paper (Indenbom et al., Interspeech 2023)](https://arxiv.org/abs/2306.03177)
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