430 lines
18 KiB
C#
430 lines
18 KiB
C#
// Copyright (c) Microsoft. All rights reserved.
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using System.ClientModel;
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using System.ComponentModel;
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using System.Text;
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using System.Text.Json;
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using Azure.AI.OpenAI;
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using Microsoft.Extensions.Configuration;
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using Microsoft.SemanticKernel;
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using Microsoft.SemanticKernel.Connectors.OpenAI;
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using OpenAI.Realtime;
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namespace OpenAIRealtime;
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#pragma warning disable OPENAI002
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/// <summary>
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/// Demonstrates the use of the OpenAI Realtime API with function calling and Semantic Kernel.
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/// For conversational experiences, it is recommended to use <see cref="RealtimeClient"/> from the Azure/OpenAI SDK.
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/// Since the OpenAI Realtime API supports function calling, the example shows how to combine it with Semantic Kernel plugins and functions.
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/// </summary>
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internal sealed class Program
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{
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public static async Task Main(string[] args)
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{
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// Retrieve the RealtimeConversationClient based on the available OpenAI or Azure OpenAI configuration.
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var realtimeConversationClient = GetRealtimeConversationClient();
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// Build kernel.
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var kernel = Kernel.CreateBuilder().Build();
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// Import plugin.
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kernel.ImportPluginFromType<WeatherPlugin>();
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// Start a new conversation session.
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using RealtimeSessionClient session = await realtimeConversationClient.StartConversationSessionAsync("gpt-4o-realtime-preview");
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// Initialize session options.
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// Session options control connection-wide behavior shared across all conversations,
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// including audio input format and voice activity detection settings.
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RealtimeConversationSessionOptions sessionOptions = new()
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{
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AudioOptions = new()
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{
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InputAudioOptions = new()
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{
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AudioTranscriptionOptions = new()
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{
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Model = "whisper-1",
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},
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},
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},
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};
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// Add plugins/function from kernel as session tools.
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foreach (var tool in ConvertFunctions(kernel))
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{
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sessionOptions.Tools.Add(tool);
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}
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// If any tools are available, set tool choice to "auto".
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if (sessionOptions.Tools.Count > 0)
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{
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sessionOptions.ToolChoice = RealtimeDefaultToolChoice.Auto;
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}
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// Configure session with defined options.
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await session.ConfigureConversationSessionAsync(sessionOptions);
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// Items such as user, assistant, or system messages, as well as input audio, can be sent to the session.
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// An example of sending user message to the session.
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// RealtimeItem can be constructed from Microsoft.SemanticKernel.ChatMessageContent if needed by mapping the relevant fields.
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await session.AddItemAsync(RealtimeItem.CreateUserMessageItem("I'm trying to decide what to wear on my trip."));
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// Use audio file that contains a recorded question: "What's the weather like in San Francisco, California?"
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string inputAudioPath = FindFile("Assets\\realtime_whats_the_weather_pcm16_24khz_mono.wav");
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using Stream inputAudioStream = File.OpenRead(inputAudioPath);
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// An example of sending input audio to the session.
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await session.SendInputAudioAsync(inputAudioStream);
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// Initialize dictionaries to store streamed audio responses and function arguments.
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Dictionary<string, MemoryStream> outputAudioStreamsById = [];
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Dictionary<string, StringBuilder> functionArgumentBuildersById = [];
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// Define a loop to receive conversation updates in the session.
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await foreach (RealtimeServerUpdate update in session.ReceiveUpdatesAsync())
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{
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// Notification indicating the start of the conversation session.
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if (update is RealtimeServerUpdateSessionCreated sessionStartedUpdate)
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{
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Console.WriteLine($"<<< Session started. ID: {sessionStartedUpdate.EventId}");
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Console.WriteLine();
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}
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// Notification indicating the start of detected voice activity.
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if (update is RealtimeServerUpdateInputAudioBufferSpeechStarted speechStartedUpdate)
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{
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Console.WriteLine(
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$" -- Voice activity detection started at {speechStartedUpdate.AudioStartTime}");
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}
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// Notification indicating the end of detected voice activity.
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if (update is RealtimeServerUpdateInputAudioBufferSpeechStopped speechFinishedUpdate)
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{
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Console.WriteLine(
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$" -- Voice activity detection ended at {speechFinishedUpdate.AudioEndTime}");
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}
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// Notification indicating the start of item streaming, such as a function call or response message.
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if (update is RealtimeServerUpdateResponseOutputItemAdded itemStreamingStartedUpdate)
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{
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Console.WriteLine(" -- Begin streaming of new item");
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if (itemStreamingStartedUpdate.Item is RealtimeFunctionCallItem funcItem)
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{
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Console.Write($" {funcItem.FunctionName}: ");
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}
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}
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// Notification about audio transcript delta.
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if (update is RealtimeServerUpdateResponseOutputAudioTranscriptDelta audioTranscriptDelta)
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{
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Console.Write(audioTranscriptDelta.Delta);
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}
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// Notification about text delta.
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if (update is RealtimeServerUpdateResponseOutputTextDelta textDelta)
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{
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Console.Write(textDelta.Delta);
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}
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// Notification about audio bytes delta.
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if (update is RealtimeServerUpdateResponseOutputAudioDelta audioDelta)
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{
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if (audioDelta.Delta is not null)
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{
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if (!outputAudioStreamsById.TryGetValue(audioDelta.ItemId, out MemoryStream? value))
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{
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value = new MemoryStream();
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outputAudioStreamsById[audioDelta.ItemId] = value;
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}
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value.Write(audioDelta.Delta.ToArray());
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}
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}
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// Notification about function call arguments delta.
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if (update is RealtimeServerUpdateResponseFunctionCallArgumentsDelta funcArgsDelta)
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{
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if (!functionArgumentBuildersById.TryGetValue(funcArgsDelta.ItemId, out StringBuilder? arguments))
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{
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functionArgumentBuildersById[funcArgsDelta.ItemId] = arguments = new();
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}
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if (funcArgsDelta.Delta is not null)
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{
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arguments.Append(funcArgsDelta.Delta.ToString());
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}
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}
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// Notification indicating the end of item streaming, such as a function call or response message.
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// At this point, audio transcript can be displayed on console, or a function can be called with aggregated arguments.
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if (update is RealtimeServerUpdateResponseOutputItemDone itemStreamingFinishedUpdate)
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{
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Console.WriteLine();
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Console.WriteLine($" -- Item streaming finished, response_id={itemStreamingFinishedUpdate.ResponseId}");
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// If an item is a function call, invoke a function with provided arguments.
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if (itemStreamingFinishedUpdate.Item is RealtimeFunctionCallItem functionCallItem)
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{
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Console.WriteLine($" + Responding to tool invoked by item: {functionCallItem.FunctionName}");
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// Parse function name.
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var (functionName, pluginName) = ParseFunctionName(functionCallItem.FunctionName);
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// Deserialize arguments.
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var argumentsString = functionArgumentBuildersById.TryGetValue(functionCallItem.Id, out var sb) ? sb.ToString() : "{}";
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var arguments = DeserializeArguments(argumentsString);
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// Create a function call content based on received data.
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var functionCallContent = new FunctionCallContent(
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functionName: functionName,
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pluginName: pluginName,
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id: functionCallItem.CallId,
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arguments: arguments);
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// Invoke a function.
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var resultContent = await functionCallContent.InvokeAsync(kernel);
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// Create a function call output conversation item with function call result.
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RealtimeItem functionOutputItem = RealtimeItem.CreateFunctionCallOutputItem(
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callId: functionCallItem.CallId,
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functionOutput: ProcessFunctionResult(resultContent.Result));
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// Send function call output conversation item to the session, so the model can use it for further processing.
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await session.AddItemAsync(functionOutputItem);
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}
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// If an item is a response message, output it to the console.
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else if (itemStreamingFinishedUpdate.Item is RealtimeMessageItem messageItem && messageItem.Content?.Count > 0)
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{
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Console.Write($" + [{messageItem.Role}]: ");
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foreach (RealtimeMessageContentPart contentPart in messageItem.Content)
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{
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if (contentPart is RealtimeOutputAudioMessageContentPart audioContentPart)
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{
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Console.Write(audioContentPart.Transcript);
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}
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else if (contentPart is RealtimeOutputTextMessageContentPart textContentPart)
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{
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Console.Write(textContentPart.Text);
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}
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}
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Console.WriteLine();
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}
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}
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// Notification indicating the completion of transcription from input audio.
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if (update is RealtimeServerUpdateConversationItemInputAudioTranscriptionCompleted transcriptionCompletedUpdate)
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{
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Console.WriteLine();
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Console.WriteLine($" -- User audio transcript: {transcriptionCompletedUpdate.Transcript}");
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Console.WriteLine();
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}
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// Notification about completed model response turn.
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if (update is RealtimeServerUpdateResponseDone turnFinishedUpdate)
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{
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Console.WriteLine($" -- Model turn generation finished. Status: {turnFinishedUpdate.Response?.Status}");
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// If the output items contain a function call, it indicates a function call result has been provided,
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// and response updates can begin.
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if (turnFinishedUpdate.Response?.OutputItems?.Any(item => item is RealtimeFunctionCallItem) == true)
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{
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Console.WriteLine(" -- Ending client turn for pending tool responses");
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await session.StartResponseAsync();
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}
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// Otherwise, the model's response is provided, signaling that updates can be stopped.
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else
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{
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break;
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}
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}
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// Notification about error in conversation session.
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if (update is RealtimeServerUpdateError errorUpdate)
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{
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Console.WriteLine();
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Console.WriteLine($"ERROR: {errorUpdate.Error?.Message}");
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break;
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}
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}
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// Output the size of received audio data and dispose streams.
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foreach ((string itemId, Stream outputAudioStream) in outputAudioStreamsById)
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{
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Console.WriteLine($"Raw audio output for {itemId}: {outputAudioStream.Length} bytes");
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outputAudioStream.Dispose();
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}
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// Output example:
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//<<< Session started. ID: session_Abc123...
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//-- Voice activity detection started at 00:00:00.6400000
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//-- Voice activity detection ended at 00:00:02.9760000
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//-- Begin streaming of new item
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// WeatherPlugin - GetWeatherForCity: { "cityName":"San Francisco"}
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// --Item streaming finished, item_id = item_Abc123...
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// + Responding to tool invoked by item: WeatherPlugin - GetWeatherForCity
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// -- Model turn generation finished. Status: completed
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// -- Ending client turn for pending tool responses
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// -- User audio transcript: What's the weather like in San Francisco, California?
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// -- Begin streaming of new item
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// It's 70°F and sunny in San Francisco. Sounds like perfect weather for a light jacket or a sweater. Enjoy your trip!
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// -- Item streaming finished, item_id = item_Abc123...
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// + [assistant]: It's 70°F and sunny in San Francisco. Sounds like perfect weather for a light jacket or a sweater. Enjoy your trip!
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// -- Model turn generation finished.Status: completed
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// Raw audio output for item_Abc123...: 542400 bytes
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}
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/// <summary>A sample plugin to get a weather.</summary>
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private sealed class WeatherPlugin
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{
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[KernelFunction]
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[Description("Gets the current weather for the specified city in Fahrenheit.")]
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public static string GetWeatherForCity([Description("City name without state/country.")] string cityName)
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{
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return cityName switch
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{
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"Boston" => "61 and rainy",
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"London" => "55 and cloudy",
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"Miami" => "80 and sunny",
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"Paris" => "60 and rainy",
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"Tokyo" => "50 and sunny",
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"Sydney" => "75 and sunny",
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"Tel Aviv" => "80 and sunny",
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"San Francisco" => "70 and sunny",
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_ => throw new ArgumentException($"Data is not available for {cityName}."),
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};
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}
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}
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#region Helpers
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/// <summary>Helper method to parse a function name for compatibility with Semantic Kernel plugins/functions.</summary>
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private static (string FunctionName, string? PluginName) ParseFunctionName(string fullyQualifiedName)
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{
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const string FunctionNameSeparator = "-";
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string? pluginName = null;
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string functionName = fullyQualifiedName;
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int separatorPos = fullyQualifiedName.IndexOf(FunctionNameSeparator, StringComparison.Ordinal);
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if (separatorPos >= 0)
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{
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pluginName = fullyQualifiedName.AsSpan(0, separatorPos).Trim().ToString();
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functionName = fullyQualifiedName.AsSpan(separatorPos + FunctionNameSeparator.Length).Trim().ToString();
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}
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return (functionName, pluginName);
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}
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/// <summary>Helper method to deserialize function arguments.</summary>
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private static KernelArguments? DeserializeArguments(string argumentsString)
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{
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var arguments = JsonSerializer.Deserialize<KernelArguments>(argumentsString);
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if (arguments is not null)
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{
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// Iterate over copy of the names to avoid mutating the dictionary while enumerating it
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var names = arguments.Names.ToArray();
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foreach (var name in names)
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{
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arguments[name] = arguments[name]?.ToString();
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}
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}
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return arguments;
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}
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/// <summary>Helper method to process function result in order to provide it to the model as string.</summary>
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private static string? ProcessFunctionResult(object? functionResult)
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{
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if (functionResult is string stringResult)
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{
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return stringResult;
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}
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return JsonSerializer.Serialize(functionResult);
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}
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/// <summary>Helper method to convert Kernel plugins/function to realtime session conversation tools.</summary>
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private static IEnumerable<RealtimeTool> ConvertFunctions(Kernel kernel)
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{
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foreach (var plugin in kernel.Plugins)
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{
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var functionsMetadata = plugin.GetFunctionsMetadata();
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foreach (var metadata in functionsMetadata)
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{
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var toolDefinition = metadata.ToOpenAIFunction().ToFunctionDefinition(false);
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yield return new RealtimeFunctionTool(functionName: toolDefinition.FunctionName)
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{
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FunctionDescription = toolDefinition.FunctionDescription,
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FunctionParameters = toolDefinition.FunctionParameters
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};
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}
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}
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}
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/// <summary>Helper method to get a file path.</summary>
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private static string FindFile(string fileName)
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{
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for (string currentDirectory = Directory.GetCurrentDirectory();
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currentDirectory != null && currentDirectory != Path.GetPathRoot(currentDirectory);
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currentDirectory = Directory.GetParent(currentDirectory)?.FullName!)
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{
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string filePath = Path.Combine(currentDirectory, fileName);
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if (File.Exists(filePath))
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{
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return filePath;
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}
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}
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throw new FileNotFoundException($"File '{fileName}' not found.");
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}
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/// <summary>
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/// Helper method to get an instance of <see cref="RealtimeClient"/> based on provided
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/// OpenAI or Azure OpenAI configuration.
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/// </summary>
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private static RealtimeClient GetRealtimeConversationClient()
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{
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var config = new ConfigurationBuilder()
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.AddUserSecrets<Program>()
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.AddEnvironmentVariables()
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.Build();
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var openAIOptions = config.GetSection(OpenAIOptions.SectionName).Get<OpenAIOptions>()!;
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var azureOpenAIOptions = config.GetSection(AzureOpenAIOptions.SectionName).Get<AzureOpenAIOptions>()!;
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if (openAIOptions is not null && openAIOptions.IsValid)
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{
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return new RealtimeClient(new ApiKeyCredential(openAIOptions.ApiKey));
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}
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else if (azureOpenAIOptions is not null && azureOpenAIOptions.IsValid)
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{
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var client = new AzureOpenAIClient(
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endpoint: new Uri(azureOpenAIOptions.Endpoint),
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credential: new ApiKeyCredential(azureOpenAIOptions.ApiKey));
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return client.GetRealtimeClient();
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}
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else
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{
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throw new Exception("OpenAI/Azure OpenAI configuration was not found.");
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}
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}
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#endregion
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}
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