9.9 KiB
name, description, metadata
| name | description | metadata | ||
|---|---|---|---|---|
| discrete-text-sequence | Replace entire text states at frame thresholds for non-linear typing effects — typos, bulk additions, pauses, backspaces, simulated thinking. |
|
Discrete Text Sequence
Instead of character-by-character typewriter, replace entire string states at time thresholds. Enables non-linear effects (typos, bulk additions, pauses, "thinking" gaps) that smooth per-char typing can't achieve.
How It Works
An array of { text, t } pairs where t is a time in seconds. On every onUpdate, scan the array for the latest entry whose t has passed and render that text. The display jumps between states; no animation between them.
For continuous per-char typewriter (no pauses, no edits), use the smooth-slice variation at the bottom.
HTML
<div
class="scene"
id="seq-scene"
data-composition-id="seq-scene"
data-start="0"
data-duration="6"
data-track-index="0"
>
<div class="terminal">
<div class="prompt">$</div>
<div class="text-wrap">
<span class="text" id="text">|</span>
<span class="cursor" id="cursor">_</span>
</div>
</div>
</div>
CSS
.scene {
position: relative;
width: 100%;
height: 100%;
display: grid;
place-items: center;
background: {bgColor};
font-family: {monoFont}; /* monospace is required — see Critical Constraints */
}
.terminal {
display: flex;
align-items: baseline;
gap: GUTTER;
font-weight: 800;
font-size: TERMINAL_FONT_SIZE;
color: {textColor};
}
.prompt {
color: {accentColor};
}
.text-wrap {
display: inline-flex;
align-items: baseline;
/* Fixed-width container prevents the right side from jittering as
content changes length. Choose width ≥ longest state's width. */
min-width: TEXT_WRAP_MIN_WIDTH;
white-space: nowrap;
}
.text {
color: {textColor};
}
.cursor {
display: inline-block;
width: CURSOR_WIDTH;
color: {accentColor};
margin-left: CURSOR_GAP;
}
GSAP Timeline + Discrete State Logic
<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
<script>
window.__timelines = window.__timelines || {};
// SEQUENCE — each entry shows from t to the NEXT entry's t.
// Non-linear: typos, corrections, bulk additions, pauses.
// Shape (one realization):
// [warm-up keystrokes] → [typo] → [backspaces back to fork] →
// [bulk-paste of the corrected continuation] → [completion mark]
const SEQUENCE = [
{ t: 0.0, text: "" },
{ t: T_K1, text: "{p1}" }, // first keystrokes (~3-5 chars, 0.1-0.2s apart)
{ t: T_K2, text: "{p1 + ' ' + p2_typo}" }, // continuation containing a typo
{ t: T_BS, text: "{p1 + ' ' + p2_partial}" }, // backspace(s) — peel back to the fork
{ t: T_BULK, text: "{fullCorrectedText}" }, // bulk paste — replaces several chars at once
{ t: T_DONE, text: "{fullCorrectedText + ' ✓'}" }, // completion marker
];
// Reverse-search for the latest entry whose t has passed.
function textAt(time) {
for (let i = SEQUENCE.length - 1; i >= 0; i--) {
if (time >= SEQUENCE[i].t) return SEQUENCE[i].text;
}
return "";
}
const textEl = document.getElementById("text");
const cursorEl = document.getElementById("cursor");
const tl = gsap.timeline({ paused: true });
// Drive the discrete display via a 0→TOTAL_DURATION tween's onUpdate
const driver = { t: 0 };
tl.to(
driver,
{
t: TOTAL_DURATION,
duration: TOTAL_DURATION,
ease: "none",
onUpdate: () => {
textEl.textContent = textAt(driver.t);
},
},
0,
);
// Cursor blink — deterministic via sin, not CSS animation
const blinkDriver = { p: 0 };
tl.to(
blinkDriver,
{
p: Math.PI * 2 * BLINK_CYCLES, // BLINK_CYCLES = blinks across composition
duration: TOTAL_DURATION,
ease: "none",
onUpdate: () => {
cursorEl.style.opacity = Math.sin(blinkDriver.p) > 0 ? "1" : "0";
},
},
0,
);
window.__timelines["seq-scene"] = tl;
</script>
Variations
Smooth character slice (continuous typewriter — no pauses, no edits)
For straight-forward typewriter without the non-linear chaos:
const fullText = "{fullPhrase}";
const len = { v: 0 };
tl.to(
len,
{
v: fullText.length,
duration: TYPE_DUR,
ease: "power1.inOut",
onUpdate: () => {
textEl.textContent = fullText.substring(0, Math.floor(len.v));
},
},
0,
);
This is faster to author but produces a uniform "machine-typed" feel — missing the human-typing realism.
Thinking pause (extended hold on a key state)
Insert a state that holds for THINK_HOLD_DUR seconds without changes — feels like the user paused to think:
{ t: T_PRE_PAUSE, text: '{partialPhrase}' }, // last state before the pause
// ... no entries for THINK_HOLD_DUR seconds ...
{ t: T_PRE_PAUSE + THINK_HOLD_DUR, text: '{resumedPhrase}' },
State pulse on completion
When the final state lands (e.g. "✓"), pulse-scale the line briefly for emphasis:
tl.to(
".text",
{ scale: COMPLETION_PULSE_SCALE, duration: COMPLETION_PULSE_DUR, yoyo: true, repeat: 1 },
T_DONE,
);
Per-state color shift
Color-code states by phase (e.g. dim during edit, success color after the completion marker, optional warning color on typo):
// In onUpdate after setting textContent:
if (driver.t > T_DONE) textEl.style.color = "{successColor}";
else if (driver.t < T_K2)
textEl.style.color = "{textColor}"; // normal typing
else textEl.style.color = "{mutedColor}"; // mid-edit dim
How to Choose Values
Layout
- TERMINAL_FONT_SIZE — font size of the typing line.
- Range: 48-96 px for full-bleed compositions; smaller for terminal-style detail
- Constraints: combined with
TEXT_WRAP_MIN_WIDTHmust fit within viewport
- TEXT_WRAP_MIN_WIDTH — fixed-width container holding the text.
- Constraints: must be
≥ widthOf(longest SEQUENCE state) at TERMINAL_FONT_SIZE. Measure with a hidden probe afterdocument.fonts.readyif unsure - Effects: too small → right edge jitters as states change length; too large → unused horizontal whitespace pads the composition
- Constraints: must be
- GUTTER — flex gap between prompt glyph (
$,>) and text.- Range: ~0.3-0.5×
TERMINAL_FONT_SIZE
- Range: ~0.3-0.5×
- CURSOR_WIDTH / CURSOR_GAP — block cursor dimensions.
- Range: width ~0.3×
TERMINAL_FONT_SIZE; gap small (single-digit px) so the cursor feels attached to the text
- Range: width ~0.3×
Sequence timing
- TOTAL_DURATION — composition length.
- Constraints: must be ≥
T_DONE+ ~1s climax dwell so viewer sees the completion marker
- Constraints: must be ≥
- T_K1 / T_K2 / T_BS / T_BULK / T_DONE — milestone timestamps within the SEQUENCE.
- Range: keystrokes 0.06-0.20s apart for "human typing"; pauses 0.3-0.6s at natural word breaks; bulk paste jumps multiple characters in a single entry
- Constraints: monotonically increasing;
T_DONE ≤ TOTAL_DURATION - dwell
- TYPE_DUR (smooth-slice variation) — total typing duration for continuous typewriter.
- Range:
chars × 0.06s(fast) tochars × 0.12s(relaxed)
- Range:
- THINK_HOLD_DUR (thinking-pause variation) — hold time between two SEQUENCE states.
- Range: 0.8-2.0s; under 0.5s reads as a stutter rather than thought
- COMPLETION_PULSE_SCALE / COMPLETION_PULSE_DUR (pulse variation).
- Range: scale 1.03-1.08 (subtle), duration 0.15-0.30s
Cursor
- BLINK_CYCLES — number of full blink cycles across
TOTAL_DURATION.- Range:
TOTAL_DURATION / 0.8s ≤ BLINK_CYCLES ≤ TOTAL_DURATION / 0.5s(cycle every 0.5-0.8s reads as a natural cursor)
- Range:
Color tokens
- {bgColor} / {textColor} / {accentColor} / {successColor} / {mutedColor} — discrete choices, not numeric ranges. Pick from the composition's palette; the prompt + cursor share
{accentColor}so they read as the same "system" element.
Key Principles
- Threshold sequence drives realism — group fast successive keystrokes (0.1-0.2s apart), then pause on word breaks (0.3-0.5s), bulk-paste in single jumps (one entry replaces many chars), include a typo or two for human-typing feel
- Reverse-search the array each frame — O(n) per frame, where n is small (≤30 typical). Don't try to index by frame; the sequence is sparse
- Fixed-width container is mandatory — without
min-width, the right edge of the text wrap jitters as state length changes. Set width ≥ longest expected state - Cursor must be deterministic — sin-based or sequence-driven blink, NOT a CSS animation. HF seeks frame-by-frame; CSS animations desync
- No
transitionon the text element — discrete jumps should be INSTANT. A CSS transition turns the jump into a smear and ruins the "typing" feel - ❗ Distinguish discrete from smooth — if your effect is "type each character, no edits" → use the smooth-slice variation. Discrete sequence is overkill for that case. Use discrete only when you need non-linear states (typos, pauses, bulk paste)
Critical Constraints
- Timeline must be paused:
gsap.timeline({ paused: true }) - Registry key =
data-composition-id - No CSS
transitionon the text or any of its parents - Cursor
display: inline-block—display: inlineignores width/transform - Monospace font for terminal-style effects — proportional fonts cause visual jitter even with fixed-width container
- Whitespace: nowrap on text wrap — wrapping mid-state breaks the illusion
Combinations
- 3d-text-depth-layers.md — discrete text rendered with layered depth (heavy, dramatic)
- counting-dynamic-scale.md — discrete text for the LABEL while counter animates smoothly
- press-release-spring.md — after the sequence completes, the line "presses" like a button confirming success
Pairs with HF skills
/hyperframes-animation— onUpdate-driven discrete state lookup/hyperframes-core— composition wiring/hyperframes-cli—hyperframes lint