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149 lines
12 KiB
Markdown
149 lines
12 KiB
Markdown
# DNA registry — pick a visual language, not a preset
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A **DNA** is a complete, art-directed visual language: typeface, palette logic, motion
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grammar, and hero orchestration. It **parameterizes per scene** instead of shipping a
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fixed look: the accent color is sampled from THIS scene, the contact shadow falls along
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THIS scene's light, embed text blur matches THIS scene's depth-of-field, and the hero's
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entrance amplitude follows how hard the word was actually spoken (RMS).
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This replaces the template grab-bag. Six deep languages × scene adaptation beats 54
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shallow presets — every render is already fitted to its footage.
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## Category lock (deliveries field, enforced by the compilers)
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Every classic DNA's **home is Cinematic (column)** — that is where all ten were
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built and validated. (Standard/rail mode was retired 2026-06-12; the verbatim-rail
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need is served by the `anchor` theme. The old rail combos live in
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`~/Downloads/embedded-captions-archive/`.)
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## The ten
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| DNA | Register | Scene fit | Voice |
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| --------------- | -------------- | ----------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| **cream** | premium-warm | dark / mid warm scenes (band luma < 150) | Inter, warm cream, screen blend, glowing emergence hero. The poetic default. |
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| **ink** | premium | **bright scenes (band luma > 150)** | Inter, near-black, multiply blend — type reads as _printed on_ the wall. Fixes the bright-scene hole. |
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| **editorial** | editorial-luxe | introspective / fashion / poetic, mid-dark | Bodoni Moda, bone, _lowercase italic hero_ — magazine elegance over shout. |
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| **keynote** | tech-premium | product / launch / founder updates | Inter 800, opaque white, line-wipe reveals, hero wipes UP. Stillness = confidence. |
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| **documentary** | formal | interviews, serious subject matter | Inter, bone, **burn-in reveals**, no hero. Gravitas IS the style. |
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| **loud** | loud | hype / sport / music / social | Anton, scene-sampled accent hero, single-unit slam + caption-layer ripple; **body announces in front** (`bodyLayer: "fg"` — k-pop depth, deliberate). |
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| **neon** | loud-cyber | cyberpunk / nightlife / tech-noir (dark scenes) | Orbitron + electric cyan; words flicker-ignite like tubes; the hero **powers ON** with a strobe and hums (glow 0.5). |
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| **glitch** | loud-cyber | digital / hacker / AI / dystopia | Space Grotesk; **RGB-split echo layers converge** as each beat lands; 0.10–0.12s machine percussion; landing bumps co-visible captions 2px. |
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| **chrome** | loud-luxe | Y2K / fashion-tech / music | Audiowide cast in a **liquid-metal gradient** (background-clip:text on the word spans); one sheen sweep crosses the hero during the hold. |
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| **velocity** | loud-sport | sport / automotive / fitness | Teko italic; every word arrives **along its motion vector** (streak + skew settling upright); the hero passes through with blurred speed-trail echoes and looms while held. |
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### fx fields (hero block) the engine understands
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`entrance: emergence | settle | slam | rise | wipe-up | flicker-on | streak` ·
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`glow` (0–0.5) · `echoes: [{dx,dy,color,opacity,blur}]` (converge-on-land duplicates) ·
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`sheen: true` (gradient sweep — pair with `wordCss` background-clip) · `wordCss`
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(per-word treatment; required for background-clip:text, which can't clip through
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composited children) · `ripple` (px — landing bump, captions only) · `loom` / `breathe`
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(hold-life) · `letterBlur` · `bodyLayer` (top-level: default layer for narration lines).
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## How to pick (agent)
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1. Read `safe-zones.json` → `heroAnchor.bandLuma` + `palette.temperature`.
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2. Bright band (>150) → **ink** (never fight a bright scene with cream/screen).
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3. Else pick by content register: poetic/warm → **cream** · introspective/luxe →
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**editorial** · product/tech → **keynote** · serious/interview → **documentary** ·
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hype/social → **loud**.
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4. State the pick + why in one line; the user decides (SKILL.md Step 0 still applies).
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## Authoring
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- Cinematic mode: `cinematic.json` → `"dna": "<name>"` (drop the `template` field).
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- Locked per DNA: family, palette scheme, blend, motion curves, hero orchestration.
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- Open per group (unchanged): size / weight / style / case / spacing + planes.
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- `var(--accent)` is available in per-group CSS — it resolves to the scene-sampled accent.
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## What the engine generates from the DNA (no authoring needed)
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- **Hero three-act**: co-visible captions dim 0.35s before the hero lands (setup) →
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entrance with per-letter stagger, amplitude ∝ spoken loudness (impact) → slow breathe
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- glow until exit (afterglow).
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- **Scene optics**: depth-match blur on embed captions, light-direction contact shadow.
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- All deterministic — measured from files, no randomness.
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## Climax selection — what earns the promotion
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Pick the **payoff, not the topic**: the words you would quote when paraphrasing the
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beat. "The stars were only limited by the pixel size" — the payoff is **pixel size**
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(the surprising claim), not "stars" (the subject). Test: would the word alone, big on
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screen, make the listener nod? A topic word makes them wait.
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- **Phrases are legal** (`match: "pixel size"` / `"skin food"`): a peak is a semantic
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unit, not necessarily one token. 2–4 words max — beyond that it's a sentence, not a
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peak.
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- **Prefer clause-final** — nothing left dangling to place after the lift.
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- **Never strand a determiner**: lifting "stars" out of "The stars…" leaves an orphan
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"The" that vanishes mid-air. The compiler auto-absorbs a line-leading article into
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the promoted phrase; mid-line, match the phrase including its article.
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- Sizes are TARGETED by the compiler, not just floored — author sizes are hints:
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- **apex = frame event**: under 88% of usable width → raised toward a 93% fill.
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Std height cap = `sizeRange[1] × 1.25` (≤46cqh; formal register ×1.0) — a std apex
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bursts a rail, not a body composition. Cinematic cap = `sizeRange[1]`.
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- **short words fill with TRACKING**: when the height cap binds before the width
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target (SHINE — 5 glyphs), the compiler letterspaces up to +0.32em until the word
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owns ~88% of the width (film-title craft: HER / DUNE). Long words fill by scale,
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short words by air — impact is WIDTH-led either way.
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- **minor = damped beat in the apex family**: `max(3× rail, 0.55× apex-final)`,
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width-capped. A peak that reads as a label is a bug.
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- **lockup context is RATIO-LOCKED**: kicker/tail = `0.26× hero` (clamped
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0.05–0.085·h), recomputed after any width-fit raise. Don't hand-tune context
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sizes — size the hero; the context follows like a poster system.
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## Climax placement — the lockup is the default, NOT the only composition
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A hero line takes `"placement": "subject" | "column"`:
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- **subject** (default) — the **ORBIT lockup** centered ON the subject. NOT a centered
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sandwich: context anchors to the hero's EDGES like a poster kicker/tagline —
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pre-context flush-left off the hero's top-left corner, post-context flush-right off
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its bottom-right — so the small lines land BESIDE the head/shoulder (on the scene),
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never on the face, and therefore EMBED (bg) like everything else. The eye reads a
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diagonal: kicker ↘ HERO ↘ tail. Only the hero crosses the silhouette (the
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matte-occlusion showcase). The context's job is reading continuity — it gets the
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margins; the hero's job is the cinematic event — it gets the subject. Right when the
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peak is THE dramatic moment: cream / loud / glitch / neon / velocity lean here.
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- **column** — the apex stays IN its column's reading flow and BURSTS it (oversized,
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full hero motion + dim/glow privileges, but composed within the sentence's home
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zone; spills toward the subject naturally when oversized). Right when the content
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is a continuous read and the column is the narrative's home: keynotes, tutorials,
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explainers, documentary. Registers: keynote / documentary / editorial lean here.
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Applying ONE composition to every peak is monoculture — the same failure the motion
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review caught. Pick per beat: a 15s explainer might run column peaks throughout and
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save the subject lockup for the single apex. (A third pattern — the editorial split,
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bg context upper + fg hero lower-third — lives in references/composition-craft.md and
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is the next placement candidate.)
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## The motion language (five layers, each DNA answers all five)
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A DNA's animation is not a parameter tweak on a shared fade — it's a distinct physics:
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| Layer | What it governs | Where it lives |
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| ---------------------- | ------------------------------------------------------------------------------------------------------------------ | ----------------------------------------------------- |
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| **word entrance** | how each word materializes on its beat ({y,x,blur,scale,rot,dur,ease} or burn) | `motion.soft/present/impact` |
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| **line exit** | direction + speed of leaving, optional top-to-bottom cascade | `motion.exit` ({dur,y,x,scale,ease,stagger}) |
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| **hold-life** | what text does while on screen — stillness is a deliberate choice | `hero.breathe` / `hero.loom` (0 = print-still) |
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| **hero orchestration** | the three-act entrance signature (emergence / settle / slam / rise / **wipe-up**) + glow / letterBlur / **ripple** | `hero.*` |
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| **timing physics** | the duration & easing register everything obeys (percussive 0.15s ↔ atmospheric 0.6s) | implied by the values above — keep one family per DNA |
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Shipped signatures: cream = _light condenses_ (blur-settle, drift-up exits) · ink =
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_letterpress_ (scale-press, no float, dead-still) · editorial = _the pen glides_
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(x-glide with the italic, cascade-out page turns) · keynote = _surgical reveal_
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(burn words + line wipe + hero wipe-up, exits never move) · documentary = _burn and
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hold_ (motion's absence IS the language) · loud = _percussion_ (back-eased punches,
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alternating tilt, hero ripple that bumps every caption — never the footage).
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Rules inherited from hyperframes motion-principles: exits faster than entrances; vary
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ease families BETWEEN DNAs (not within one); `.out` enters, `.in` leaves; never two
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transform tweens on one element in the same window (wipe-up is clip-path so the
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afterglow scale channel stays free; loom subsumes breathe).
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## Adding a DNA
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Copy an existing `dna/<name>.json`, change the voice, keep the schema. The engine
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(`modes/cinematic/engine.html`) and both compilers consume it as-is. A DNA earns its
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place by being a _distinct voice with a reason to exist_ — not a recolor.
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