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chore: import upstream snapshot with attribution
2026-07-13 12:58:35 +08:00

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# Eval: how to validate a translation end-to-end
Every translation should be measured. The skill ships three scripts and
a tiered test corpus that, together, gate translation quality.
## The three scripts
| Script | Input | Output |
| ------------------------ | --------------------------- | ------------------------------------------------------------------- |
| `scripts/lint_source.py` | Remotion source dir or file | JSON findings + exit code (0 clean, 1 has blockers) |
| `scripts/render_diff.sh` | two MP4 paths | per-frame SSIM + JSON summary (`mean`, `min`, `p05`, `p95`, `pass`) |
| `scripts/frame_strip.sh` | two MP4 paths | side-by-side comparison strip PNG for visual debugging |
Run them in this order: **lint → render → diff → (if fail) strip**.
## Per-fixture flow
```bash
# 1. Lint the source — blockers mean stop
python3 ../../scripts/lint_source.py ./remotion-src/src/
# 2. Generate any binary assets (T2+T3 only)
[ -f setup.sh ] && ./setup.sh
# 3. Render Remotion baseline
cd remotion-src && npm install && npm run render
# -> remotion-src/out/baseline.mp4
# 4. Render HF translation
cd .. && node ../../../packages/cli/dist/cli.js render hf-src/ --output hf.mp4
# -> hf.mp4
# 5. SSIM diff
../../scripts/render_diff.sh ./remotion-src/out/baseline.mp4 ./hf.mp4 ./diff
# -> diff/summary.json
# 6. If diff fails, generate frame strip for visual inspection
../../scripts/frame_strip.sh ./remotion-src/out/baseline.mp4 ./hf.mp4 ./strip 8
# -> strip/strip.png
```
## Reading `diff/summary.json`
```json
{
"frame_count": 90,
"mean": 0.974,
"min": 0.972,
"max": 0.999,
"p05": 0.972,
"p95": 0.983,
"threshold": 0.95,
"pass": true
}
```
| Field | What it tells you |
| ------------- | --------------------------------------------------------------------------- |
| `mean` | average SSIM across all frames; the headline number |
| `min` | worst frame; below threshold means at least one frame is structurally wrong |
| `p05` / `p95` | 5th / 95th percentile — most frames sit between these |
| `threshold` | from `R2HF_SSIM_THRESHOLD` env var (default 0.85) |
| `pass` | whether `mean >= threshold` |
## Validated tier thresholds
Calibrated against actual Remotion + HF renders:
| Tier | Composition shape | Mean | Threshold | Margin |
| ---- | ------------------------------------------- | ----- | --------- | ------ |
| T1 | single-element fade-in | 0.974 | 0.95 | +0.022 |
| T2 | multi-scene + spring + audio + image | 0.985 | 0.95 | +0.016 |
| T3 | data-driven, custom subcomponents, count-up | 0.953 | 0.90 | +0.038 |
Each fixture's `expected.json` carries:
- `ssim_threshold` — the gate for `pass`
- `validation` — the actual measured numbers from the calibration run
- `translation_notes` — what's lossy and why
## Critical: encoder config
Both Remotion and HF must output the same pixel format for SSIM to be
meaningful. Remotion's default JPEG output writes `yuvj420p` (full-range);
HF outputs `yuv420p` (limited-range). The mismatch costs ~0.05 SSIM.
Every fixture's `remotion.config.ts` sets:
```ts
Config.setVideoImageFormat("png");
Config.setColorSpace("bt709");
```
If the user's source doesn't have these, add them in the translation
step — otherwise the diff measures encoder differences, not translation
fidelity.
## What the noise floor looks like
The dominant non-translation noise is **system font fallback divergence**.
Remotion's bundled Chromium and HF's `chrome-headless-shell` interpret
`font-weight: 800` differently when there's no real font installed:
- Remotion HELLO at 160px: medium-weight stroke
- HF HELLO at 160px: heavy-weight stroke
This costs ~0.025 mean SSIM. Visible in T1's frame strip.
[fonts.md](fonts.md) covers how to mitigate (use Inter, load explicit
Google Fonts).
## Threshold rule of thumb
Set the threshold ~0.02 below measured `p05`:
- Real translation regressions drop mean by 0.05+ — caught.
- Encoder/font drift between CI runs is bounded at ~0.01 — not caught.
If a calibration run's measured mean is far above your initial threshold
guess, _don't_ tighten the threshold to fit. Leave headroom — fixtures
re-rendered on different hardware will drift.
## When the diff fails
1. **Look at `frame_strip.sh` output first.** A side-by-side strip at 610
evenly-spaced timestamps shows whether the failure is structural
(wrong scene durations, missing element) or cosmetic (different font
weight, slight timing skew).
2. **Check `diff/ssim.log`.** Per-frame SSIM tells you _which_ frames
failed. Cluster of bad frames in the middle of a scene = animation
problem; bad frames at scene boundaries = sequencing problem.
3. **Re-read the relevant reference.** [timing.md](timing.md) for
spring/easing issues, [sequencing.md](sequencing.md) for scene
boundary issues, [media.md](media.md) for asset loading issues.
## CI integration
The fixtures are not yet wired into CI (`packages/producer/tests/` runs
inside Docker; the skill corpus needs the same). PR 7 of the stack adds
the orchestrator that runs all four tiers and emits an aggregated pass
report. For now, evaluate by hand per fixture.