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chore: import upstream snapshot with attribution
2026-07-13 12:58:35 +08:00

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---
name: counting-dynamic-scale
description: Counter animation where font size grows with the counting value, creating escalating visual weight.
metadata:
tags: counter, counting, scale, font-size, number, dynamic, emphasis
---
# Counting with Dynamic Scale
A number counts from A → B while its font size simultaneously grows, creating escalating visual weight that reinforces magnitude.
## How It Works
A single eased timeline drives **two synchronized properties**:
1. The numeric value (rendered as DOM text via `onUpdate`)
2. The font size (tweened from `START_SIZE``END_SIZE`)
As the number gets bigger, the text gets larger — visually communicating "this is impressive."
## Easing
Pick by drama desired (the choice is discrete; coefficient is implicit):
| GSAP ease | Effect |
| ------------ | --------------------------------------------- |
| `power1.out` | Mild — slight deceleration |
| `power2.out` | Default — ease-out, fast start slow end |
| `power3.out` | Strong — dramatic deceleration ⭐ recommended |
| `expo.out` | Very dramatic — almost stops at the end |
`power3.out` matches the polynomial `1 - (1-x)^k` family at k ≈ 2.5 — number rushes up then slows dramatically at the peak.
## HTML
```html
<div
class="scene"
data-composition-id="counter-scene"
data-start="0"
data-duration="3"
data-track-index="0"
>
<div class="counter-wrap">
<span class="counter" id="counter">0</span><span class="counter-suffix">{suffix}</span>
</div>
<div class="counter-label">{label}</div>
</div>
```
## CSS
```css
.scene {
position: relative;
width: 100%;
height: 100%;
display: grid;
place-items: center;
background: {bgColor};
}
.counter-wrap {
display: flex;
align-items: baseline;
justify-content: center;
gap: 8px;
/* Fixed-width container prevents layout shift as digit count changes */
width: {counterContainerWidth};
text-align: center;
}
.counter {
font-family: {font};
font-weight: 900;
color: {textColor};
/* MANDATORY — tabular-nums keeps digits the same width */
font-variant-numeric: tabular-nums;
/* Initial font-size; GSAP will tween this */
font-size: {startSize};
letter-spacing: -2px;
line-height: 1;
}
.counter-suffix {
font-family: {font};
font-weight: 800;
color: {accentColor};
font-size: {suffixSize};
opacity: 0;
transform: translateY(20px);
}
.counter-label {
margin-top: 24px;
font-family: {font};
font-size: {labelSize};
color: {mutedTextColor};
text-align: center;
}
```
## GSAP Timeline
```html
<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
<script>
window.__timelines = window.__timelines || {};
const tl = gsap.timeline({ paused: true });
const counter = document.getElementById("counter");
const state = { value: 0, fontSize: START_SIZE };
// Synchronized count + font-size tween
tl.to(
state,
{
value: TARGET_VALUE,
fontSize: END_SIZE,
duration: COUNT_DUR,
ease: COUNT_EASE,
onUpdate: () => {
counter.textContent = Math.round(state.value).toLocaleString();
counter.style.fontSize = `${state.fontSize}px`;
},
},
0,
);
// Suffix slides in after count completes
tl.to(
".counter-suffix",
{
opacity: 1,
y: 0,
duration: SUFFIX_DUR,
ease: `back.out(${SUFFIX_BOUNCE_FACTOR})`,
},
COUNT_DUR,
);
// Label fades in early
tl.from(
".counter-label",
{
opacity: 0,
y: 12,
duration: LABEL_DUR,
ease: "power2.out",
},
LABEL_AT,
);
window.__timelines["counter-scene"] = tl;
</script>
```
## How to Choose Values
- **TARGET_VALUE** — the number the counter lands on
- Effects: 23 digits reads best at hero size; 4+ digits requires wider container
- Constraints: must fit horizontally at END_SIZE inside the container
- **START_SIZE / END_SIZE** — initial and final font size
- Range: START_SIZE ≈ 4060 % of END_SIZE
- Effects: smaller START_SIZE = more dramatic growth; larger = subtler
- Constraints: END_SIZE × digit count must fit the container width without clipping
- **COUNT_DUR** — count + scale tween duration
- Range: 1.22.5 s
- Effects: shorter = aggressive; longer = settled, gives reading time
- Constraints: must allow the eye to read the digits scrolling past; below ~0.8 s reads as a flash
- **COUNT_EASE** — shared ease for value AND font-size
- Discrete choice: `power2.out`, `power3.out`, `expo.out` (see table above)
- Constraint: avoid `back.out` / `elastic.out` — overshoot reads as unstable data
- **SUFFIX_DUR** — duration of the suffix slide-in
- Range: 0.30.6 s
- Effects: shorter = snap; longer = floats
- Constraints: must fire after the count lands (started at COUNT_DUR), not during
- **SUFFIX_BOUNCE_FACTOR** — back.out coefficient on the suffix entry
- Range: 1.42.0
- Effects: 1.4 = small overshoot; 2.0 = bouncy
- **LABEL_AT / LABEL_DUR** — when and how long the label fades in
- Range: LABEL_AT < COUNT_DUR / 2 (label arrives before count peaks); LABEL_DUR 0.40.7 s
## Variations
### Direct `innerText` tween (no proxy object)
The GSAP inspector reads `innerText` directly, so a number-only counter can skip the `state` proxy:
```js
tl.to(
counter,
{ innerText: TARGET_VALUE, duration: COUNT_DUR, ease: COUNT_EASE, snap: { innerText: 1 } },
0,
);
```
`snap: { innerText: 1 }` keeps it integer. Keep the proxy-object `onUpdate` form (above) whenever you must **co-drive** font-size, locale formatting (`toLocaleString`), or a suffix in the same tween — `innerText` alone can't do those, and dynamic scale is the whole point of this rule, so the proxy form is the default here.
### 3D depth entry
Combine with `translateZ` for parallax-style depth on entry:
```js
tl.from(
".counter",
{
z: -300,
duration: 0.6,
ease: "power2.out",
// requires parent or .counter itself to have perspective set
},
0,
);
```
CSS prerequisite:
```css
.counter-wrap {
perspective: 1000px;
}
.counter {
transform-style: preserve-3d;
}
```
### Multi-stat coordinated reveal
For 3 stats counting in parallel, share the SAME ease and duration so they finish together — visually a chord, not arpeggio. Each stat usually also needs a **paired graphic** (bar / ring / stars) — don't stop at the number; see [stat-bars-and-fills.md](stat-bars-and-fills.md):
```js
["#stat1", "#stat2", "#stat3"].forEach((sel, i) => {
const obj = { v: 0 };
tl.to(
obj,
{
v: TARGETS[i],
duration: COUNT_DUR,
ease: COUNT_EASE,
onUpdate: () => (document.querySelector(sel).textContent = Math.round(obj.v)),
},
0,
); // same start position — chord
});
```
## Key Principles
- **Synchronized value + size in ONE tween** so they share an ease and stay coordinated
- **`font-variant-numeric: tabular-nums` is mandatory** — without it digit-count transitions (e.g. 9 → 10 → 100) cause visible jitter as glyph widths change
- **Fixed-width container** as belt-and-suspenders — even with tabular-nums, glyph shape changes can shift baselines
- **Grow in place, don't bounce** — the number should feel weighty, not springy. `power3.out` ends at exact value; `back.out` overshoots and feels cartoonish
- **Start small enough to grow noticeably** (~50 % of final size); end large enough to feel decisive but not clip viewport
- **Suffix animates AFTER the count, not during** — gives the number its own beat
- **❗ Label is BIG TEXT, not a page-style tiny caption** — for VIDEO, a small paragraph-style caption below a hero-size number reads as visual noise. Use display-size, uppercase, tracked label so the layout is "two-line big-text"; the label is part of the headline, not a footer.
## Critical Constraints
- **`tabular-nums` mandatory** — required CSS for layout stability
- **Timeline must be paused**: `gsap.timeline({ paused: true })`. Never `tl.play()`
- **Registry key = `data-composition-id`**: `window.__timelines["counter-scene"]` must match scene root
- **`onUpdate` mutates DOM**: HF runtime seeks the timeline frame-by-frame, so `onUpdate` runs on every seek call. Keep `onUpdate` work O(1) — set text + font-size, no DOM creation
- **`Math.round` not `Math.floor`** — half-way through the final integer should display the final value briefly, not the previous one
- **Avoid `back.out` / `elastic.out`** for the counter itself — overshoot makes the number look unstable (it's data, not decoration)
## Combinations
- [stat-bars-and-fills.md](stat-bars-and-fills.md) — **the paired graphic beside the number** (growth bars / progress ring / star wipe). A stat scene is usually BOTH rules: the count-up here + a fill there. Give the fill the same ease and duration so number and graphic land as one beat.
- [svg-path-draw.md](svg-path-draw.md) — icons drawing in around the number
- [center-outward-expansion.md](center-outward-expansion.md) — related icons exploding outward synced to count peak
## Pairs with HF skills
- `/hyperframes-animation` — timeline + `onUpdate` API
- `/hyperframes-core` — composition wiring, `data-*` attributes
- `/hyperframes-cli``hyperframes lint` to verify scene