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122 lines
3.3 KiB
Markdown
122 lines
3.3 KiB
Markdown
---
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id: 691b559495c5cb5a37b9b485
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title: "Challenge 125: Game of Life"
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challengeType: 29
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dashedName: challenge-125
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---
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# --description--
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Given a matrix (array of arrays) representing the current state in Conway's Game of Life, return the next state of the matrix using these rules:
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- Each cell is either `1` (alive) or `0` (dead).
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- A cell's neighbors are the up to eight surrounding cells (vertically, horizontally, and diagonally).
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- Cells on the edges have fewer than eight neighbors.
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Rules for updating each cell:
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- Any live cell with fewer than two live neighbors dies (underpopulation).
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- Any live cell with two or three live neighbors lives on.
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- Any live cell with more than three live neighbors dies (overpopulation).
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- Any dead cell with exactly three live neighbors becomes alive (reproduction).
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For example, given:
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```json
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[
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[0, 1, 0],
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[0, 1, 1],
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[1, 1, 0]
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]
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```
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return:
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```json
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[
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[0, 1, 1],
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[0, 0, 1],
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[1, 1, 1]
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]
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```
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Each cell updates according to the number of live neighbors. For instance, `[0][0]` stays dead (2 live neighbors), `[0][1]` stays alive (2 live neighbors), `[0][2]` dies (3 live neighbors), and so on.
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# --hints--
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`game_of_life([[0, 1, 0], [0, 1, 1], [1, 1, 0]])` should return `[[0, 1, 1], [0, 0, 1], [1, 1, 1]]`.
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```js
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({test: () => { runPython(`
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from unittest import TestCase
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TestCase().assertEqual(game_of_life([[0, 1, 0], [0, 1, 1], [1, 1, 0]]), [[0, 1, 1], [0, 0, 1], [1, 1, 1]])`)
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}})
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```
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`game_of_life([[1, 1, 0, 0], [1, 0, 1, 0], [0, 1, 1, 1], [0, 0, 1, 0]])` should return `[[1, 1, 0, 0], [1, 0, 0, 1], [0, 0, 0, 1], [0, 1, 1, 1]]`.
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```js
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({test: () => { runPython(`
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from unittest import TestCase
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TestCase().assertEqual(game_of_life([[1, 1, 0, 0], [1, 0, 1, 0], [0, 1, 1, 1], [0, 0, 1, 0]]), [[1, 1, 0, 0], [1, 0, 0, 1], [0, 0, 0, 1], [0, 1, 1, 1]])`)
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}})
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```
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`game_of_life([[1, 0, 0], [0, 1, 0], [0, 0, 1]])` should return `[[0, 0, 0], [0, 1, 0], [0, 0, 0]]`.
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```js
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({test: () => { runPython(`
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from unittest import TestCase
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TestCase().assertEqual(game_of_life([[1, 0, 0], [0, 1, 0], [0, 0, 1]]), [[0, 0, 0], [0, 1, 0], [0, 0, 0]])`)
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}})
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```
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`game_of_life([[0, 1, 1, 0], [1, 1, 0, 1], [0, 1, 1, 0], [0, 0, 1, 0]])` should return `[[1, 1, 1, 0], [1, 0, 0, 1], [1, 0, 0, 1], [0, 1, 1, 0]]`.
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```js
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({test: () => { runPython(`
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from unittest import TestCase
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TestCase().assertEqual(game_of_life([[0, 1, 1, 0], [1, 1, 0, 1], [0, 1, 1, 0], [0, 0, 1, 0]]), [[1, 1, 1, 0], [1, 0, 0, 1], [1, 0, 0, 1], [0, 1, 1, 0]])`)
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}})
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```
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# --seed--
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## --seed-contents--
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```py
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def game_of_life(grid):
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return grid
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```
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# --solutions--
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```py
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def game_of_life(grid):
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rows, cols = len(grid), len(grid[0])
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def count_live_neighbors(r, c):
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count = 0
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for i in range(r-1, r+2):
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for j in range(c-1, c+2):
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if 0 <= i < rows and 0 <= j < cols and (i != r or j != c):
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count += grid[i][j]
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return count
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next_state = [row[:] for row in grid]
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for r in range(rows):
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for c in range(cols):
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live_neighbors = count_live_neighbors(r, c)
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if grid[r][c] == 1:
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if live_neighbors < 2 or live_neighbors > 3:
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next_state[r][c] = 0
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else:
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if live_neighbors == 3:
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next_state[r][c] = 1
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return next_state
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```
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