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# Compound Engineering
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[](https://github.com/EveryInc/compound-engineering-plugin/actions/workflows/ci.yml)
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AI skills that make each unit of engineering work easier than the last.
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## Philosophy
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**Each unit of engineering work should make subsequent units easier -- not harder.**
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Traditional development accumulates technical debt. Every feature adds complexity. Every bug fix leaves behind a little more local knowledge that someone has to rediscover later. The codebase gets larger, the context gets harder to hold, and the next change becomes slower.
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Compound engineering inverts this. 80% is in planning and review, 20% is in execution:
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- Plan thoroughly before writing code with `/ce-brainstorm` and `/ce-plan` using one readiness-based plan artifact
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- Review to catch issues and calibrate judgment with `/ce-code-review` and `/ce-doc-review`
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- Codify knowledge so it is reusable with `/ce-compound`
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- Keep quality high so future changes are easy
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The point is not ceremony. The point is leverage. A good brainstorm makes the plan sharper. A good plan makes execution smaller. A good review catches the pattern, not just the bug. A good compound note means the next agent does not have to learn the same lesson from scratch.
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**Learn more**
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- [Skill documentation catalog](docs/skills/README.md)
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- [Compound engineering: how Every codes with agents](https://every.to/chain-of-thought/compound-engineering-how-every-codes-with-agents)
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- [The story behind compounding engineering](https://every.to/source-code/my-ai-had-already-fixed-the-code-before-i-saw-it)
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## Workflow
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The core loop is six steps: **brainstorm** the requirements, **plan** the implementation, **work** through the plan, **simplify** what you wrote, **review** the result, then **compound** the learning -- and repeat with better context.
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| Skill | Purpose |
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|-------|---------|
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| [`/ce-brainstorm`](docs/skills/ce-brainstorm.md) | Interactive Q&A to think through a feature or problem and write a requirements-only unified plan before planning |
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| [`/ce-plan`](docs/skills/ce-plan.md) | Enrich feature ideas or requirements-only plans into implementation-ready plans |
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| [`/ce-work`](docs/skills/ce-work.md) | Execute implementation-ready plans with worktrees and task tracking |
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| [`/ce-simplify-code`](docs/skills/ce-simplify-code.md) | Refine the freshly written code for clarity and reuse before review |
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| [`/ce-code-review`](docs/skills/ce-code-review.md) | Multi-agent review against the plan before merging |
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| [`/ce-compound`](docs/skills/ce-compound.md) | Capture the learning into `docs/solutions/` so the next loop starts smarter |
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Each cycle compounds: `/ce-compound` writes learnings that the next `/ce-brainstorm` and `/ce-plan` read as grounding -- brainstorms sharpen plans, plans inform future plans, reviews catch more issues, patterns get documented. That return arrow is the whole point.
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### Additional skills
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These sit around the loop or get reached for on demand -- not every cycle needs them.
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| Skill | When to reach for it |
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|-------|---------|
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| [`/ce-ideate`](docs/skills/ce-ideate.md) | *Before the loop*, when you don't yet know what to build -- generates and critically ranks grounded ideas, then routes the strongest one into `/ce-brainstorm` |
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| [`/ce-strategy`](docs/skills/ce-strategy.md) | *Upstream anchor* -- creates and maintains `STRATEGY.md`, read as grounding by ideate, brainstorm, and plan so strategy choices flow into every feature |
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| [`/ce-product-pulse`](docs/skills/ce-product-pulse.md) | *Outer loop* -- a time-windowed report on what users actually experienced (usage, performance, errors), saved to `docs/pulse-reports/`; its follow-ups feed back into ideation and brainstorming |
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| [`/ce-debug`](docs/skills/ce-debug.md) | *Instead of brainstorm -> plan -> work* when the input is a bug rather than a feature -- reproduce, trace root cause, fix, then polish/review before PR handoff when warranted |
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| [`/ce-pov`](docs/skills/ce-pov.md) | *On demand, before you commit* -- a decisive, project-grounded verdict on whether to adopt, switch to, or revisit an external technology, library, pattern, or platform; works cold or mid-session, and proposes the next step (`/ce-plan`, `/ce-brainstorm`, or a spike) from the verdict |
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| [`/ce-explain`](docs/skills/ce-explain.md) | *On demand, to keep learning* -- turns a concept, a diff, an idea, or "what did I do this week?" into a dense, visual explainer written for you personally, with an optional check-in (predict-then-reveal for diffs, corrected exercises) that makes it stick |
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For the full catalog and how each skill chains together, see [docs/skills](docs/skills/README.md). The complete inventory is [below](#full-skill-inventory).
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## Quick Example
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**Finding a direction** -- when you don't have a specific idea yet, ideate first, then carry the strongest survivor into the loop:
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```text
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/ce-ideate new drawing tools
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/ce-ideate surprise me
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/ce-ideate github issues # ground ideas in your open issues instead of a prompt
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```
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`/ce-ideate` does the homework first (codebase, past learnings, prior art on the web, optionally your issue tracker), then hands you a ranked set of grounded candidates to take into `/ce-brainstorm`.
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**Standard feature loop** -- turn a rough idea into shipped, reviewed code:
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```text
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/ce-brainstorm make background job retries safer
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/ce-plan
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/ce-work
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/ce-simplify-code
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/ce-code-review
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/ce-compound
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```
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**Simplifying code** -- use it after fresh implementation work, or point it at code that keeps slowing changes down:
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```text
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/ce-simplify-code
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/ce-simplify-code simplify the code in my most-churned file
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```
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The first pass tightens recent branch changes before review. The targeted pass is useful when one file keeps absorbing unrelated fixes, follow-ups, or merge conflicts.
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**Debugging a bug** -- when you start from broken behavior instead of a feature:
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```text
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/ce-debug the checkout webhook sometimes creates duplicate invoices
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/ce-code-review
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/ce-compound
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```
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**Autonomous** -- hand off a feature and let the agent run the whole pipeline:
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```text
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/ce-brainstorm describe the feature
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/lfg
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```
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`/lfg` runs the loop hands-off: it plans, works through the plan, simplifies, runs code review and applies the fixes, runs browser tests, commits, pushes, opens a PR, then watches CI and repairs failures until it's green. Start it after `/ce-brainstorm` so it plans against real requirements rather than a one-line prompt. It's the autopilot version of the standard loop -- neat when you want to step away and come back to an open, green PR.
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## Getting Started
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After installing, run `/ce-setup` in any project. It checks repo-local config, reports optional tool capabilities, and helps keep machine-local CE settings safely gitignored.
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The `compound-engineering` plugin currently ships 30 skills and 0 standalone agents. Specialist review, research, and workflow behavior lives inside the owning skills as skill-local prompt assets.
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### Full Skill Inventory
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| Skill | Purpose |
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|-------|---------|
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| [`/ce-strategy`](docs/skills/ce-strategy.md) | Create or maintain `STRATEGY.md` |
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| [`/ce-ideate`](docs/skills/ce-ideate.md) | Generate and critically evaluate grounded ideas |
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| [`/ce-pov`](docs/skills/ce-pov.md) | Form a decisive, project-grounded verdict on an external input |
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| [`/ce-explain`](docs/skills/ce-explain.md) | Explain a concept, diff, idea, or window of your own work as a personal learning artifact |
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| [`/ce-brainstorm`](docs/skills/ce-brainstorm.md) | Explore requirements and write a right-sized requirements doc |
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| [`/ce-plan`](docs/skills/ce-plan.md) | Create structured implementation plans |
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| [`/ce-work`](docs/skills/ce-work.md) | Execute implementation plans systematically |
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| [`/ce-code-review`](docs/skills/ce-code-review.md) | Review code with skill-local reviewer personas |
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| [`/ce-doc-review`](docs/skills/ce-doc-review.md) | Review requirements and plan documents |
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| [`/ce-debug`](docs/skills/ce-debug.md) | Reproduce failures, trace root cause, fix bugs, and prepare non-trivial fixes for PR |
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| [`/ce-compound`](docs/skills/ce-compound.md) | Document solved problems to compound team knowledge |
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| [`/ce-compound-refresh`](docs/skills/ce-compound-refresh.md) | Refresh stale or drifting learnings |
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| [`/ce-optimize`](docs/skills/ce-optimize.md) | Run iterative optimization loops |
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| [`/ce-product-pulse`](docs/skills/ce-product-pulse.md) | Generate time-windowed product pulse reports |
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| [`/ce-riffrec-feedback-analysis`](docs/skills/ce-riffrec-feedback-analysis.md) | Convert Riffrec recordings or notes into structured feedback |
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| [`/ce-sweep`](docs/skills/ce-sweep.md) | Sweep feedback sources, track item lifecycles, and emit an `/lfg`-ready plan |
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| [`/ce-resolve-pr-feedback`](docs/skills/ce-resolve-pr-feedback.md) | Resolve PR review feedback |
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| [`/ce-commit`](docs/skills/ce-commit.md) | Create a git commit with a clear message |
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| [`/ce-commit-push-pr`](docs/skills/ce-commit-push-pr.md) | Commit, push, and open a PR that teaches any concept the change newly introduces |
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| [`/ce-babysit-pr`](docs/skills/ce-babysit-pr.md) | Watch an open PR and keep it moving toward merge, reacting to review comments and CI as they arrive |
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| [`/ce-worktree`](docs/skills/ce-worktree.md) | Ensure work happens in an isolated git worktree |
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| [`/ce-promote`](docs/skills/ce-promote.md) | Draft user-facing announcement copy |
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| [`/ce-test-browser`](docs/skills/ce-test-browser.md) | Run browser tests on PR-affected pages |
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| [`/ce-test-xcode`](docs/skills/ce-test-xcode.md) | Build and test iOS apps on simulator |
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| [`/ce-setup`](docs/skills/ce-setup.md) | Diagnose optional tool capabilities and project config |
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| [`/ce-simplify-code`](docs/skills/ce-simplify-code.md) | Simplify recent code changes |
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| [`/ce-polish`](docs/skills/ce-polish.md) | Start a dev server and iterate on UX polish |
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| [`/ce-proof`](docs/skills/ce-proof.md) | Create, edit, and share Proof documents |
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| [`/ce-dogfood`](docs/skills/ce-dogfood.md) | Hands-off diff-scoped browser QA of the active branch, with autonomous fixes |
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| [`/lfg`](docs/skills/lfg.md) | Full autonomous engineering workflow |
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---
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## Install
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### Claude Code
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```text
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/plugin marketplace add EveryInc/compound-engineering-plugin
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/plugin install compound-engineering
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```
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> **Already have Compound Engineering installed?** Compound Engineering moved to a root-native layout. You must refresh the marketplace *before* updating — see [Existing Installs](#existing-installs). Running `/plugin update` alone keeps you on the old version.
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### Cursor
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In Cursor Agent chat, install from the plugin marketplace:
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```text
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/add-plugin compound-engineering
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```
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Or search for "compound engineering" in the plugin marketplace.
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### Codex App
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Compound Engineering is not listed in Codex's built-in plugin marketplace yet. Add it as a custom marketplace:
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1. In the Codex app, open **Plugins** from the sidebar.
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2. Click **Add** / **Add plugin marketplace**.
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3. Enter:
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| Field | Value |
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| --- | --- |
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| Source | `EveryInc/compound-engineering-plugin` |
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| Git ref | `main` |
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| Sparse paths | leave blank |
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4. Click **Add marketplace**.
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5. Select **Compound Engineering**, install **compound-engineering**, then restart Codex.
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The Codex app install is self-contained for Compound Engineering. Specialist reviewer and research behavior lives inside the skills as local prompt assets; no separate custom-agent install step is required.
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### Codex CLI
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Register the marketplace, then install the plugin.
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1. **Register the marketplace with Codex:**
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```bash
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codex plugin marketplace add EveryInc/compound-engineering-plugin
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```
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2. **Install the plugin:**
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```bash
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codex plugin add compound-engineering@compound-engineering-plugin
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```
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You can also launch `codex`, run `/plugins`, find the **Compound Engineering** marketplace, select the **compound-engineering** plugin, and choose **Install**. Restart Codex after install completes.
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The native Codex plugin install is self-contained for Compound Engineering. Specialist reviewer and research behavior lives inside the skills as local prompt assets; no separate custom-agent install step is required.
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For a non-default Codex profile, run every Codex-related step against the same `CODEX_HOME`. This example installs CE into a `work` profile:
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```bash
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CODEX_HOME="$HOME/.codex/profiles/work" codex plugin marketplace add EveryInc/compound-engineering-plugin
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CODEX_HOME="$HOME/.codex/profiles/work" codex plugin add compound-engineering@compound-engineering-plugin
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```
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The marketplace step only makes the plugin available; the plugin install is what activates the native CE skills for that profile.
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### Kimi Code CLI
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Kimi Code CLI can install Compound Engineering directly from this repository because the repo ships a native `.kimi-plugin/plugin.json` manifest:
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```text
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/plugins install https://github.com/EveryInc/compound-engineering-plugin
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```
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You can also browse it through Kimi's custom marketplace flow:
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```text
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/plugins marketplace https://raw.githubusercontent.com/EveryInc/compound-engineering-plugin/main/.kimi-plugin/marketplace.json
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```
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After installing or updating, run `/reload` or start a new Kimi session so the plugin skills are loaded.
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### Cline
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Cline loads CE skills from on-demand `SKILL.md` directories. Enable **Settings -> Features -> Enable Skills** in the Cline extension, then link this repository's skills globally or per project:
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```bash
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git clone https://github.com/EveryInc/compound-engineering-plugin
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./compound-engineering-plugin/.cline/scripts/install-skills.sh --global
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```
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Per-project install from a checkout:
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```bash
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./compound-engineering-plugin/.cline/scripts/install-skills.sh --project
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```
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Start a new Cline task after installing or updating skills. See [`.cline/INSTALL.md`](.cline/INSTALL.md) for pinning, local development, and uninstall steps.
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### Grok Build CLI (`grok`)
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xAI's [Grok Build CLI](https://x.ai/cli) (`grok`) installs Compound Engineering directly from this repository — the repo root is a valid Grok plugin (`grok` reads the existing Claude-compatible manifests, and the repo also ships a native `.grok-plugin/plugin.json`):
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```bash
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grok plugin install EveryInc/compound-engineering-plugin
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```
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This tracks the repository; run `grok plugin update` to pull the latest. To browse it as a marketplace source instead, the repo ships a native `.grok-plugin/marketplace.json`:
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```bash
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grok plugin marketplace add EveryInc/compound-engineering-plugin
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grok plugin install compound-engineering
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```
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Both paths track the repository directly (no commit pin), so no Bun install step is needed. Add `--trust` to skip the install confirmation. `grok` stores config under `~/.grok`; start a new session after installing so the skills load.
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Compound Engineering is also being submitted to the official [xAI plugin marketplace](https://github.com/xai-org/plugin-marketplace); see [`docs/grok-marketplace-submission.md`](docs/grok-marketplace-submission.md) for the maintainer runbook.
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### Devin CLI
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Devin CLI can install Compound Engineering directly from GitHub because the repo ships a native `.devin-plugin/plugin.json` manifest:
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```bash
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devin plugins install EveryInc/compound-engineering-plugin
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```
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Verify the install and inspect the skills:
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```bash
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devin plugins list
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||||
devin plugins info compound-engineering
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```
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||||
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Update to the latest version with `devin plugins update compound-engineering`. Plugins load at session start, so start a new Devin session after installing or updating for the skills to appear (as `/compound-engineering:<skill>` slash commands).
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A few skills declare Claude-style `allowed-tools` names that Devin does not map (for example `Bash`); those skills still work, but some of their actions ask for permission instead of running auto-approved. See [`docs/specs/devin.md`](docs/specs/devin.md) for details.
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||||
### GitHub Copilot
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||||
|
||||
For **VS Code Copilot Agent Plugins**:
|
||||
|
||||
1. Run `Chat: Install Plugin from Source` from the VS Code command palette
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||||
2. Use `EveryInc/compound-engineering-plugin` for the repo
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3. Select `compound-engineering` when VS Code shows the plugins in this repository
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||||
|
||||
For **Copilot CLI**, use:
|
||||
|
||||
Inside Copilot CLI:
|
||||
|
||||
```text
|
||||
/plugin marketplace add EveryInc/compound-engineering-plugin
|
||||
/plugin install compound-engineering@compound-engineering-plugin
|
||||
```
|
||||
|
||||
From a shell with the `copilot` binary:
|
||||
|
||||
```bash
|
||||
copilot plugin marketplace add EveryInc/compound-engineering-plugin
|
||||
copilot plugin install compound-engineering@compound-engineering-plugin
|
||||
```
|
||||
|
||||
Copilot CLI reads the existing Claude-compatible plugin manifests, so no separate Bun install step is needed.
|
||||
|
||||
### Factory Droid
|
||||
|
||||
From a shell with the `droid` binary:
|
||||
|
||||
```bash
|
||||
droid plugin marketplace add https://github.com/EveryInc/compound-engineering-plugin
|
||||
droid plugin install compound-engineering@compound-engineering-plugin
|
||||
```
|
||||
|
||||
Droid uses `plugin@marketplace` plugin IDs; here `compound-engineering` is the plugin and `compound-engineering-plugin` is the marketplace name. Droid installs the existing Claude Code-compatible plugin and translates the format automatically, so no Bun install step is needed.
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||||
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||||
### Qwen Code
|
||||
|
||||
```bash
|
||||
qwen extensions install EveryInc/compound-engineering-plugin:compound-engineering
|
||||
```
|
||||
|
||||
Qwen Code installs Claude Code-compatible plugins directly from GitHub and converts the plugin format during install, so no Bun install step is needed.
|
||||
|
||||
### OpenCode
|
||||
|
||||
Add Compound Engineering to the `plugin` array in your global or project `opencode.json`:
|
||||
|
||||
```json
|
||||
{
|
||||
"plugin": ["compound-engineering@git+https://github.com/EveryInc/compound-engineering-plugin.git"]
|
||||
}
|
||||
```
|
||||
|
||||
Restart OpenCode after changing the config. The OpenCode plugin registers the Compound Engineering skills directory directly; no Bun installer or generated skill copy is required. See [`.opencode/INSTALL.md`](.opencode/INSTALL.md) for pinning examples.
|
||||
|
||||
### Pi
|
||||
|
||||
Install Compound Engineering as a Pi package from this repository:
|
||||
|
||||
```bash
|
||||
pi install git:github.com/EveryInc/compound-engineering-plugin
|
||||
```
|
||||
|
||||
Required companion for CE workflows that dispatch reviewer, research, or implementation subagents:
|
||||
|
||||
```bash
|
||||
pi install npm:pi-subagents
|
||||
```
|
||||
|
||||
Recommended companion for richer blocking questions:
|
||||
|
||||
```bash
|
||||
pi install npm:pi-ask-user
|
||||
```
|
||||
|
||||
### Antigravity CLI (`agy`)
|
||||
|
||||
Google has replaced the consumer Gemini CLI with [Antigravity CLI](https://antigravity.google) (`agy`), which still runs on Gemini models. Install Compound Engineering directly from GitHub — no clone step required:
|
||||
|
||||
```bash
|
||||
agy plugin install https://github.com/EveryInc/compound-engineering-plugin
|
||||
```
|
||||
|
||||
Verify with `agy plugin list`. The repository root is the plugin package (`plugin.json` plus `skills/`).
|
||||
|
||||
For a local checkout or pinned release:
|
||||
|
||||
```bash
|
||||
git clone https://github.com/EveryInc/compound-engineering-plugin
|
||||
agy plugin install ./compound-engineering-plugin
|
||||
```
|
||||
|
||||
The bundled `.agy/` directory remains a compatibility entry point (`agy plugin install ./compound-engineering-plugin/.agy`). `agy` also loads `GEMINI.md` workspace context from the checkout.
|
||||
|
||||
See [`.agy/INSTALL.md`](.agy/INSTALL.md) for pinning, local development, uninstall, and legacy Gemini import.
|
||||
|
||||
### Existing Installs
|
||||
|
||||
Compound Engineering moved to a root-native, skills-only layout. An existing marketplace install keeps a **cached** marketplace snapshot that still points at the old `plugins/compound-engineering` path, so updating the plugin on its own reads that stale snapshot and leaves you on the previous version. Refresh the cached marketplace **first**, then update the plugin — order matters.
|
||||
|
||||
**Claude Code**
|
||||
|
||||
```text
|
||||
/plugin marketplace update compound-engineering-plugin
|
||||
/plugin update compound-engineering
|
||||
```
|
||||
|
||||
**Codex CLI**
|
||||
|
||||
```bash
|
||||
codex plugin marketplace upgrade compound-engineering-plugin
|
||||
codex plugin add compound-engineering@compound-engineering-plugin
|
||||
```
|
||||
|
||||
There is no `codex plugin update`; re-running `add` reinstalls from the refreshed snapshot. For a non-default profile, run both commands against the same `CODEX_HOME`.
|
||||
|
||||
**Codex App**
|
||||
|
||||
Refresh the marketplace from the **Plugins** panel (remove and re-add the `EveryInc/compound-engineering-plugin` marketplace if there is no refresh control), then reinstall **compound-engineering** and restart Codex.
|
||||
|
||||
If you configured a host with a direct path or sparse path under `plugins/compound-engineering`, edit or reinstall that source so it points at the repository root with no sparse path.
|
||||
|
||||
If a previous Bun-installed copy is still shadowing native plugin skills, run the current cleanup command from a checkout of this repository:
|
||||
|
||||
```bash
|
||||
git clone https://github.com/EveryInc/compound-engineering-plugin.git /tmp/compound-engineering-plugin-cleanup
|
||||
cd /tmp/compound-engineering-plugin-cleanup
|
||||
bun install
|
||||
bun run cleanup --target all
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Local Development
|
||||
|
||||
```bash
|
||||
bun install
|
||||
bun test
|
||||
bun run release:validate
|
||||
```
|
||||
|
||||
### From your local checkout
|
||||
|
||||
For active development, load this checkout directly in the harness you want to test.
|
||||
|
||||
**Claude Code**
|
||||
|
||||
```bash
|
||||
claude --plugin-dir "$PWD"
|
||||
```
|
||||
|
||||
**Codex App**
|
||||
|
||||
In the app's **Add plugin marketplace** form, use this checkout as the source:
|
||||
|
||||
| Field | Value |
|
||||
| --- | --- |
|
||||
| Source | `/path/to/compound-engineering-plugin` |
|
||||
| Git ref | current branch, or leave blank for a local folder |
|
||||
| Sparse paths | leave blank |
|
||||
|
||||
**Codex CLI**
|
||||
|
||||
```bash
|
||||
codex plugin marketplace add "$PWD"
|
||||
codex plugin add compound-engineering@compound-engineering-plugin
|
||||
```
|
||||
|
||||
Use a separate `CODEX_HOME` when you want to keep local testing isolated from your normal Codex profile. The Codex marketplace entry points at the public Git plugin source so root-shaped plugin repos install correctly; use a temporary marketplace catalog with a `source.url` plus `ref` when testing unpublished plugin-content changes end to end.
|
||||
|
||||
**Kimi Code CLI**
|
||||
|
||||
Inside Kimi Code CLI:
|
||||
|
||||
```text
|
||||
/plugins install /path/to/compound-engineering-plugin
|
||||
```
|
||||
|
||||
To test the local marketplace catalog instead, pass the catalog path:
|
||||
|
||||
```text
|
||||
/plugins marketplace /path/to/compound-engineering-plugin/.kimi-plugin/marketplace.json
|
||||
```
|
||||
|
||||
**Cline**
|
||||
|
||||
```bash
|
||||
/path/to/compound-engineering-plugin/.cline/scripts/install-skills.sh --global
|
||||
```
|
||||
|
||||
Enable **Settings -> Features -> Enable Skills** in the Cline extension, then start a new task.
|
||||
|
||||
**Devin CLI**
|
||||
|
||||
```bash
|
||||
devin plugins install /path/to/compound-engineering-plugin
|
||||
```
|
||||
|
||||
Local installs are linked to the checkout rather than copied, so skill edits apply on the next Devin session without reinstalling.
|
||||
|
||||
**OpenCode**
|
||||
|
||||
```json
|
||||
{
|
||||
"plugin": ["/path/to/compound-engineering-plugin"]
|
||||
}
|
||||
```
|
||||
|
||||
Restart OpenCode after changing `opencode.json`.
|
||||
|
||||
**Pi**
|
||||
|
||||
```bash
|
||||
pi -e "$PWD"
|
||||
```
|
||||
|
||||
**Antigravity CLI (`agy`)**
|
||||
|
||||
```bash
|
||||
agy plugin install "$PWD"
|
||||
agy plugin validate "$PWD"
|
||||
```
|
||||
|
||||
Or install the bundled `.agy/` entry point:
|
||||
|
||||
```bash
|
||||
agy plugin install "$PWD/.agy"
|
||||
```
|
||||
|
||||
See [`.agy/INSTALL.md`](.agy/INSTALL.md) for remote install and pinning examples.
|
||||
|
||||
## Limitations
|
||||
|
||||
OpenCode and Pi use native package/plugin loading from this repository. The Bun CLI remains for repository development and converter maintenance, not normal installation.
|
||||
|
||||
Release versions are owned by release automation. Routine feature PRs should not hand-bump plugin or marketplace manifest versions.
|
||||
|
||||
## FAQ
|
||||
|
||||
### Do I need Bun to install Compound Engineering?
|
||||
|
||||
No. Bun is only needed for repo development tasks and converter maintenance.
|
||||
|
||||
### Where do I see all available skills?
|
||||
|
||||
The skill inventory is in this README, and the deeper skill catalog is in [`docs/skills/README.md`](docs/skills/README.md). Each skill's authoritative runtime spec lives in `skills/<skill>/SKILL.md`.
|
||||
|
||||
### Where is release history?
|
||||
|
||||
GitHub Releases are the canonical release-notes surface. The root [`CHANGELOG.md`](CHANGELOG.md) points to that history.
|
||||
|
||||
## Contributing
|
||||
|
||||
Contributions are welcome. Issues, bug reports, and pull requests all help make this better, and we genuinely appreciate them — bug reports especially.
|
||||
|
||||
A note on what to expect: Compound Engineering is opinionated by design. It's maintained by [@kieranklaassen](https://github.com/kieranklaassen) and [@tmchow](https://github.com/tmchow), and its direction reflects a specific point of view about how AI-assisted engineering should work. So while we welcome help, we can't promise to accept every change — some proposals won't fit that vision even when they're good ideas on their own.
|
||||
|
||||
Open an issue or send a PR, and we'll fold in what moves the plugin in the right direction. We just want to be upfront that not everything will land.
|
||||
|
||||
## License
|
||||
|
||||
[MIT](LICENSE)
|
||||
Reference in New Issue
Block a user