270 lines
8.2 KiB
Go
270 lines
8.2 KiB
Go
// Package encoding detects and converts file encodings for the built-in
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// file tools. The detection cascade (BOM → strict UTF-8 → GB18030 → lossy
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// UTF-8) mirrors v1's file-encoding.ts and keeps CJK Windows files editable
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// without silently mangling their bytes.
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package encoding
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import (
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"bytes"
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"encoding/binary"
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"os"
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"unicode/utf8"
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"golang.org/x/text/encoding/simplifiedchinese"
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"golang.org/x/text/transform"
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)
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// Kind identifies a detected file encoding.
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type Kind int
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const (
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// UTF8 is plain UTF-8 without a BOM — the common case.
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UTF8 Kind = iota
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// UTF8BOM is UTF-8 with a leading BOM (EF BB BF).
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UTF8BOM
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// UTF16LE is UTF-16 Little-Endian with a BOM (FF FE).
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UTF16LE
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// UTF16BE is UTF-16 Big-Endian with a BOM (FE FF).
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UTF16BE
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// GB18030 is the Chinese national standard charset (superset of GBK).
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GB18030
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// LossyUTF8 is not valid UTF-8 and not valid GB18030 — decoded lossily
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// as UTF-8 with replacement characters so the model sees something.
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LossyUTF8
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// UTF16LENoBOM is UTF-16 Little-Endian without a BOM — common for source
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// files saved by Windows tools. Detected heuristically from the NUL-byte
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// pattern; written back without a BOM to preserve the original bytes.
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UTF16LENoBOM
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// UTF16BENoBOM is UTF-16 Big-Endian without a BOM.
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UTF16BENoBOM
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)
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var utf8BOM = []byte{0xEF, 0xBB, 0xBF}
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// Detect returns the encoding kind for the given raw file bytes. The same
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// bytes should then be passed to Decode for conversion to UTF-8.
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func Detect(data []byte) (Kind, []byte) {
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switch {
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case len(data) >= 3 && data[0] == 0xEF && data[1] == 0xBB && data[2] == 0xBF:
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return UTF8BOM, data
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case len(data) >= 2 && data[0] == 0xFF && data[1] == 0xFE:
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return UTF16LE, data
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case len(data) >= 2 && data[0] == 0xFE && data[1] == 0xFF:
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return UTF16BE, data
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}
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// BOM-less UTF-16 must be tried before utf8.Valid: its low bytes plus 0x00
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// high bytes are all valid UTF-8 code units, so a naive check would tag a
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// UTF-16 source file as UTF-8 and surface the embedded NULs as garbage.
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if k, ok := DetectUTF16NoBOM(data); ok {
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return k, data
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}
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if utf8.Valid(data) {
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return UTF8, data
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}
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// Try GB18030 — it is a strict superset of GBK and rejects truly
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// invalid byte sequences, so a successful decode is a reliable signal.
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dec := simplifiedchinese.GB18030.NewDecoder()
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if _, _, err := transform.Bytes(dec, data); err == nil {
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return GB18030, data
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}
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return LossyUTF8, data
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}
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// DetectQuick checks only for BOM prefixes in the first few bytes. This is
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// the fast path for peek-based binary rejection: BOM-prefixed files (UTF-16,
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// UTF-8 BOM) skip the NUL-byte check since 0x00 is normal in UTF-16. Returns
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// UTF8 for non-BOM content (the caller should fall through to full Detect
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// after verifying no NUL bytes).
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func DetectQuick(peek []byte) Kind {
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switch {
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case len(peek) >= 3 && peek[0] == 0xEF && peek[1] == 0xBB && peek[2] == 0xBF:
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return UTF8BOM
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case len(peek) >= 2 && peek[0] == 0xFF && peek[1] == 0xFE:
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return UTF16LE
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case len(peek) >= 2 && peek[0] == 0xFE && peek[1] == 0xFF:
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return UTF16BE
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}
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return UTF8
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}
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// DetectUTF16NoBOM heuristically recognises BOM-less UTF-16 from the NUL-byte
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// distribution: ASCII-range text encodes one byte of payload and one 0x00 per
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// code unit, so the NULs cluster on odd offsets (LE) or even offsets (BE). It
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// requires a strong skew — one parity heavily NUL, the other almost none — so
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// genuine binary (NULs on both parities) and plain UTF-8 (no NULs) fall through.
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func DetectUTF16NoBOM(b []byte) (Kind, bool) {
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n := len(b)
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if n < 16 {
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return UTF8, false
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}
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n &^= 1 // examine an even-length window so parity counts are comparable
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var evenNUL, oddNUL int
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for i := 0; i < n; i++ {
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if b[i] != 0 {
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continue
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}
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if i%2 == 0 {
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evenNUL++
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} else {
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oddNUL++
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}
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}
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half := n / 2
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switch {
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case oddNUL*10 >= half*3 && evenNUL*20 <= half:
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return UTF16LENoBOM, true
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case evenNUL*10 >= half*3 && oddNUL*20 <= half:
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return UTF16BENoBOM, true
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}
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return UTF8, false
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}
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// Decode converts data from the given encoding to UTF-8 bytes.
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func Decode(data []byte, enc Kind) []byte {
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switch enc {
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case UTF8BOM:
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return data[3:]
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case UTF16LE:
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return decodeUTF16(data[2:], binary.LittleEndian)
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case UTF16BE:
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return decodeUTF16(data[2:], binary.BigEndian)
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case UTF16LENoBOM:
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return decodeUTF16(data, binary.LittleEndian)
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case UTF16BENoBOM:
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return decodeUTF16(data, binary.BigEndian)
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case GB18030:
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out, _, err := transform.Bytes(simplifiedchinese.GB18030.NewDecoder(), data)
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if err != nil {
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return data // should not happen after Detect, but be safe
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}
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return out
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}
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// UTF8 and LossyUTF8 both pass through — LossyUTF8 is already
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// "best effort" and Go strings can hold arbitrary bytes.
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return data
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}
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// DecodeToUTF8 converts raw text-like file bytes to UTF-8 using Reasonix's
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// shared detection cascade. It is intended for user-editable structured files
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// (TOML, JSON, dotenv, Markdown) before handing the content to strict parsers.
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func DecodeToUTF8(data []byte) []byte {
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enc, raw := Detect(data)
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return Decode(raw, enc)
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}
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// ReadFileUTF8 reads path and decodes text-like content to UTF-8.
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func ReadFileUTF8(path string) ([]byte, error) {
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data, err := os.ReadFile(path)
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if err != nil {
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return nil, err
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}
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return DecodeToUTF8(data), nil
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}
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// Decoder returns a streaming transform.Transformer for the given encoding,
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// suitable for wrapping an io.Reader via dec.Reader(r). Returns nil for UTF-8
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// and LossyUTF8 (no transformation needed — the caller should read directly).
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func Decoder(enc Kind) transform.Transformer {
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switch enc {
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case UTF8BOM:
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// UTF-8 BOM just needs the 3-byte prefix stripped; the content is
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// already valid UTF-8. Callers handle BOM stripping via Decode.
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return nil
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case GB18030:
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return simplifiedchinese.GB18030.NewDecoder()
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}
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// UTF16LE/BE are not self-synchronising and cannot be streamed
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// line-by-line without full-file buffering. Callers must handle
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// them separately. UTF8 and LossyUTF8 need no transformation.
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return nil
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}
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// Encode converts a UTF-8 string back to the given file encoding.
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// UTF8 and LossyUTF8 produce plain UTF-8 bytes.
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func Encode(text string, enc Kind) []byte {
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switch enc {
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case UTF8BOM:
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return append(utf8BOM, []byte(text)...)
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case UTF16LE:
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return encodeUTF16(text, binary.LittleEndian, true)
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case UTF16BE:
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return encodeUTF16(text, binary.BigEndian, true)
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case UTF16LENoBOM:
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return encodeUTF16(text, binary.LittleEndian, false)
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case UTF16BENoBOM:
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return encodeUTF16(text, binary.BigEndian, false)
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case GB18030:
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out, _, err := transform.Bytes(simplifiedchinese.GB18030.NewEncoder(), []byte(text))
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if err != nil {
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return []byte(text)
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}
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return out
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}
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return []byte(text)
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}
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// decodeUTF16 converts UTF-16 bytes (BOM already stripped) to UTF-8.
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func decodeUTF16(b []byte, order binary.ByteOrder) []byte {
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u := make([]uint16, 0, len(b)/2)
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for i := 0; i+1 < len(b); i += 2 {
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u = append(u, order.Uint16(b[i:i+2]))
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}
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return []byte(string(utf16Decode(u)))
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}
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// encodeUTF16 converts a UTF-8 string to UTF-16 bytes, with a BOM when withBOM.
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func encodeUTF16(text string, order binary.ByteOrder, withBOM bool) []byte {
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runes := []rune(text)
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encoded := utf16Encode(runes)
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var buf bytes.Buffer
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if withBOM {
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var bom [2]byte
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if order == binary.LittleEndian {
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bom[0], bom[1] = 0xFF, 0xFE
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} else {
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bom[0], bom[1] = 0xFE, 0xFF
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}
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buf.Write(bom[:])
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}
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for _, u := range encoded {
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var b [2]byte
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order.PutUint16(b[:], u)
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buf.Write(b[:])
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}
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return buf.Bytes()
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}
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// utf16Decode converts UTF-16 code units to runes, handling surrogate pairs.
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func utf16Decode(u []uint16) []rune {
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var out []rune
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for i := 0; i < len(u); i++ {
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c := u[i]
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if c >= 0xD800 && c <= 0xDBFF && i+1 < len(u) {
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c2 := u[i+1]
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if c2 >= 0xDC00 && c2 <= 0xDFFF {
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out = append(out, rune(c-0xD800)<<10|rune(c2-0xDC00)+0x10000)
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i++
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continue
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}
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}
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out = append(out, rune(c))
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}
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return out
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}
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// utf16Encode converts runes to UTF-16 code units, producing surrogates for
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// supplementary plane characters.
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func utf16Encode(runes []rune) []uint16 {
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var out []uint16
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for _, r := range runes {
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if r >= 0x10000 && r <= 0x10FFFF {
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r -= 0x10000
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out = append(out, uint16(0xD800+(r>>10)), uint16(0xDC00+(r&0x3FF)))
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} else {
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out = append(out, uint16(r))
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}
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}
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return out
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}
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