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17 KiB

@elizaos/plugin-task-coordinator

Coding-agent task coordinator and session control surface for elizaOS agents.

Purpose / role

This plugin adds a GUI workbench for managing coding-agent task threads and PTY sessions. It registers task coordinator, orchestrator, and cockpit views into the elizaOS app shell. All agent/task state is owned by @elizaos/plugin-agent-orchestrator — this plugin is the display and control layer only. Its sole server-side runtime contribution is a single view-scoped slash command for the orchestrator view (/orchestrator-status), registered through @elizaos/plugin-commands, plus its deterministic handler action (no providers, services, or evaluators).

The plugin is opt-in: it must be listed in the agent's plugin configuration. Once loaded, it registers its views into the app shell and fills the slot registry entries (CodingAgentControlChip, CodingAgentSettingsSection, CodingAgentTasksPanel, PtyConsoleBase) that @elizaos/ui leaves empty without this plugin.

Plugin surface

The plugin surface is primarily views and slot-registry fills, plus one slash command + handler action (no providers, services, or evaluators).

Slash command (src/orchestrator-command.ts)

command view scope target handler action
/orchestrator-status orchestrator (#8798) agent ORCHESTRATOR_STATUS_COMMAND

The plugin's init() calls registerOrchestratorCommands(runtime.agentId), which registers the command into the per-runtime @elizaos/plugin-commands registry. Being views-scoped, it appears in GET /api/commands only while the orchestrator view is the active surface; the registered orchestratorStatusCommandAction is its deterministic, slash-only handler. This proves a non-core, view-owning plugin can light up the universal slash-command surface end to end (#8790).

Views registered (src/index.ts)

Three GUI views.

view id path viewKind modalities componentExport description
task-coordinator /task-coordinator preview gui TaskCoordinatorView Coding-agent task threads, sessions, and controls
orchestrator /orchestrator developer (developerOnly) gui OrchestratorView Multi-agent task orchestration workbench
cockpit /cockpit developer (developerOnly) gui CockpitRoute Mobile-first coding cockpit — shaw's live task-room deck + per-session mode picker + tap-in interactive terminal, on one screen

TaskCoordinatorView (src/TaskCoordinatorView.tsx) is a GUI route component built with the spatial presentational layer. OrchestratorView (src/OrchestratorView.tsx) mounts the rich DOM workbench directly. CockpitRoute (src/CockpitRoute.tsx) composes the shared CockpitView deck with CockpitSessionPane (drill-in) and CockpitInteractiveTerminal (the tap-in coding PTY terminal). CodingAgentTasksPanel still fills the @elizaos/ui Tasks-page slot (register-slots.ts) and is separate from the route componentExport.

The task-coordinator view declares capabilities: list-sessions, list-task-threads, open-thread, stop-session, refresh.

The orchestrator view declares typed capability descriptors. Capability IDs: orchestrator-status, orchestrator-list-tasks, orchestrator-open-task, orchestrator-create-task, orchestrator-pause-task, orchestrator-resume-task, orchestrator-pause-all, orchestrator-resume-all, orchestrator-delete-task, orchestrator-fork-task, orchestrator-update-task, orchestrator-validate-task, orchestrator-add-agent, orchestrator-stop-agent, orchestrator-send-message.

Slot registry fills (src/register-slots.ts)

Calls registerTaskCoordinatorSlots from @elizaos/ui with:

  • CodingAgentControlChip — header chip showing active session count; stop-all button.
  • CodingAgentSettingsSection — agent settings panel (per-framework tabs: elizaOS, Pi Agent, OpenCode, Claude, Codex; auth, model, approval-preset config).
  • CodingAgentTasksPanel — main task-thread list + PTY console view.
  • PtyConsoleBase — PTY output streamer; subscribes to pty-output WS events.

Registration side effects (src/register.ts)

register.ts is a side-effect module (imported for its effects, not exports). It activates the slot-registry fills:

  • import "./register-slots.js" — activates the slot-registry fills below (the @elizaos/ui empty-slot defaults). Without this import the UI renders empty slots.

The three GUI views (task-coordinator, orchestrator, cockpit) reach the app shell through the standard view manifest in src/index.ts (bundlePath + componentExport), NOT via registerAppShellPage — this plugin registers no app-shell pages.

Layout

src/
  index.ts                         Plugin definition — views + capabilities, init() command registration, handler action
  orchestrator-command.ts          /orchestrator-status slash command def + deterministic handler action (#8790)
  register.ts                      Slot import side effect
  register-slots.ts                Slot registry fills for ui empty-slot defaults
  CodingAgentTasksPanel.tsx        Task thread list + PTY session panel; re-exports OrchestratorWorkbench
  CodingAgentTasksPanel.interact.ts  View-bundle `interact` capability handler (split for Fast-Refresh compat)
  task-coordinator-view-bundle.ts  Vite view-bundle entry; re-exports all view components + interact handler
  OrchestratorWorkbench.tsx        Multi-agent orchestration workbench (main UI); exports TaskInspector + useIsMobile/INSPECTOR_DRAWER_STYLE reused by the cockpit
  CockpitRoute.tsx                 /cockpit route: deck + drill-in + tap-in terminal (GUI-only)
  CockpitSessionPane.tsx           Drill-in single-room view (transcript/terminal + mobile inspector drawer)
  CockpitInteractiveTerminal.tsx   Tap-in real eliza-code PTY terminal (spawn→xterm→WS I/O)
  CockpitTerminalPanel.tsx         Read-mostly PTY-output watch panel for a session
  use-orchestrator-data.ts         Live data hook (detail+timeline, fast-poll, SSE, loud-failure mutations)
  orchestrator-workbench-glyphs.tsx  Shared glyphs/translate/status-filter helpers
  CodingAgentControlChip.tsx       Header chip: active session count + stop-all
  CodingAgentSettingsSection.tsx   Per-framework settings panel
  coding-agent-settings-shared.ts  Shared types/constants for settings sub-components
  AgentTabsSection.tsx             Framework tab row inside settings panel
  GlobalPrefsSection.tsx           Global preference controls
  LlmProviderSection.tsx           LLM provider selector
  ModelConfigSection.tsx           Model config controls
  GitHubConnectionCard.tsx         GitHub connection card — guided credential setup (PAT paste + OAuth device sign-in via /api/github/device/*)
  PtyConsoleBase.tsx               PTY output streamer (drawer/side-panel/full variants)
  PtyConsoleDrawer.tsx             Drawer variant wrapper
  PtyConsoleSidePanel.tsx          Side-panel variant wrapper
  PtyTerminalPane.tsx              Full terminal pane variant
  TaskCardList.tsx                 Shared visual task-card language for /orchestrator and /task-coordinator landings
  orchestrator-capabilities.ts     Capability dispatch handlers for /orchestrator view (voice/chat driven)
  orchestrator-params.ts           Shared parameter helpers for orchestrator capability handlers
  orchestrator-stream.tsx          Conversation-view builder for orchestrator event/message records
  orchestrator-stream.helpers.ts   Helper utilities for orchestrator-stream
  orchestrator-diff.tsx            Diff view component for file-change tool cards
  orchestrator-diff.helpers.ts     Helper utilities for orchestrator-diff
  orchestrator-markdown.tsx        Markdown renderer (marked) for chat prose; shared MarkdownText
  orchestrator-markdown.helpers.ts Helper utilities for orchestrator-markdown
  orchestrator-plan.tsx            Plan/checklist block renderer
  orchestrator-reasoning.tsx       Collapsible reasoning block renderer
  view-format.ts                   Pure display formatters (time, tokens, USD, ANSI-strip)
  session-hydration.ts             Re-exports mapServerTasksToSessions + TERMINAL_STATUSES from @elizaos/ui
  pty-status-dots.ts               Re-exports PULSE_STATUSES + STATUS_DOT from @elizaos/ui
  components/
    TaskCoordinatorSpatialView.tsx  Spatial-vocabulary task coordinator GUI body
  api/
    coding-agents-auth-sanitize.ts       Sanitizes triggerAuth() responses (whitelist + URL scheme check)
    coding-agents-preflight-normalize.ts Normalizes preflight auth field to typed NormalizedPreflightAuth

Commands

Only scripts that exist in this package's package.json:

bun run --cwd plugins/plugin-task-coordinator build          # JS + views bundle + type declarations
bun run --cwd plugins/plugin-task-coordinator build:js       # tsup (server/plugin JS only)
bun run --cwd plugins/plugin-task-coordinator build:views    # Vite view bundle → dist/views/bundle.js
bun run --cwd plugins/plugin-task-coordinator build:types    # tsc --noCheck declarations
bun run --cwd plugins/plugin-task-coordinator clean          # rm -rf dist
bun run --cwd plugins/plugin-task-coordinator test           # vitest unit suite
bun run --cwd plugins/plugin-task-coordinator test:unit      # same as test
bun run --cwd plugins/plugin-task-coordinator test:e2e:manual  # live Codex e2e (requires codex CLI + auth)

Config / env vars

This plugin reads no env vars directly. Coding-agent framework selection and per-framework settings are stored as agent preferences via the @elizaos/ui client. The settings UI in CodingAgentSettingsSection.tsx uses env-prefix constants from coding-agent-settings-shared.ts:

Agent tab Env prefix constant Value
elizaos ENV_PREFIX.elizaos ELIZA_ELIZAOS
pi-agent ENV_PREFIX["pi-agent"] ELIZA_PI_AGENT
claude ENV_PREFIX.claude ELIZA_CLAUDE
codex ENV_PREFIX.codex ELIZA_CODEX
opencode ENV_PREFIX.opencode ELIZA_OPENCODE

These prefixes are used to build preference keys sent to the agent prefs API; they are not read from process.env at runtime in this plugin.

How to extend

Add a new orchestrator capability

  1. Add an entry to ORCHESTRATOR_CAPABILITIES in src/index.ts with a unique id, a description, and typed params.
  2. Handle the capability dispatch in src/orchestrator-capabilities.ts inside the capability dispatch map.

Add a new agent framework tab

  1. Add the new key to AgentTab union type in src/coding-agent-settings-shared.ts.
  2. Add it to AGENT_TABS, AGENT_LABELS, AGENT_PROVIDER_MAP, ADAPTER_NAME_TO_TAB, and ENV_PREFIX.
  3. Add any fallback models to FALLBACK_MODELS keyed by provider name.
  4. Handle the new tab in AgentTabsSection.tsx and CodingAgentSettingsSection.tsx.

Add a new view component

  1. Create the React component file in src/.
  2. Register it in src/index.ts as a new entry in the views array with a unique id, path, and componentExport.
  3. If it needs app-shell registration, add it in src/register.ts.
  4. If it fills a slot, add it in src/register-slots.ts and update registerTaskCoordinatorSlots call.

Conventions / gotchas

  • Two build steps. The plugin has both a tsup JS build (build:js) and a Vite view-bundle build (build:views). The view bundle entry is src/task-coordinator-view-bundle.ts and outputs dist/views/bundle.js. Both must be built; build runs them in sequence.
  • View bundle re-exports. task-coordinator-view-bundle.ts re-exports the three route components the manifest declares — TaskCoordinatorView, OrchestratorView, and CockpitRoute — plus the shared interact capability handler, so the built bundle serves every componentExport name. OrchestratorWorkbench ships inside the bundle transitively as the Escape child of OrchestratorView, not as a named export; CodingAgentTasksPanel is intentionally absent — it reaches its mount through the slot registry (register-slots.ts → the built-in Tasks page). The bundle is built with codeSplitting: false (single self-contained module) — a lazy chunk would re-import ./bundle.js without the host-external query the loader used, so its bare @elizaos/ui/react imports would fail (this is what broke the cockpit terminal's lazy @xterm import; #11040/#11043).
  • Slot registry is a side-effect import. register-slots.ts must be imported by the host app to activate the slot fills. Without it, the UI renders empty slot defaults in place of the coding-agent components.
  • Minimal server runtime. This plugin registers no providers, services, or evaluators, and its only action is the /orchestrator-status slash-command handler (src/orchestrator-command.ts). All task/session state lives in @elizaos/plugin-agent-orchestrator. API boundary helpers in src/api/ are utilities for route handlers in app-core, not plugin-registered routes.
  • PTY console buffer cap. PtyConsoleBase caps displayed output at 200,000 characters (MAX_BUFFER_CHARS). Older output is silently trimmed from the head.
  • Live e2e test requires real Codex CLI. test:e2e:manual (test/coding-agent-codex-artifact.live.e2e.test.ts) is skipped unless the codex binary is in PATH and ~/.codex/auth.json exists.
  • Task coordinator spatial view. src/components/TaskCoordinatorSpatialView.tsx is authored with the spatial vocabulary and is the presentational body of the shipped task-coordinator GUI route.
  • See the root AGENTS.md for repo-wide conventions (logger-only, ESM, naming, architecture rules).

NON-NEGOTIABLE — evidence, trajectories & real end-to-end tests

The binding, repo-wide standard is AGENTS.md. Read it. Nothing in this package is done until it is proven done — a reviewer must confirm it works without reading the code, from the artifacts you attach. This applies to every feature, fix, refactor, and chore here. "Tests pass" is not proof; "CI is green" is not proof.

  • Record AND read model trajectories. Capture the actual inputs and outputs of the model from a live LLM — not the deterministic proxy, not a mock: the prompt, the providers/context, the raw model output, every tool/action call, and the result. Then open the trajectory and review it by hand. A captured-but-unread trajectory is not evidence (packages/scenario-runner/bin/eliza-scenarios run <scenario> --report <out>).
  • Real, full-featured E2E — no larp. Every feature ships detailed end-to-end tests that drive the real path end to end. Not the happy "front door" only: cover error paths, edge/empty/invalid input, concurrency, roles/permissions, and adversarial input. A test that asserts against a mock/stub/fixture standing in for the thing under test does not count. If the real model/device/chain/connector/account is hard to reach, make it reachable — that is the work, not an excuse to mock. If the existing tests here are shallow or mocked, fixing them is part of your change.
  • Screenshots + logs at every phase, plus a complete walkthrough video/run-through of the entire feature or view, start to finish (bun run test:e2e:record).
  • Manually review every artifact the change touches — never just the green check: client logs (console + network), server logs ([ClassName] …), the model trajectories in and out, before/after full-page screenshots, and the domain artifacts listed below for this package.
  • No residuals. No shortcuts. The goal is not "done" — it is everything done. Clear every blocker by the hard path: build the real architecture, stand up the real model/device/service, actually test it. Never leave a TODO, a stub, a stepping-stone, or a "follow-up." When unsure, research thoroughly, weigh the options, and ship the best, highest-effort, production-ready version. Keep going until every possibility is exhausted.

Artifacts → attached inline in the PR (MP4 video, JPG screenshots, logs in <details>); attach each evidence type or explicitly mark it N/A with a reason — never leave it blank. If develop moved and changed behavior, re-capture evidence; stale proof is worse than none.

Capture & manually review for this package — agent behavior / app plugin:

  • A live-LLM scenario trajectory showing the behavior end to end and asserting the outcome, not just that routing/an action was selected (see #9970).
  • The artifacts the behavior creates — memories, knowledge, scheduled-task rows, relationships, documents, outputs — inspected after the run.
  • Backend [ClassName] logs of the action/service/runner firing, plus error/edge/permission paths.
  • The empty-state and adversarial-input behavior, not just one happy scenario.