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188 lines
12 KiB
Markdown
188 lines
12 KiB
Markdown
# @elizaos/capacitor-bun-runtime
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Capacitor plugin that bridges the React UI to an embedded Bun-shape JS runtime on iOS and Android, letting an Eliza agent run locally on a mobile device.
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## Purpose / role
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This is a **Capacitor 8 native plugin**, not an elizaOS runtime plugin. It exposes a small TypeScript surface so a React/Capacitor app can start, message, and stop a local Eliza agent process on iOS or Android. It does not register elizaOS actions, providers, services, or evaluators — it is infrastructure that hosts the agent runtime on-device.
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On **iOS** the plugin either starts a full `ElizaBunEngine.xcframework` (production store path, `engine: "bun"`) or falls back to a `JavaScriptCore` JSContext compatibility bridge for development/sideload builds (`engine: "compat"`). `engine: "auto"` selects whichever is available.
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On **Android** the plugin delegates to the host app's `ElizaAgentService` foreground service over a loopback API; there is no JSContext fallback — `engine` is always `"bun"` on Android.
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## Plugin surface (TypeScript API)
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All methods live on the `ElizaBunRuntime` singleton exported from `src/index.ts`.
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| Method | Description |
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|--------|-------------|
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| `start(options)` | Boot the on-device runtime. Returns `{ ok, error?, bridgeVersion? }`. |
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| `sendMessage({ message, conversationId? })` | Send a chat message; returns `{ reply }`. |
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| `getStatus()` | Returns readiness, active engine, loaded model, token throughput, bridge version. |
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| `stop()` | Tear down the runtime and release native resources. |
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| `call({ method, args? })` | Dispatch an arbitrary RPC call to a handler the agent registered via `bridge.ui_register_handler`. Returns `{ result }`. |
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| `getLocalTtsStatus()` | Query whether the on-device Kokoro TTS engine is ready. |
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| `getLocalTtsDiagnostics(options?)` | Probe TTS bundle directory and model availability. |
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| `synthesizeLocalTts(options)` | Run on-device TTS; returns base64 WAV audio. |
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**Capacitor events** (subscribe with `ElizaBunRuntime.addListener`):
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| Event | When fired |
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|-------|-----------|
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| `eliza:ui` | Every `bridge.ui_post_message(channel, payload)` call from the agent. |
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| `eliza:runtime-exit` | When the agent calls `bridge.exit(code)` (crash/clean shutdown). |
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## Layout
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```
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plugins/plugin-native-bun-runtime/
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src/
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index.ts Plugin registration + ElizaBunRuntime singleton export
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definitions.ts All TypeScript interfaces (StartOptions, GetStatusResult, etc.)
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web.ts Browser fallback (all methods return ok:false or throw unavailable)
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bridge-contract.test.ts Unit tests for the JS public surface (web fallback only)
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ios/Sources/ElizaBunRuntimePlugin/
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ElizaBunRuntimePlugin.swift Capacitor @objc plugin class
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ElizaBunRuntime.swift Runtime state machine (engine selection, lifecycle)
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FullBunEngineHost.swift Full ElizaBunEngine.xcframework host
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BridgeInstaller.swift Installs __ELIZA_BRIDGE__ host functions into JSContext
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JSContextHelpers.swift JSContext utilities
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SandboxPaths.swift iOS sandbox path helpers
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bridge/
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HTTPBridge.swift fetch / HTTP client bridge functions
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HTTPServerBridge.swift http_serve_* (disabled on iOS)
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FSBridge.swift File system bridge functions
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LlamaBridge.swift llama_* dispatch surface
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LlamaBridgeImpl.swift Links against LlamaCpp.xcframework
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SqliteBridge.swift sqlite bridge functions
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SqliteBridgeInstaller.swift sqlite + sqlite-vec bootstrap
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SqliteVecLoader.swift Loads sqlite-vec extension
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UIBridge.swift ui_post_message / ui_register_handler
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LogBridge.swift Structured logger bridge
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ProcessBridge.swift argv / env_get / env_keys / exit
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PathsBridge.swift Path resolution helpers
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CryptoBridge.swift Crypto helpers
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ElizaSqliteVecBridge.m ObjC shim for sqlite-vec C symbols
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kokoro/
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KokoroCoreMlEngine.swift On-device TTS engine (Kokoro CoreML)
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KokoroCoreMlModel.swift CoreML model loader
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KokoroCoreMlConfiguration.swift Engine configuration
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KokoroCoreMlLatinPhonemizer.swift Latin phonemizer
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KokoroCoreMlChinesePhonemizer.swift Chinese phonemizer
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KokoroCoreMlJapanesePhonemizer.swift Japanese phonemizer
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KokoroCoreMlHindiPhonemizer.swift Hindi phonemizer
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KokoroCoreMlPhonemizer.swift Base phonemizer protocol
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KokoroCoreMlPronunciationDicts.swift Pronunciation dictionaries
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KokoroCoreMlSupport.swift Shared Kokoro utilities
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android/src/main/java/ai/elizaos/plugins/bunruntime/
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ElizaBunRuntimePlugin.kt Android Capacitor plugin; delegates to ElizaAgentService
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ElizaosCapacitorBunRuntime.podspec CocoaPods spec; reads build env vars
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rollup.config.mjs JS bundle config
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tsconfig.json
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```
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## Commands
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Scripts are defined in `package.json`; run them from the repo root with `bun run --cwd`:
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```bash
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bun run --cwd plugins/plugin-native-bun-runtime clean # remove build output
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bun run --cwd plugins/plugin-native-bun-runtime build # build package artifacts
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bun run --cwd plugins/plugin-native-bun-runtime typecheck # TypeScript typecheck
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bun run --cwd plugins/plugin-native-bun-runtime lint # mutating Biome check
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bun run --cwd plugins/plugin-native-bun-runtime lint:check # read-only Biome check
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bun run --cwd plugins/plugin-native-bun-runtime format # write formatting
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bun run --cwd plugins/plugin-native-bun-runtime format:check # read-only formatting check
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bun run --cwd plugins/plugin-native-bun-runtime test # run package tests
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bun run --cwd plugins/plugin-native-bun-runtime prepublishOnly # publish-time build hook
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bun run --cwd plugins/plugin-native-bun-runtime watch # watch TypeScript sources
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bun run --cwd plugins/plugin-native-bun-runtime build:unlocked # bun run clean && tsc && bunx rollup -c rollup.config.mjs
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```
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## Config / env vars
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These are build-time environment variables read by the CocoaPods spec (`ElizaosCapacitorBunRuntime.podspec`), not runtime env vars:
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| Variable | Effect |
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|----------|--------|
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| `ELIZA_IOS_FULL_BUN_ENGINE=1` | Includes `ElizaBunEngine` framework and omits `JavaScriptCore`; required for iOS store / production local-mode builds. |
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| `ELIZA_IOS_INCLUDE_LLAMA=1` | Links `LlamaCpp.xcframework` and `LlamaCppCapacitor`; enables `llama_*` bridge functions. |
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Runtime options passed to `start()`:
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| Field | Type | Notes |
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|-------|------|-------|
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| `engine` | `"auto" \| "bun" \| "compat"` | `"auto"` default; `"bun"` fails closed if framework missing |
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| `bundlePath` | string (optional) | Override default `public/agent/agent-bundle.js` |
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| `polyfillPath` | string (optional) | Override default `eliza-polyfill-prefix.js` |
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| `env` | `Record<string, string>` (optional) | Env vars exposed to the agent via `env_get` |
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| `argv` | string[] (optional) | Defaults to `["bun", "public/agent/agent-bundle.js"]` |
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## How to extend
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**Add a new bridge function (iOS):**
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1. Create or edit a `*Bridge.swift` file under `ios/Sources/ElizaBunRuntimePlugin/bridge/`. Each bridge module is a class with an `install(into ctx: JSContext)` method.
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2. Inside `install(into:)`, register the function with `ctx.installBridgeFunction(name:)` (the `JSContext` extension defined in `JSContextHelpers.swift`). For a brand-new bridge module, also construct it and call its `install(into: ctx)` from `BridgeInstaller.install(into:...)`, then add it to `BridgeKit`.
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3. If the function is llama-specific, guard it behind `#if ELIZA_IOS_INCLUDE_LLAMA`.
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**Add a method to the public TS API:**
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1. Add the interface to `src/definitions.ts`.
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2. Add an unavailable/throw implementation to `ElizaBunRuntimeWeb` in `src/web.ts`.
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3. Add the native implementations to `ElizaBunRuntimePlugin.swift` (iOS) and `ElizaBunRuntimePlugin.kt` (Android).
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4. Run `bun run --cwd plugins/plugin-native-bun-runtime build` to rebuild JS.
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## Conventions / gotchas
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- This is **not** a standard elizaOS runtime plugin. It does not export a `Plugin` object with actions/providers. It is a Capacitor plugin used by the mobile Capacitor app shell.
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- iOS store builds **must** use `engine: "bun"` and link `ElizaBunEngine.xcframework` via `ELIZA_IOS_FULL_BUN_ENGINE=1`. The JSContext compat path is development/sideload only.
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- `http_serve_*` is disabled on iOS. Route traffic from the React UI goes through `ElizaBunRuntime.call({ method: "http_request", args })` instead of a localhost listener.
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- `bun:ffi.dlopen` is forbidden inside the sandbox. The only FFI surface is the llama bridge.
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- `child_process` is sandboxed out on iOS.
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- Android has no JSContext fallback — `engine` is always `"bun"` and the runtime is managed by `ElizaAgentService`.
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- The bridge contract ABI is documented at `packages/native/bun-runtime/BRIDGE_CONTRACT.md`. Breaking changes bump `__ELIZA_BRIDGE_VERSION__`.
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- After adding this package to an iOS project, run `pod install` so `ElizaosCapacitorBunRuntime` links into the Xcode workspace.
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- The `dist/` directory is gitignored build output. Run `build` before publishing.
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- See root [AGENTS.md](../../AGENTS.md) for repo-wide architecture rules, naming conventions, and logger standards.
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<!-- BEGIN: evidence-and-e2e-mandate (managed; canonical standard = repo-root AGENTS.md) -->
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## ⛔ NON-NEGOTIABLE — evidence, trajectories & real end-to-end tests
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> The binding, repo-wide standard is **[AGENTS.md](../../AGENTS.md)**. Read it.
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> Nothing in this package is *done* until it is *proven* done — a reviewer must confirm it
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> works **without reading the code**, from the artifacts you attach. This applies to **every**
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> feature, fix, refactor, and chore here. "Tests pass" is not proof; "CI is green" is not proof.
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- **Record AND read model trajectories.** Capture the *actual* inputs and outputs of the model
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from a **live** LLM — not the deterministic proxy, not a mock: the prompt, the
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providers/context, the raw model output, every tool/action call, and the result. Then **open
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the trajectory and review it by hand.** A captured-but-unread trajectory is not evidence
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(`packages/scenario-runner/bin/eliza-scenarios run <scenario> --report <out>`).
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- **Real, full-featured E2E — no larp.** Every feature ships detailed end-to-end tests that
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drive the *real* path end to end. Not the happy "front door" only: cover error paths,
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edge/empty/invalid input, concurrency, roles/permissions, and adversarial input. A test that
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asserts against a mock/stub/fixture standing in for the thing under test **does not count**.
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If the real model/device/chain/connector/account is hard to reach, **make it reachable — that
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is the work**, not an excuse to mock. If the existing tests here are shallow or mocked, fixing
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them is part of your change.
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- **Screenshots + logs at every phase**, plus a **complete walkthrough video/run-through** of
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the entire feature or view, start to finish (`bun run test:e2e:record`).
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- **Manually review every artifact the change touches** — never just the green check: client
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logs (console + network), server logs (`[ClassName] …`), the model trajectories in and out,
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before/after full-page screenshots, **and the domain artifacts listed below for this package.**
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- **No residuals. No shortcuts.** The goal is not "done" — it is *everything* done. Clear every
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blocker by the **hard path**: build the real architecture, stand up the real
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model/device/service, actually test it. Never leave a TODO, a stub, a stepping-stone, or a
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"follow-up." When unsure, research thoroughly, weigh the options, and ship the best,
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highest-effort, production-ready version. Keep going until every possibility is exhausted.
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Artifacts → attached inline in the PR (MP4 video, JPG screenshots, logs in `<details>`); attach each evidence type **or**
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explicitly mark it N/A with a reason — never leave it blank. If `develop` moved and changed
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behavior, **re-capture** evidence; stale proof is worse than none.
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**Capture & manually review for this package — native / on-device bridge:**
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- The capability run on a **real device or simulator** — not desktop Chromium against a mocked bridge (see #9967/#9580): device logs + the captured output (photo, OCR text, detection boxes, transcript, sensor reading).
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- Parity vs the reference implementation where one exists (e.g. the Python/Ultralytics reference), with the numeric tolerances actually met.
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- Permission-denied, no-hardware, and background/foreground lifecycle paths.
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- A short recording of the on-device run; confirm the build under test is yours (versionName / a known on-screen change), not a stale install.
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<!-- END: evidence-and-e2e-mandate -->
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