617 lines
21 KiB
C++
617 lines
21 KiB
C++
/* ******************************************************************************
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*
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*
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* This program and the accompanying materials are made available under the
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* terms of the Apache License, Version 2.0 which is available at
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* https://www.apache.org/licenses/LICENSE-2.0.
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*
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* See the NOTICE file distributed with this work for additional
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* information regarding copyright ownership.
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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* SPDX-License-Identifier: Apache-2.0
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******************************************************************************/
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//
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// @author Yurii Shyrma (iuriish@yahoo.com), created on 05.06.2018
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//
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#ifndef LIBND4J_MMULHELPER_CPP
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#define LIBND4J_MMULHELPER_CPP
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#include "../MmulHelper.h"
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#include <array/NDArrayFactory.h>
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#include <helpers/BlasHelper.h>
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#include <helpers/ShapeUtils.h>
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#include <ops/declarable/headers/shape.h>
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#include <ops/declarable/helpers/batched_gemm.h>
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#include <algorithm>
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#include <iterator>
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#include <numeric>
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#include <vector>
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#include "ops/declarable/headers/blas.h"
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namespace sd {
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//////////////////////////////////////////////////////////////////////////
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NDArray* MmulHelper::tensorDot(NDArray* A, NDArray* B,
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const std::initializer_list<LongType>& axesA,
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const std::initializer_list<LongType>& axesB) {
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std::vector<LongType> aA(axesA);
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std::vector<LongType> aB(axesB);
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return tensorDot(A, B, aA, aB);
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}
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//////////////////////////////////////////////////////////////////////////
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NDArray* MmulHelper::tensorDot(NDArray* A, NDArray* B, const std::vector<LongType>& axesA,
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const std::vector<LongType>& axesB) {
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std::vector<LongType> permutAt, permutBt;
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std::vector<LongType> shapeAt, shapeBt;
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auto outShape = ShapeUtils::evalShapeForTensorDot(A, B, axesA, axesB, permutAt, permutBt, shapeAt, shapeBt);
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// check whether permutation is necessary
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NDArray* aP = permutAt.empty() ? A : A->permute(permutAt, false, false);
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NDArray* bP = permutBt.empty() ? B : B->permute(permutBt, false, false);
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// check whether reshape is necessary
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NDArray* aPR = aP->isSameShape(shapeAt) ? aP : aP->reshape(aP->ordering(), shapeAt);
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NDArray* bPR = bP->isSameShape(shapeAt) ? bP : bP->reshape(bP->ordering(), shapeBt);
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NDArray* c = mmul(aPR, bPR, nullptr, 1.0, 0.0);
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c->reshapei(outShape);
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// Delete reshaped arrays first
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if(aPR != A && aPR != aP) {
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delete aPR;
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}
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if(bPR != B && bPR != bP) {
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delete bPR;
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}
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// Then delete permuted arrays
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if(aP != A) {
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delete aP;
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}
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if(bP != B) {
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delete bP;
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}
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return c;
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}
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void MmulHelper::computeNewShapesAndAxes(
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NDArray& as_, const std::vector<LongType>& axes_a,
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NDArray& bs, const std::vector<LongType>& axes_b,
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std::vector<LongType>& newshape_a, std::vector<LongType>& newaxes_a,
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std::vector<LongType>& newshape_b, std::vector<LongType>& newaxes_b
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) {
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std::vector<LongType> *as_shape = as_.getShapeAsVector();
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std::vector<LongType> *bs_shape = bs.getShapeAsVector();
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std::vector<LongType> notin_a;
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for(size_t k = 0; k < as_shape->size(); ++k) {
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if(std::find(axes_a.begin(), axes_a.end(), k) == axes_a.end())
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notin_a.push_back(k);
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}
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newaxes_a.clear();
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std::copy(notin_a.begin(), notin_a.end(), std::back_inserter(newaxes_a));
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std::copy(axes_a.begin(), axes_a.end(), std::back_inserter(newaxes_a));
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LongType N2_a = std::accumulate(axes_a.begin(), axes_a.end(), 1L, [&](LongType product, LongType i){
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return product * (*as_shape)[i];
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});
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newshape_a.clear();
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newshape_a.push_back(std::accumulate(notin_a.begin(), notin_a.end(), 1L, [&](LongType product, LongType i){
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return product * (*as_shape)[i];
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}));
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newshape_a.push_back(N2_a);
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std::vector<LongType> notin_b;
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for(size_t k = 0; k < bs_shape->size(); ++k) {
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if(std::find(axes_b.begin(), axes_b.end(), k) == axes_b.end())
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notin_b.push_back(k);
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}
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newaxes_b.clear();
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std::copy(axes_b.begin(), axes_b.end(), std::back_inserter(newaxes_b));
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std::copy(notin_b.begin(), notin_b.end(), std::back_inserter(newaxes_b));
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LongType N2_b = std::accumulate(axes_b.begin(), axes_b.end(), 1L, [&](LongType product, LongType i){
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return product * (*bs_shape)[i];
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});
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newshape_b.clear();
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newshape_b.push_back(N2_b);
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newshape_b.push_back(std::accumulate(notin_b.begin(), notin_b.end(), 1L, [&](LongType product, LongType i){
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return product * (*bs_shape)[i];
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}));
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}
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//////////////////////////////////////////////////////////////////////////
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void MmulHelper::tensorDot2(NDArray* a, NDArray* b, NDArray* c, const std::vector<LongType>& axes_a,
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const std::vector<LongType>& axes_b, std::vector<LongType>& permutAt,
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std::vector<LongType>& permuteBt, std::vector<LongType>& permuteCt,
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NDArray* realFinalResult) {
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// check whether permutation is required
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NDArray* cP =permuteCt.empty() ? c : c->permute(permuteCt, false, false);
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std::vector<LongType> shapeAt, shapeBt;
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std::vector<LongType> permutAtDummy, permuteBtDummy;
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std::vector<LongType> newshape_a, newaxes_a, newshape_b, newaxes_b;
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computeNewShapesAndAxes(*a, axes_a, *b, axes_b, newshape_a, newaxes_a, newshape_b, newaxes_b);
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NDArray* aP = permutAt.empty() ? a : a->permute(permutAt, false, false);
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NDArray* bP = permuteBt.empty() ? b :b->permute(permuteBt, false, false);
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NDArray* aPermuted = aP->permute(newaxes_a, false, false);
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NDArray* aPR = aPermuted->reshape('c', newshape_a, true);
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NDArray* bPermuted = bP->permute(newaxes_b, false, false);
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NDArray* bPR = bPermuted->reshape('c', newshape_b, true);
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std::vector<LongType> requiredCshape = {aPR->sizeAt(0), bPR->sizeAt(1)};
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NDArray *cP2 = cP->reshape('f', requiredCshape, false);
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NDArray* cPR = cP2;
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NDArray * ret = mmul(aPR, bPR, cPR, 1.0, 0.0);
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if (cPR->buffer() != cP->buffer() ||
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cPR->specialBuffer() != cP->specialBuffer()) { // this means both permute and reshape have been performed on c, cP
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if(c->buffer() == cP->buffer()) {
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auto copyFromBuff = cP->dataBuffer();
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cP->dataBuffer()->copyBufferFrom(*copyFromBuff);
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} else {
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auto copyFromBuff = cP->dataBuffer();
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c->dataBuffer()->copyBufferFrom(*copyFromBuff);
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}
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}
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if(realFinalResult != c) {
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realFinalResult->dataBuffer()->copyBufferFrom(*c->dataBuffer());
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}
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if(cP != c) {
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delete cP;
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}
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if(cPR != c) {
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delete cPR;
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}
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if(aP != a && !aP->isView()) {
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delete aP;
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}
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if(bP != b && !bP->isView()) {
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delete bP;
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}
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// Delete in reverse order of creation to avoid use-after-free
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if(bPR != b && bPR != bP && bPR != bPermuted && !bPR->isView()) {
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delete bPR;
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}
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if(bPermuted != b && bPermuted != bP && !bPermuted->isView()) {
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delete bPermuted;
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}
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if(aPR != a && aPR != aP && aPR != aPermuted && !aPR->isView()) {
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delete aPR;
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}
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if(aPermuted != a && aPermuted != aP && !aPermuted->isView()) {
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delete aPermuted;
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}
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}
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void MmulHelper::tensorDot(NDArray* a, NDArray* b, NDArray* c,
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std::vector<LongType>& axes_a, std::vector<LongType>& axes_b,
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std::vector<LongType>& permutForC) {
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std::vector<LongType> permutAt, permutBt;
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std::vector<LongType> shapeAt, shapeBt;
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ShapeUtils::evalShapeForTensorDot(a, b, axes_a, axes_b, permutAt, permutBt, shapeAt, shapeBt);
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// check whether permutation is required
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NDArray* cP = permutForC.empty() ? c :c->permute(permutForC, false, false);
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// check whether permutation is necessary
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NDArray* aP = permutAt.empty() ? a :a->permute(permutAt, false, false);
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NDArray* bP = permutBt.empty() ? b : b->permute(permutBt, false, false);
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// check whether reshape is necessary
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NDArray* aPR = aP->isSameShape(shapeAt) ? aP : aP->reshape(aP->ordering(), shapeAt);
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NDArray* bPR = bP->isSameShape(shapeAt) ? bP : bP->reshape(bP->ordering(), shapeBt);
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std::vector<LongType> requiredCshape = {aPR->sizeAt(0), bPR->sizeAt(1)};
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NDArray* cPR = cP->isSameShape(requiredCshape) ? cP : cP->reshape(cP->ordering(), requiredCshape, false);
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NDArray *ret = mmul(aPR, bPR, cPR, 1.0, 0.0);
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if (c != ret) { // this means both permute and reshape have been performed on c, cP
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// always points on c->buffer()
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NDArray *assign2 = ret->reshape(c->ordering(),requiredCshape);
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c->assign(assign2);
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delete assign2;
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}
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if(c != cP && !cP->isView()) {
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delete cP;
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}
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if(aP != a && !aP->isView()) {
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delete aP;
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}
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if(bP != b && !bP->isView()) {
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delete bP;
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}
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if(aPR != a && aPR != aP && !aPR->isView()) {
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delete aPR;
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}
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if(bPR != b && bPR != bP && !bPR->isView()) {
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delete bPR;
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}
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if(cPR != c && cPR != cP && !cPR->isView()) {
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delete cPR;
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}
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}
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#ifndef __JAVACPP_HACK__
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//////////////////////////////////////////////////////////////////////////
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void MmulHelper::tensorDot(NDArray* a, NDArray* b, NDArray* c,
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std::vector<std::vector<LongType>>& modifA,
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std::vector<std::vector<LongType>>& modifB,
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std::vector<std::vector<LongType>>& modifC) {
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NDArray *aPR(const_cast<NDArray*>(a)), *bPR(const_cast<NDArray*>(b));
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std::string whatToDoWithA, whatToDoWithB,
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whatToDoWithC; // "" - nothing; "p" - permutation; "r" - reshaping; "pr" - permutation+reshaping; "rp" -
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// reshaping/permutation, and so on; if another string is produced - throw exception
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for (const auto& arr : modifA)
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whatToDoWithA =
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(std::find(arr.begin(), arr.end(), 0) != arr.end())
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? whatToDoWithA + "p"
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: whatToDoWithA +
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"r"; // when 0 is present in arr then it is permutation array, otherwise - it is reshaping array
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for (const auto& arr : modifB)
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whatToDoWithB = (std::find(arr.begin(), arr.end(), 0) != arr.end()) ? whatToDoWithB + "p" : whatToDoWithB + "r";
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for (const auto& arr : modifC)
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whatToDoWithC = (std::find(arr.begin(), arr.end(), 0) != arr.end()) ? whatToDoWithC + "p" : whatToDoWithC + "r";
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// first step for a array
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if (!whatToDoWithA.empty())
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aPR = (whatToDoWithA[0] == 'p') ? a->permute(modifA[0], false, false)
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:a->reshape(a->ordering(), modifA[0]);
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// first step for b array
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if (!whatToDoWithB.empty())
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bPR = (whatToDoWithB[0] == 'p') ? b->permute(modifB[0], false, false)
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: b->reshape(b->ordering(), modifB[0]);
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// rest steps for a array
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for (size_t i = 1; i < whatToDoWithA.size(); ++i)
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if (whatToDoWithA[i] == 'p')
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aPR->permutei(modifA[i], false, false);
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else
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aPR->reshapei(modifA[i]);
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// rest steps for b array
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for (size_t i = 1; i < whatToDoWithB.size(); ++i)
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if (whatToDoWithB[i] == 'p')
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bPR->permutei(modifB[i], false, false);
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else
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bPR->reshapei(modifB[i]);
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// now work with c array
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std::vector<NDArray*> cArrs = {c};
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if (!whatToDoWithC.empty()) {
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cArrs = std::vector<NDArray*>(whatToDoWithC.size() + 1, c);
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for (size_t i = 0; i < cArrs.size() - 1; ++i)
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cArrs[i + 1] =
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(whatToDoWithC[i] == 'p')
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? cArrs[i]->permute(modifC[i], false, false)
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: cArrs[i]->reshape(
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c->ordering(), modifC[i],
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false); // since we ignore first element in cArrs (that is cArrs[0]) then it is always equal to c
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}
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mmul(aPR, bPR, cArrs[cArrs.size() - 1], 1.0, 0.0);
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// check whether new buffer allocation was happened for c array
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if (!whatToDoWithC.empty()) {
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for (int i = cArrs.size() - 1; i > 0; --i) {
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if (cArrs[i]->buffer() != cArrs[i - 1]->buffer() || cArrs[i]->specialBuffer() != cArrs[i - 1]->specialBuffer())
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cArrs[i - 1]->assign(cArrs[i]);
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delete cArrs[i];
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}
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}
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if (aPR != a) delete aPR;
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if (bPR != b) delete bPR;
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}
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//////////////////////////////////////////////////////////////////////////
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NDArray* MmulHelper::tensorDot(NDArray* a, NDArray* b,
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std::vector<std::vector<LongType>>& modifA,
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std::vector<std::vector<LongType>>& modifB) {
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NDArray *aPR(const_cast<NDArray*>(a)), *bPR(const_cast<NDArray*>(b));
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std::string whatToDoWithA,
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whatToDoWithB; // "" - nothing; "p" - permutation only; "r" - reshaping only; "pr" - permutation+reshaping; "rp"
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// - reshaping/permutation; another string - throw exception
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for (const auto& arr : modifA)
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whatToDoWithA =
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(std::find(arr.begin(), arr.end(), 0) != arr.end())
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? whatToDoWithA + "p"
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: whatToDoWithA +
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"r"; // when 0 is present in arr then it is permutation array, otherwise - it is reshaping array
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for (const auto& arr : modifB)
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whatToDoWithB = (std::find(arr.begin(), arr.end(), 0) != arr.end()) ? whatToDoWithB + "p" : whatToDoWithB + "r";
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// first step for a array
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if (!whatToDoWithA.empty())
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aPR = (whatToDoWithA[0] == 'p') ?a->permute(modifA[0], false, false)
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: a->reshape(a->ordering(), modifA[0]);
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// first step for b array
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if (!whatToDoWithB.empty())
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bPR = (whatToDoWithB[0] == 'p') ? b->permute(modifB[0], false, false)
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: b->reshape(b->ordering(), modifB[0]);
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// rest steps for a array
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for (size_t i = 1; i < whatToDoWithA.size(); ++i)
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if (whatToDoWithA[i] == 'p')
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aPR->permutei(modifA[i], false, false);
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else
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aPR->reshapei(modifA[i]);
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// rest steps for b array
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for (size_t i = 1; i < whatToDoWithB.size(); ++i)
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if (whatToDoWithB[i] == 'p')
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bPR->permutei(modifB[i], false, false);
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else
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bPR->reshapei(modifB[i]);
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NDArray* result = mmul(aPR, bPR, nullptr, 1.0, 0.0);
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return result;
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}
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#endif
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//////////////////////////////////////////////////////////////////////////
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NDArray* MmulHelper::mmul(NDArray* A, NDArray* B, NDArray* C, const double alpha,
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const double beta, const char outOrder) {
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LongType lenDim;
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const LongType aRank = A->rankOf();
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const LongType bRank = B->rankOf();
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const bool isAVector = shape::isCommonVector(A->shapeInfo(), lenDim);
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const bool isBVector = shape::isCommonVector(B->shapeInfo(), lenDim);
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// dot product of 2 vectors
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if (A->lengthOf() == B->lengthOf() && isAVector && isBVector &&
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(aRank != 2 ||
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(aRank == 2 && (A->isSameShape(B) ||
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(bRank == 1 && A->sizeAt(1) == 1))))) { // (1x1x1 * 1x1) or (1x4 * 1*4) or (4x1 * 4x1) or (4x1 * 4)
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return dot(A, B, C, alpha, beta);
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}
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// matrix x matrix
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if (aRank == 2 && bRank == 2) {
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return mmulMxM(A, B, C, alpha, beta, outOrder);
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}
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// matrix x vector
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if (aRank == 2 && isBVector) {
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return mmulMxV(A, B, C, alpha, beta, outOrder);
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}
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// vector x matrix, A{M} x B{M,N} = C{N} -> reduce to matrix x matrix A2{1,M} x B{M,N} = C2{1,N}, since there is no
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// corresponding blas operation sgevm
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if (isAVector && bRank == 2) {
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std::vector<sd::LongType> aShape = {1, A->lengthOf()};
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std::vector<sd::LongType> cShape = {1, C->lengthOf()};
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NDArray* A2 = A->reshape(A->ordering(), aShape); // A{M} -> A2{1,M}
|
|
NDArray* C2 = C ? C->reshape(C->ordering(), cShape, false) : nullptr; // C{N} -> C2{1,N}
|
|
auto result = mmulMxM(A2, B, C2, alpha, beta, outOrder); // result{1,N}
|
|
|
|
// Cleanup reshaped arrays
|
|
if (A2 != A) delete A2;
|
|
if (C2 != nullptr && C2 != C) delete C2;
|
|
|
|
if (!C) {
|
|
result->reshapei({result->lengthOf()}); // result{1,N} -> result{N}
|
|
return result;
|
|
}
|
|
return C;
|
|
}
|
|
|
|
// batched matrix multiplication
|
|
return mmulNxN(A, B, C, alpha, beta, outOrder);
|
|
}
|
|
|
|
bool MmulHelper::resolveTranspose(sd::NDArray& a, sd::NDArray& b, bool& transA, bool& transB) {
|
|
int rowsA = a.sizeAt(-2);
|
|
int colsA = a.sizeAt(-1);
|
|
int rowsB = b.sizeAt(-2);
|
|
int colsB = b.sizeAt(-1);
|
|
|
|
transA = false;
|
|
transB = false;
|
|
|
|
|
|
if (colsA == rowsB) {
|
|
// No transpose needed
|
|
return true;
|
|
} else if (rowsA == rowsB) {
|
|
// Transpose A
|
|
transA = true;
|
|
return true;
|
|
} else if (colsA == colsB) {
|
|
// Transpose B
|
|
transB = true;
|
|
return true;
|
|
} else {
|
|
// Dimensions do not match for matrix multiply
|
|
return false;
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
void MmulHelper::matmul(NDArray* x, NDArray* y, NDArray* z, const bool transX, const bool transY, double alpha,
|
|
double beta, NDArray* realFinalResult) {
|
|
int xRank = x->rankOf();
|
|
int yRank = y->rankOf();
|
|
|
|
auto outShape = ShapeUtils::evalShapeForMatmul(x->shapeInfo(), y->shapeInfo(), transX, transY);
|
|
if (!z->isSameShape(outShape)) {
|
|
std::string errorMessage;
|
|
errorMessage = "NDArrayFactory::matmul static method: input shape of output array is wrong, actual is";
|
|
errorMessage += ShapeUtils::shapeAsString(z).c_str();
|
|
errorMessage += " and expected is ";
|
|
errorMessage += ShapeUtils::shapeAsString(outShape).c_str();
|
|
errorMessage += " ! \n";
|
|
THROW_EXCEPTION(errorMessage.c_str());
|
|
}
|
|
|
|
if (z->isEmpty()) return;
|
|
|
|
NDArray *xT = const_cast<NDArray *>(x);
|
|
NDArray *yT = const_cast<NDArray *>(y);
|
|
NDArray *zT = z;
|
|
|
|
// Handle transpose via permute + dup for contiguous data
|
|
// permute creates a view with swapped strides, dup() makes a contiguous copy
|
|
if ((transX && xRank > 1) || (transY && yRank > 1)) {
|
|
const int rank = xRank >= yRank ? xRank : yRank;
|
|
std::vector<LongType> permut(rank);
|
|
for (int i = 0; i < rank - 2; ++i) permut[i] = i;
|
|
permut[rank - 2] = rank - 1;
|
|
permut[rank - 1] = rank - 2;
|
|
|
|
if (transX) {
|
|
NDArray *permutedView = x->permute(permut, false, false); // Create view (non-contiguous)
|
|
xT = permutedView->dup(); // Make contiguous copy with proper data layout
|
|
delete permutedView;
|
|
}
|
|
if (transY) {
|
|
NDArray *permutedView = y->permute(permut, false, false); // Create view (non-contiguous)
|
|
yT = permutedView->dup(); // Make contiguous copy with proper data layout
|
|
delete permutedView;
|
|
}
|
|
}
|
|
|
|
if (xRank <= 2 && yRank <= 2) {
|
|
// dot (1Dx1D), vector-matrix (1Dx2D), matrix-vector (2Dx1D), matrix-matrix (2Dx2D) product cases
|
|
NDArray* xReshaped = nullptr;
|
|
NDArray* zReshaped = nullptr;
|
|
|
|
if (xRank == 1 && yRank == 2) {
|
|
// reduce vector-matrix to matrix-matrix case
|
|
std::vector<sd::LongType> xShape = {1, xT->lengthOf()};
|
|
std::vector<sd::LongType> zShape = {1, z->lengthOf()};
|
|
|
|
// Remember if we need to delete the permuted versions
|
|
NDArray* xPermuted = (xT != x) ? xT : nullptr;
|
|
NDArray* zPermuted = (zT != z) ? zT : nullptr;
|
|
|
|
xReshaped = xT->reshape(xT->ordering(), xShape, false);
|
|
xT = xReshaped;
|
|
zReshaped = z->reshape(z->ordering(), zShape, false);
|
|
zT = zReshaped;
|
|
|
|
// Clean up permuted versions if they exist
|
|
if(xPermuted != nullptr && !xPermuted->isView()) {
|
|
delete xPermuted;
|
|
}
|
|
if(zPermuted != nullptr && !zPermuted->isView()) {
|
|
delete zPermuted;
|
|
}
|
|
}
|
|
|
|
mmul(xT, yT, zT, alpha, beta);
|
|
|
|
// Copy back result and clean up reshaped output
|
|
if(zT != z) {
|
|
z->dataBuffer()->copyBufferFrom(*zT->dataBuffer(), zT->lengthOf() * zT->sizeOfT());
|
|
delete zT;
|
|
zT = z; // Reset to original to prevent double-free at end of function
|
|
}
|
|
|
|
// Clean up reshaped input
|
|
if(xReshaped != nullptr && xReshaped != x) {
|
|
delete xReshaped;
|
|
xT = x; // Reset to original to prevent double-free at end of function
|
|
}
|
|
|
|
} else {
|
|
// Batched matmul: loop over batch dimensions and call 2D gemm for each slice
|
|
// This is more reliable than mmulNxN which has bugs in batch index calculation
|
|
|
|
// For 3D arrays [batch, M, K] x [batch, K, N] = [batch, M, N]
|
|
// We iterate over batch dimension and call 2D mmul for each slice
|
|
const int xRankT = xT->rankOf();
|
|
const int yRankT = yT->rankOf();
|
|
const int zRankT = zT->rankOf();
|
|
|
|
if (xRankT == 3 && yRankT == 3 && zRankT == 3) {
|
|
// Simple case: all 3D with matching batch dimension
|
|
const LongType batchSize = xT->sizeAt(0);
|
|
const LongType M = xT->sizeAt(1);
|
|
const LongType K = xT->sizeAt(2);
|
|
const LongType N = yT->sizeAt(2);
|
|
|
|
for (LongType b = 0; b < batchSize; ++b) {
|
|
// Get 2D slices for this batch using subarray
|
|
auto xSlice = (*xT)(b, {0}); // [M, K]
|
|
auto ySlice = (*yT)(b, {0}); // [K, N]
|
|
auto zSlice = (*zT)(b, {0}); // [M, N]
|
|
|
|
// Call 2D matmul - no transpose flags since we already handled them via permute+dup
|
|
mmul(xSlice, ySlice, zSlice, alpha, beta);
|
|
}
|
|
} else {
|
|
// Fall back to mmulNxN for other cases (4D+, mixed ranks, etc.)
|
|
mmulNxN(xT, yT, zT, alpha, beta, z->ordering());
|
|
}
|
|
}
|
|
|
|
// Clean up permuted arrays (works for both cases)
|
|
if (xT != x && xT != nullptr) delete xT;
|
|
if (yT != y && yT != nullptr) delete yT;
|
|
|
|
if(realFinalResult != nullptr && realFinalResult != z) {
|
|
realFinalResult->dataBuffer()->copyBufferFrom(*z->dataBuffer());
|
|
}
|
|
|
|
|
|
}
|
|
} // namespace sd
|
|
|
|
#endif
|