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2026-07-13 12:47:05 +08:00

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C++

/*
* ******************************************************************************
* *
* *
* * This program and the accompanying materials are made available under the
* * terms of the Apache License, Version 2.0 which is available at
* * https://www.apache.org/licenses/LICENSE-2.0.
* *
* * See the NOTICE file distributed with this work for additional
* * information regarding copyright ownership.
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* * License for the specific language governing permissions and limitations
* * under the License.
* *
* * SPDX-License-Identifier: Apache-2.0
* *****************************************************************************
*/
#include <helpers/ShapeBufferPlatformHelper.h>
#include <helpers/cpu/CpuShapeBufferCreator.h>
#include <mutex>
// Include platform-specific headers conditionally
#if defined(SD_CUDA)
#include <helpers/cuda/CudaShapeBufferCreator.h>
#include <cuda.h>
#include <cuda_runtime.h>
#endif
// Forward declare Environment class if it's used for platform detection
namespace sd {
// This ensures ShapeBufferPlatformHelper is initialized BEFORE DirectShapeTrie or any other
// code tries to use it. The dummy struct with static member forces initialization at program startup.
struct ShapeBufferInitializer {
ShapeBufferInitializer() {
ShapeBufferPlatformHelper::initialize();
}
};
static ShapeBufferInitializer _force_early_init;
void ShapeBufferPlatformHelper::initialize() {
// Thread-safe initialization using static local mutex
// This prevents race conditions when multiple threads call initialize() simultaneously
static std::mutex init_mutex;
static bool init_done = false;
// Fast path: if already initialized, return immediately without locking
if (init_done) {
return;
}
// Slow path: acquire lock and check again
std::lock_guard<std::mutex> lock(init_mutex);
if (init_done) {
return; // Another thread completed initialization while we were waiting
}
#if defined(SD_CUDA)
printf("Initializing CUDA platform\n");
fflush(stdout);
// Switch to CUDA implementation
ShapeBufferCreatorHelper::setCurrentCreator(&CudaShapeBufferCreator::getInstance());
#else
printf("Initializing CPU platform\n");
fflush(stdout);
ShapeBufferCreatorHelper::setCurrentCreator(&CpuShapeBufferCreator::getInstance());
#endif
// Mark as complete - must be last line after all initialization
init_done = true;
// Add other platforms as needed (ROCm, OpenCL, etc.)
}
} // namespace sd