Files
2026-07-13 12:49:17 +08:00

19 lines
397 B
C#

using UnityEngine;
namespace TestNamespace
{
public class CustomComponent : MonoBehaviour
{
[SerializeField]
private string customText = "Hello from custom asmdef!";
[SerializeField]
private float customFloat = 42.0f;
void Start()
{
Debug.Log($"CustomComponent started: {customText}, value: {customFloat}");
}
}
}