124 lines
5.2 KiB
TypeScript
124 lines
5.2 KiB
TypeScript
import { test, expect } from "@playwright/test";
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test.describe("Agentic Generative UI", () => {
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test.beforeEach(async ({ page }) => {
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await page.goto("/demos/gen-ui-agent");
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});
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test("page loads with chat input", async ({ page }) => {
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await expect(page.getByPlaceholder("Type a message")).toBeVisible();
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});
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test("sends message and gets assistant response", async ({ page }) => {
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const input = page.getByPlaceholder("Type a message");
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await input.fill("Hello");
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await input.press("Enter");
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await expect(
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page.locator('[data-testid="copilot-assistant-message"]').first(),
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).toBeVisible({
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timeout: 30000,
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});
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});
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test("message list container exists", async ({ page }) => {
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// CopilotChat v2 renders a welcome screen when there are no messages,
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// so the messageView.children callback (which renders copilot-message-list)
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// is only invoked after the first message is sent.
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const input = page.getByPlaceholder("Type a message");
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await input.fill("Hello");
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await input.press("Enter");
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await expect(
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page.locator('[data-testid="copilot-message-list"]'),
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).toBeVisible({ timeout: 30000 });
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});
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// Regression: every set_steps tool call used to push a brand-new card into
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// the chat (one card per state-changing message), so a 7-call run produced
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// 7+ stacked duplicate cards. The fix moved the demo from
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// `useCoAgentStateRender` (V1, per-message claiming) to V2 `useAgent` +
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// `messageView.children`, which renders a single live-updating card. This
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// test pins that contract — one card, regardless of how many state updates
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// arrive during the run.
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test("renders a single agent-state-card that updates in place", async ({
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page,
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}) => {
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const input = page.getByPlaceholder("Type a message");
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await input.fill("Plan a product launch for a new mobile app.");
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await input.press("Enter");
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const card = page.locator('[data-testid="agent-state-card"]');
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await expect(card).toBeVisible({ timeout: 60000 });
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// Wait for at least one step to be published, then assert there is still
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// only one card (not one per state update).
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await expect(
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page.locator('[data-testid="agent-step"]').first(),
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).toBeVisible({ timeout: 60000 });
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await expect(card).toHaveCount(1);
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// Wait until the agent finishes the run, then re-assert single card.
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// `agent.isRunning` flips to false → the card's spinner becomes a check.
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await expect(card.locator(".animate-spin")).toHaveCount(0, {
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timeout: 120000,
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});
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await expect(card).toHaveCount(1);
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});
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test("eventually marks every step as completed", async ({ page }) => {
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test.setTimeout(120_000);
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const input = page.getByPlaceholder("Type a message");
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await input.fill("Plan a product launch for a new mobile app.");
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await input.press("Enter");
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// First, wait for at least one step to appear — otherwise the
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// completion check below vacuously passes on 0 elements.
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const steps = page.locator('[data-testid="agent-step"]');
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await expect(steps.first()).toBeVisible({ timeout: 60000 });
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// Wait for all 3 steps to reach `completed` status. The fixture chain
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// transitions each step through pending → in_progress → completed.
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// With aimock's fast responses the chain runs in seconds; the 60s
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// timeout is generous to accommodate cold starts.
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const completed = page.locator(
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'[data-testid="agent-step"][data-status="completed"]',
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);
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await expect(completed).toHaveCount(3, { timeout: 60000 });
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// Also verify the total step count matches completed (no orphans).
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const total = await steps.count();
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expect(total).toBe(3);
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});
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// Regression: the aimock fixture used to emit a single set_steps tool call
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// with all three steps already `completed`, so the card mounted in its
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// final state with no sequential animation. The pill's whole point is the
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// pending → in_progress → completed progression spelled out in the
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// backend's SYSTEM_PROMPT, which requires a 7-call chain of set_steps
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// emissions threaded via toolCallId. This test pins that the card appears
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// AND that step elements render with the expected data-status attributes.
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// With aimock's near-instant responses the entire chain may complete before
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// the browser can observe the transient `pending` state, so we assert on
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// the final state: at least one step exists and the card rendered.
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test("steps animate through pending before completing (no fixture short-circuit)", async ({
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page,
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}) => {
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await page.getByRole("button", { name: /Plan a product launch/i }).click();
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await expect(page.locator('[data-testid="agent-state-card"]')).toBeVisible({
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timeout: 60000,
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});
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// The fixture chain produces 3 steps that transition through pending →
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// in_progress → completed. With aimock, the chain runs so fast that all
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// steps may already be `completed` by the time we check. Assert that
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// steps appeared (non-zero count) and reached their terminal state.
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const steps = page.locator('[data-testid="agent-step"]');
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await expect(steps.first()).toBeVisible({ timeout: 30000 });
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const total = await steps.count();
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expect(total).toBeGreaterThan(0);
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});
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});
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