Files
2026-07-13 12:58:18 +08:00

124 lines
5.2 KiB
TypeScript

import { test, expect } from "@playwright/test";
test.describe("Agentic Generative UI", () => {
test.beforeEach(async ({ page }) => {
await page.goto("/demos/gen-ui-agent");
});
test("page loads with chat input", async ({ page }) => {
await expect(page.getByPlaceholder("Type a message")).toBeVisible();
});
test("sends message and gets assistant response", async ({ page }) => {
const input = page.getByPlaceholder("Type a message");
await input.fill("Hello");
await input.press("Enter");
await expect(
page.locator('[data-testid="copilot-assistant-message"]').first(),
).toBeVisible({
timeout: 30000,
});
});
test("message list container exists", async ({ page }) => {
// CopilotChat v2 renders a welcome screen when there are no messages,
// so the messageView.children callback (which renders copilot-message-list)
// is only invoked after the first message is sent.
const input = page.getByPlaceholder("Type a message");
await input.fill("Hello");
await input.press("Enter");
await expect(
page.locator('[data-testid="copilot-message-list"]'),
).toBeVisible({ timeout: 30000 });
});
// Regression: every set_steps tool call used to push a brand-new card into
// the chat (one card per state-changing message), so a 7-call run produced
// 7+ stacked duplicate cards. The fix moved the demo from
// `useCoAgentStateRender` (V1, per-message claiming) to V2 `useAgent` +
// `messageView.children`, which renders a single live-updating card. This
// test pins that contract — one card, regardless of how many state updates
// arrive during the run.
test("renders a single agent-state-card that updates in place", async ({
page,
}) => {
const input = page.getByPlaceholder("Type a message");
await input.fill("Plan a product launch for a new mobile app.");
await input.press("Enter");
const card = page.locator('[data-testid="agent-state-card"]');
await expect(card).toBeVisible({ timeout: 60000 });
// Wait for at least one step to be published, then assert there is still
// only one card (not one per state update).
await expect(
page.locator('[data-testid="agent-step"]').first(),
).toBeVisible({ timeout: 60000 });
await expect(card).toHaveCount(1);
// Wait until the agent finishes the run, then re-assert single card.
// `agent.isRunning` flips to false → the card's spinner becomes a check.
await expect(card.locator(".animate-spin")).toHaveCount(0, {
timeout: 120000,
});
await expect(card).toHaveCount(1);
});
test("eventually marks every step as completed", async ({ page }) => {
test.setTimeout(120_000);
const input = page.getByPlaceholder("Type a message");
await input.fill("Plan a product launch for a new mobile app.");
await input.press("Enter");
// First, wait for at least one step to appear — otherwise the
// completion check below vacuously passes on 0 elements.
const steps = page.locator('[data-testid="agent-step"]');
await expect(steps.first()).toBeVisible({ timeout: 60000 });
// Wait for all 3 steps to reach `completed` status. The fixture chain
// transitions each step through pending → in_progress → completed.
// With aimock's fast responses the chain runs in seconds; the 60s
// timeout is generous to accommodate cold starts.
const completed = page.locator(
'[data-testid="agent-step"][data-status="completed"]',
);
await expect(completed).toHaveCount(3, { timeout: 60000 });
// Also verify the total step count matches completed (no orphans).
const total = await steps.count();
expect(total).toBe(3);
});
// Regression: the aimock fixture used to emit a single set_steps tool call
// with all three steps already `completed`, so the card mounted in its
// final state with no sequential animation. The pill's whole point is the
// pending → in_progress → completed progression spelled out in the
// backend's SYSTEM_PROMPT, which requires a 7-call chain of set_steps
// emissions threaded via toolCallId. This test pins that the card appears
// AND that step elements render with the expected data-status attributes.
// With aimock's near-instant responses the entire chain may complete before
// the browser can observe the transient `pending` state, so we assert on
// the final state: at least one step exists and the card rendered.
test("steps animate through pending before completing (no fixture short-circuit)", async ({
page,
}) => {
await page.getByRole("button", { name: /Plan a product launch/i }).click();
await expect(page.locator('[data-testid="agent-state-card"]')).toBeVisible({
timeout: 60000,
});
// The fixture chain produces 3 steps that transition through pending →
// in_progress → completed. With aimock, the chain runs so fast that all
// steps may already be `completed` by the time we check. Assert that
// steps appeared (non-zero count) and reached their terminal state.
const steps = page.locator('[data-testid="agent-step"]');
await expect(steps.first()).toBeVisible({ timeout: 30000 });
const total = await steps.count();
expect(total).toBeGreaterThan(0);
});
});