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chore: import upstream snapshot with attribution
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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/*!
* \file tvm/target/virtual_device.h
* \brief A compile time representation for where data is to be stored at runtime, and how to
* compile code to compute it.
*/
#ifndef TVM_TARGET_VIRTUAL_DEVICE_H_
#define TVM_TARGET_VIRTUAL_DEVICE_H_
#include <tvm/ir/transform.h>
#include <tvm/target/target.h>
#include <string>
#include <unordered_set>
#include <utility>
namespace tvm {
/*!
* \brief Abstract label for an area of memory.
*
* Currently uninterpreted and arbitrary. Likely to be replaced by a structured representation
* of a memory pool in the future. Please try to use this alias instead of ffi::String to aid future
* code migration.
*/
using MemoryScope = ffi::String;
// NOTE: cannot use enum as they are out of bound of the original enum
// and results in an undefined behavior
// A 'null' device type, does not correspond to any DLDeviceType enum.
// TODO(mbs): This is to help us as we transition away from representing the 'homogenous' case
// as a singleton target map indexed by the invalid DLDeviceType '0'.
constexpr int kNullDeviceType = 0;
// An 'invalid' device type, does not correspond to any DLDeviceType enum.
constexpr int kInvalidDeviceType = -1;
/*!
* \brief Describes at compile time the constraints on where data is to be stored at runtime
* down to the (virtual) device and memory scope level, and how to compile code to compute that
* data. Used by the \p PlanDevices pass to collect and solve (virtual) device constraints for
* the whole Relax program.
*
* Is a quadruple of:
* - A \p device_type (\p DLDeviceType). May be \p kInvalidDeviceType if unconstrained.
* - A \p virtual_device_id (\p int). This allows us to distinguish distinct devices
* with the same \p Target, for example in a multi-GPU system. May be -1 if unconstrained.
* See "Virtual Devices" below.
* - A \p target (\p Target) describing how to compile code for the intended device. May be null
* if unconstrained.
* - A \p memory_scope (\p MemoryScope, which is currently just \p String) describing which memory
* area is to be used to hold data. May be "" if unconstrained. See "Memory Scopes and Devices"
* below.
*
* Some or all of these fields may be unconstrained, signaling that device planning is free to
* choose a value consistent with the whole program. However if a \p target is given then the \p
* device_type must equal \p target->GetTargetDeviceType().
*
* Note that currently we assume if a function returns its result on a particular (virtual) device
* then the function body is also executed on that device.
*
*
* By 'execution' we include both (fused) primitive operators, and all the Relax expressions
* surrounding them which coordinates data and control flow. Again, typically non-primitive
* operators must be executed on a 'CPU'-like device with good support for control flow.
*
* Since TVM targets such a wide range of systems it is not possible for \p VirtualDevice to impose
* much semantics on these fields, particularly for \p virtual_device_id and \p memory_scope.
* Instead we assume downstream passes and codegen will interpret an validate these fields
* appropriately.
*
* Targets vs Devices
* ------------------
* Generally \p Targets (a compile-time only datastructue) describe compiler options for a specific
* microarchitecture and toolchain, while \p Devices (a runtime datastructure also available at
* compile time) describe a physical device on the target system. Obviously the target must agree
* with the device's microarchitecture, but we otherwise don't impose any constraints between them:
* - It's ok to use different \p Targets for the same \p Device, eg to squeeze some extra perf
* out of a particular primitive using particular compiler flags.
* - It's ok to use the same \p Target for multiple \p Devices, eg if we have multiple CPUs.
*
* Traditionally TVM assumes at most one \p Target per \p DLDeviceType. We are moving away from that
* assumption.
*
* Virtual vs Physical Devices
* ---------------------------
* The \p virtual_device_id may be used by downstream passes or the runtime to help decide which
* \p device_id to use for a particular physical runtime \p Device. For example:
* - Some runtimes may support passing in an array of actual `device` specifications, and the
* \p virtual_device_id can be used at runtime as an index into that array.
* - Some runtimes may support dynamically allocating computations to physical devices. On these
* systems a large space of \p virtual_device_ids could be used at compile time, even though
* at runtime only a few physical devices will be present.
*
* The \p virtual_device_id may also be left unconstrained if not needed.
*
* Memory Scopes and Devices
* -------------------------
* Multi-device systems can have complex memory hierarchies. For example
* \code
* (kDLCPU, 0, "llvm", "global")
* \endcode
* and
* \code
* (kDLCPU, 1, "llvm", "global")
* \endcode
* could denote:
* - The same memory area accessible from two separate CPUs without any CPU affinity;
* - Distinct memory areas in a NUMA architecture for which cross-device access is handled
* by the memory system;
* - Outright distinct memory areas, where one device cannot directly address the memory of
* another.
*
* Similarly:
* \code
* (kDLCPU, 0, "llvm", "global")
* \endcode
* and
* \code
* (kDLCUDA, 0, "cuda", "host")
* \endcode
* could denote the same memory area, but with very different access costs.
*
* Furthermore, not all memory scopes are accessible to all devices, and it is possible for
* a memory scope to only be accessible to a device when code is compiled with particular
* \p Target options.
*
* \p VirtualDevices themselves have no system-level understanding. Currently the \p PlanDevices
* pass will simply insert "device_copy" operators wherever \p VirtualDevices are not exactly
* pointwise equal. We may revisit this in the future as the work on memory pools matures.
*
* Joining and Defaulting
* ----------------------
* It is possible to 'join' two \p VirtualDevices to yield the most constrained \p VirtualDevice
* which agrees with both join arguments. Eg:
* \code
* Join((kDLCPU, -1, "llvm", ""), (kInvalidDeviceType, 3, null, "global))
* => (kDLCPU, 3, "llvm", "global")
* Join((kDLCPU, -1, "llvm", ""), (kInvalidDeviceType, 3, null, "local))
* => null (no join possible)
* \endcode
*
* Related to 'join' is 'default', which only takes constrained fields from the rhs when the
* lhs is unconstrained:
* \code
* Default(kDLCPU, -1, "llvm", "local"), (kDLCPU, 3, null, "global"))
* => (kDLCPU, 3, "llvm", "local")
* \endcode
*
* These operations are needed during device planning.
*/
class VirtualDeviceNode : public AttrsNode {
private:
/*!
* \brief The \p DLDeviceType (represented as an int) of the virtual device. If \p target is
* known then this will be equal to \p target->GetTargetDeviceType(). If \p target is null then
* the target is to be determined later.
*
* This is needed to support the legacy "on_device" and "device_copy" calls which only allow
* a \p DLDeviceTypes (as an integer) to be given.
*
* kInvalidDeviceType denotes unconstrained. An int since the DLDeviceType enum representation
* is not fixed. Private to discourage further int vs DLDeviceType confusion.
*/
int /* actually DLDeviceType */ device_type_int;
public:
DLDeviceType device_type() const { return static_cast<DLDeviceType>(device_type_int); }
/*!
* \brief The device identifier for the virtual device. This must be resolved to a physical
* device identifier either during compilation or at runtime.
*
* -1 denotes unconstrained.
*/
int virtual_device_id;
/*!
* \brief The \p Target describing how to compile for the virtual device.
*
* Null denotes unconstrained. Note that if a target later becomes known for this \p VirtualDevice
* then it must be consistent with the \p device_type if already known. This is enforced by the
* Join and Default methods.
*/
Target target;
/*!
* \brief The scope of memory w.r.t. the virtual device which holds data.
*
* Empty denotes unconstrained.
*/
MemoryScope memory_scope;
/*!
* \brief Returns true if virtual device is 'fully unconstrained', ie no target/device type,
* device id or memory scope is specified.
*/
bool IsFullyUnconstrained() const {
return !target.defined() && device_type() == kInvalidDeviceType && virtual_device_id == -1 &&
memory_scope.empty();
}
/*!
* \brief Returns true if virtual device is 'fully constrained', ie target, device id and memory
* scope are all specified.
*/
bool IsFullyConstrained() const {
return target.defined() && virtual_device_id != -1 && !memory_scope.empty();
}
/*!
* \brief Returns the (virtual) \p Device implied by this \p VirtualDevice. Both the \p
* device_type and \p virtual_device_must be constrained. The returned \p Device may not
* correspond to any physical device available at compile time or even runtime: see "Virtual vs
* Physical Devices" above.
*/
Device ToDevice() const {
TVM_FFI_ICHECK(device_type_int != kInvalidDeviceType);
TVM_FFI_ICHECK(virtual_device_id != -1);
Device device;
device.device_type = device_type();
device.device_id = virtual_device_id;
return device;
}
static void RegisterReflection() {
namespace refl = tvm::ffi::reflection;
refl::ObjectDef<VirtualDeviceNode>()
.def_ro("device_type_int", &VirtualDeviceNode::device_type_int,
"The type of the virtual device.", refl::DefaultValue(kInvalidDeviceType))
.def_ro("virtual_device_id", &VirtualDeviceNode::virtual_device_id,
"The device id of the virtual device.", refl::DefaultValue(-1))
.def_ro("target", &VirtualDeviceNode::target,
"The target describing how to compile for the virtual device.",
refl::DefaultValue(Target()))
.def_ro("memory_scope", &VirtualDeviceNode::memory_scope,
"The area of memory w.r.t. the virtual device where data is stored.",
refl::DefaultValue(""));
}
TVM_FFI_DECLARE_OBJECT_INFO_FINAL("target.VirtualDevice", VirtualDeviceNode, AttrsNode);
friend class VirtualDevice;
};
/*!
* \brief Managed reference class to \p VirtualDeviceNode.
*/
class VirtualDevice : public ffi::ObjectRef {
public:
/*!
* \brief Construct a virtual device.
* \param device_type_int The device type for the virtual device, or \p kInvalidDeviceType if
* unconstrained. If \p target is defined then must match its \p target->GetTargetDeviceType().
* \param virtual_device_id The device id for the virtual device, or -1 if unconstrained.
* \param target The target describing how to compile for the virtual device, or null if
* unconstrained.
* \param memory_scope The memory scope w.r.t. the virtual device which holds data, or "" if
* unconstrained.
*/
TVM_DLL explicit VirtualDevice(int device_type_int = kInvalidDeviceType,
int virtual_device_id = -1, Target target = {},
MemoryScope memory_scope = {});
/*! \brief Returns the unique fully unconstrained \p VirtualDevice. */
static VirtualDevice FullyUnconstrained();
/*!
* \brief Returns the \p VirtualDevice for \p device_type and (if not -1) \p virtual_device_id.
* The target and memory scope will be unconstrained.
*/
static VirtualDevice ForDeviceType(DLDeviceType device_type, int virtual_device_id = -1) {
TVM_FFI_ICHECK_GT(device_type, 0);
return VirtualDevice(device_type, virtual_device_id);
}
static VirtualDevice ForDeviceType(int device_type, int virtual_device_id = -1) {
return ForDeviceType(static_cast<DLDeviceType>(device_type), virtual_device_id);
}
static VirtualDevice ForDeviceType(int64_t device_type, int virtual_device_id = -1) {
return ForDeviceType(static_cast<int>(device_type), virtual_device_id);
}
/*! \brief Returns the \p VirtualDevice for \p device. */
static VirtualDevice ForDevice(const Device& device) {
return ForDeviceType(device.device_type, device.device_id);
}
/*! \brief Returns the \p VirtualDevice for \p device and \p target. */
static VirtualDevice ForDeviceAndTarget(const Device& device, Target target) {
return VirtualDevice(device.device_type, device.device_id, std::move(target));
}
/*! \brief Returns the \p VirtualDevice for \p target. */
static VirtualDevice ForTarget(Target target) {
DLDeviceType device_type = static_cast<DLDeviceType>(target->GetTargetDeviceType());
return VirtualDevice(device_type, /*virtual_device_id=*/0, std::move(target));
}
/*! \brief Returns the \p VirtualDevice for \p memory_scope alone. */
static VirtualDevice ForMemoryScope(MemoryScope memory_scope) {
return VirtualDevice(kInvalidDeviceType, -1, {}, std::move(memory_scope));
}
/*! \brief Returns the \p VirtualDevice for \p device, \p target and \p memory_scope. */
TVM_DLL static VirtualDevice ForDeviceTargetAndMemoryScope(const Device& device, Target target,
MemoryScope memory_scope) {
return VirtualDevice(device.device_type, device.device_id, std::move(target),
std::move(memory_scope));
}
/*!
* \brief Returns the 'join' of \p lhs and \p rhs. The result will agree pointwise with
* \p lhs and \p rhs on all their constrained fields. Returns the null optional if no such
* join exists, ie there's disagreement on at least one constrained field.
*/
TVM_DLL static ffi::Optional<VirtualDevice> Join(const VirtualDevice& lhs,
const VirtualDevice& rhs);
/*!
* \brief Returns the 'default' of \p lhs and \p rhs. The result will be \p lhs, except any
* unconstrained fields in \p lhs will take their value from \p rhs. Always well-defined.
*/
TVM_DLL static VirtualDevice Default(const VirtualDevice& lhs, const VirtualDevice& rhs);
TVM_FFI_DEFINE_OBJECT_REF_METHODS_NOTNULLABLE(VirtualDevice, ffi::ObjectRef, VirtualDeviceNode);
friend class VirtualDeviceCache; // Private implementation helper.
};
/*!
* \brief A cache of \p VirtualDevices. This can be used:
* - To avoid ending up with lots of identical instances, since the space of VirtualDevices for any
* one compilation is very small but the number of points they need to be constructed can
* be very large (eg during device planning).
* - So we can assume \p VirtualDevices are pointer equal if and only if they are structurally
* equal. This simplifies the unification of 'device domains' which are built on \p VirtualDevices.
*/
class TVM_DLL VirtualDeviceCache {
public:
/*! \brief Returns the unique \p VirtualDevice representing given fields. */
VirtualDevice Make(int device_type = kInvalidDeviceType, int virtual_device_id = -1,
Target target = {}, MemoryScope memory_scope = {});
/*!
* \brief Returns the unique \p VirtualDevice structurally equal to the given \p virtual_device.
*/
VirtualDevice Unique(const VirtualDevice& virtual_device);
private:
/*! \brief Already constructed VirtualDevices. */
std::unordered_set<VirtualDevice, ffi::StructuralHash, ffi::StructuralEqual> cache_;
};
/*! brief The attribute key for the virtual device. This key will be promoted to first class on
* functions. For use in the parser and printer only.
*
* Type: VirtualDevice
*/
constexpr const char* kVirtualDevice = "virtual_device";
} // namespace tvm
#endif // TVM_TARGET_VIRTUAL_DEVICE_H_