172 lines
6.9 KiB
C++
172 lines
6.9 KiB
C++
// Licensed to the Apache Software Foundation (ASF) under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the License for the
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// specific language governing permissions and limitations
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// under the License.
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// A server to receive EchoRequest and send back EchoResponse.
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#include <brpc/channel.h>
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#include <brpc/server.h>
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#include <butil/logging.h>
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#include <gflags/gflags.h>
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#include <json2pb/pb_to_json.h>
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#include "echo.pb.h"
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DEFINE_bool(echo_attachment, true, "Echo attachment as well");
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DEFINE_int32(port, 8000, "TCP Port of this server");
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DEFINE_string(listen_addr, "",
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"Server listen address, may be IPV4/IPV6/UDS."
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" If this is set, the flag port will be ignored");
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DEFINE_int32(idle_timeout_s, -1,
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"Connection will be closed if there is no "
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"read/write operations during the last `idle_timeout_s'");
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DEFINE_string(server, "0.0.0.0:8001", "IP Address of server");
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DEFINE_string(protocol, "baidu_std", "Protocol type. Defined in src/brpc/options.proto");
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DEFINE_string(connection_type, "", "Connection type. Available values: single, pooled, short");
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DEFINE_int32(timeout_ms, 100, "RPC timeout in milliseconds");
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DEFINE_int32(max_retry, 3, "Max retries(not including the first RPC)");
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// Your implementation of example::EchoService
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// Notice that implementing brpc::Describable grants the ability to put
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// additional information in /status.
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namespace example {
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static const bthread_attr_t BTHREAD_ATTR_NORMAL_WITH_SPAN = {
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BTHREAD_STACKTYPE_NORMAL, BTHREAD_INHERIT_SPAN, NULL, BTHREAD_TAG_INVALID};
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void* RunThreadFunc(void*) {
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TRACEPRINTF("RunThreadFunc %lu", bthread_self());
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// brpc::FLAGS_enable_rpcz = true;
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// A Channel represents a communication line to a Server. Notice that
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// Channel is thread-safe and can be shared by all threads in your program.
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brpc::Channel channel;
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// Initialize the channel, NULL means using default options.
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brpc::ChannelOptions options;
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options.protocol = FLAGS_protocol;
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options.connection_type = FLAGS_connection_type;
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options.timeout_ms = FLAGS_timeout_ms /*milliseconds*/;
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options.max_retry = FLAGS_max_retry;
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if (channel.Init(FLAGS_server.c_str(), "", &options) != 0) {
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LOG(ERROR) << "Fail to initialize channel";
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return nullptr;
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}
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example::EchoService_Stub stub(&channel);
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// We will receive response synchronously, safe to put variables
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// on stack.
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example::EchoRequest request;
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example::EchoResponse response;
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brpc::Controller cntl;
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request.set_message("hello world");
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// Because `done'(last parameter) is NULL, this function waits until
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// the response comes back or error occurs(including timedout).
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stub.Echo(&cntl, &request, &response, NULL);
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if (!cntl.Failed()) {
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LOG(INFO) << "Received response from " << cntl.remote_side() << " to " << cntl.local_side()
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<< ": " << response.message() << " (attached=" << cntl.response_attachment()
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<< ")"
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<< " latency=" << cntl.latency_us() << "us";
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} else {
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LOG(WARNING) << cntl.ErrorText();
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}
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return nullptr;
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}
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class EchoServiceImpl : public EchoService {
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public:
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EchoServiceImpl() {}
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virtual ~EchoServiceImpl() {}
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virtual void Echo(google::protobuf::RpcController* cntl_base, const EchoRequest* request,
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EchoResponse* response, google::protobuf::Closure* done) {
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bthread_list_t list;
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bthread_list_init(&list, 0, 0);
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for (int i = 0; i < 2; ++i) {
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bthread_t tid;
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bthread_start_background(&tid, &BTHREAD_ATTR_NORMAL_WITH_SPAN, RunThreadFunc, nullptr);
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bthread_list_add(&list, tid);
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}
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bthread_list_join(&list);
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TRACEPRINTF("Handle request");
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// This object helps you to call done->Run() in RAII style. If you need
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// to process the request asynchronously, pass done_guard.release().
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brpc::ClosureGuard done_guard(done);
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brpc::Controller* cntl = static_cast<brpc::Controller*>(cntl_base);
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// The purpose of following logs is to help you to understand
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// how clients interact with servers more intuitively. You should
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// remove these logs in performance-sensitive servers.
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LOG(INFO) << "Received request[log_id=" << cntl->log_id() << "] from "
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<< cntl->remote_side() << " to " << cntl->local_side() << ": "
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<< request->message() << " (attached=" << cntl->request_attachment() << ")";
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// Fill response.
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response->set_message(request->message());
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// You can compress the response by setting Controller, but be aware
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// that compression may be costly, evaluate before turning on.
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// cntl->set_response_compress_type(brpc::COMPRESS_TYPE_GZIP);
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if (FLAGS_echo_attachment) {
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// Set attachment which is wired to network directly instead of
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// being serialized into protobuf messages.
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cntl->response_attachment().append(cntl->request_attachment());
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}
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}
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};
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} // namespace example
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int main(int argc, char* argv[]) {
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// Parse gflags. We recommend you to use gflags as well.
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GFLAGS_NAMESPACE::ParseCommandLineFlags(&argc, &argv, true);
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// Generally you only need one Server.
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brpc::Server server;
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// Instance of your service.
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example::EchoServiceImpl echo_service_impl;
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// Add the service into server. Notice the second parameter, because the
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// service is put on stack, we don't want server to delete it, otherwise
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// use brpc::SERVER_OWNS_SERVICE.
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if (server.AddService(&echo_service_impl, brpc::SERVER_DOESNT_OWN_SERVICE) != 0) {
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LOG(ERROR) << "Fail to add service";
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return -1;
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}
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butil::EndPoint point;
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if (!FLAGS_listen_addr.empty()) {
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if (butil::str2endpoint(FLAGS_listen_addr.c_str(), &point) < 0) {
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LOG(ERROR) << "Invalid listen address:" << FLAGS_listen_addr;
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return -1;
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}
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} else {
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point = butil::EndPoint(butil::IP_ANY, FLAGS_port);
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}
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// Start the server.
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brpc::ServerOptions options;
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options.idle_timeout_sec = FLAGS_idle_timeout_s;
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if (server.Start(point, &options) != 0) {
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LOG(ERROR) << "Fail to start EchoServer";
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return -1;
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}
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// Wait until Ctrl-C is pressed, then Stop() and Join() the server.
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server.RunUntilAskedToQuit();
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return 0;
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}
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