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2026-07-13 13:33:03 +08:00

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#include "LinearAttentionExecution.hpp"
#include "core/TensorUtils.hpp"
#include <cuda_fp16.h>
#include <float.h>
namespace MNN {
namespace CUDA {
#ifdef MNN_SUPPORT_TRANSFORMER_FUSE
template<typename T = void>
static inline T* getDevPtr(const Tensor* t) {
if (!t || t->deviceId() == 0) return nullptr;
return reinterpret_cast<T*>(t->deviceId());
}
// ============================================================================
// Kernel 1: Depthwise Conv1D + SiLU (fused)
// ============================================================================
template<typename T>
__global__ void conv1d_silu_kernel(
const T* __restrict__ qkvInput, // [B, D, L]
const T* __restrict__ convWeight, // [D, 1, K]
float* __restrict__ convState, // [B, D, convStateSize]
float* __restrict__ convOutFp32, // [B, D, L]
int B, int D, int L, int K_conv, int convStateSize
) {
int channelIdx = blockIdx.x;
if (channelIdx >= B * D) return;
int d = channelIdx % D;
const T* input = qkvInput + channelIdx * L;
const T* weight = convWeight + d * K_conv;
float* outFp32 = convOutFp32 + channelIdx * L;
extern __shared__ float smem[];
float* wShared = smem;
float* padded = smem + K_conv;
for (int i = threadIdx.x; i < K_conv; i += blockDim.x)
wShared[i] = (float)weight[i];
int totalLen = convStateSize + L;
if (convState != nullptr) {
float* state = convState + channelIdx * convStateSize;
for (int i = threadIdx.x; i < convStateSize; i += blockDim.x)
padded[i] = state[i];
}
for (int i = threadIdx.x; i < L; i += blockDim.x)
padded[convStateSize + i] = (float)input[i];
__syncthreads();
for (int l = threadIdx.x; l < L; l += blockDim.x) {
float sum = 0.0f;
#pragma unroll
for (int k = 0; k < K_conv; ++k)
sum += padded[l + k] * wShared[k];
float sigmoid_val = 1.0f / (1.0f + expf(-sum));
outFp32[l] = sum * sigmoid_val;
}
if (convState != nullptr && convStateSize > 0) {
__syncthreads();
float* state = convState + channelIdx * convStateSize;
for (int i = threadIdx.x; i < convStateSize; i += blockDim.x)
state[i] = padded[totalLen - convStateSize + i];
}
}
// ============================================================================
// Transpose kernel: [B, D, L] -> [B, L, D]
// ============================================================================
#define TILE_DIM 32
#define BLOCK_ROWS 8
__global__ void transpose_BDL_to_BLD(
const float* __restrict__ input, float* __restrict__ output,
int B, int D, int L
) {
__shared__ float tile[TILE_DIM][TILE_DIM + 1];
int batchIdx = blockIdx.z;
const float* in = input + batchIdx * D * L;
float* out = output + batchIdx * L * D;
int xBase = blockIdx.x * TILE_DIM;
int yBase = blockIdx.y * TILE_DIM;
for (int j = 0; j < TILE_DIM; j += BLOCK_ROWS) {
int d = xBase + threadIdx.y + j;
int l = yBase + threadIdx.x;
if (d < D && l < L)
tile[threadIdx.y + j][threadIdx.x] = in[d * L + l];
}
__syncthreads();
for (int j = 0; j < TILE_DIM; j += BLOCK_ROWS) {
int l = yBase + threadIdx.y + j;
int d = xBase + threadIdx.x;
if (l < L && d < D)
out[l * D + d] = tile[threadIdx.x][threadIdx.y + j];
}
}
// ============================================================================
// Kernel 2: Gated Delta Rule - Decode (L=1)
// ============================================================================
template<typename T>
__global__ void gated_delta_rule_decode_kernel(
const float* __restrict__ convOut,
const T* __restrict__ gateInput,
const T* __restrict__ betaInput,
float* __restrict__ recurrentState,
T* __restrict__ output,
int B, int H_k, int H_v, int d_k, int d_v,
int key_dim, int val_dim, int D,
int gqa_factor, bool useL2Norm, float qScale
) {
int idx = blockIdx.x;
if (idx >= B * H_v) return;
int b = idx / H_v;
int h = idx % H_v;
int k_head = h / gqa_factor;
extern __shared__ float shared[];
float* q_s = shared;
float* k_s = q_s + d_k;
float* v_s = k_s + d_k;
float* vpred_s = v_s + d_v;
float* delta_s = vpred_s + d_v;
const float* convBase = convOut + b * D;
for (int i = threadIdx.x; i < d_k; i += blockDim.x) {
q_s[i] = convBase[k_head * d_k + i];
k_s[i] = convBase[key_dim + k_head * d_k + i];
}
for (int i = threadIdx.x; i < d_v; i += blockDim.x)
v_s[i] = convBase[2 * key_dim + h * d_v + i];
__syncthreads();
if (useL2Norm) {
__shared__ float normQ, normK;
float sumSqQ = 0.0f, sumSqK = 0.0f;
for (int i = threadIdx.x; i < d_k; i += blockDim.x) {
sumSqQ += q_s[i] * q_s[i];
sumSqK += k_s[i] * k_s[i];
}
for (int offset = warpSize / 2; offset > 0; offset >>= 1) {
sumSqQ += __shfl_down_sync(0xffffffff, sumSqQ, offset);
sumSqK += __shfl_down_sync(0xffffffff, sumSqK, offset);
}
__shared__ float warpSumsQ[32], warpSumsK[32];
int wid = threadIdx.x / warpSize, lid = threadIdx.x % warpSize;
if (lid == 0) { warpSumsQ[wid] = sumSqQ; warpSumsK[wid] = sumSqK; }
__syncthreads();
if (threadIdx.x == 0) {
int nw = (blockDim.x + warpSize - 1) / warpSize;
float tQ = 0, tK = 0;
for (int w = 0; w < nw; w++) { tQ += warpSumsQ[w]; tK += warpSumsK[w]; }
normQ = 1.0f / sqrtf(tQ + 1e-6f);
normK = 1.0f / sqrtf(tK + 1e-6f);
}
__syncthreads();
for (int i = threadIdx.x; i < d_k; i += blockDim.x) { q_s[i] *= normQ; k_s[i] *= normK; }
__syncthreads();
}
for (int i = threadIdx.x; i < d_k; i += blockDim.x) q_s[i] *= qScale;
__syncthreads();
float decay = expf((float)gateInput[b * H_v + h]);
float beta_t = (float)betaInput[b * H_v + h];
float* state = recurrentState + (b * H_v + h) * d_k * d_v;
int stateSize = d_k * d_v;
int stateSize4 = stateSize / 4;
int dv4 = d_v / 4;
float4* state4 = reinterpret_cast<float4*>(state);
for (int i = threadIdx.x; i < stateSize4; i += blockDim.x) {
float4 s = state4[i];
s.x *= decay; s.y *= decay; s.z *= decay; s.w *= decay;
state4[i] = s;
}
for (int i = stateSize4 * 4 + threadIdx.x; i < stateSize; i += blockDim.x)
state[i] *= decay;
__syncthreads();
for (int j = threadIdx.x; j < d_v; j += blockDim.x) {
float sum = 0.0f;
for (int i = 0; i < d_k; i++) sum += state[i * d_v + j] * k_s[i];
vpred_s[j] = sum;
}
__syncthreads();
for (int j = threadIdx.x; j < d_v; j += blockDim.x)
delta_s[j] = beta_t * (v_s[j] - vpred_s[j]);
__syncthreads();
for (int i = threadIdx.x; i < d_k; i += blockDim.x) {
float k_val = k_s[i];
float4* delta4 = reinterpret_cast<float4*>(delta_s);
float4* row4 = reinterpret_cast<float4*>(state + i * d_v);
for (int j4 = 0; j4 < dv4; j4++) {
float4 d4 = delta4[j4], s4 = row4[j4];
s4.x += k_val * d4.x; s4.y += k_val * d4.y;
s4.z += k_val * d4.z; s4.w += k_val * d4.w;
row4[j4] = s4;
}
for (int j = dv4 * 4; j < d_v; j++)
state[i * d_v + j] += k_val * delta_s[j];
}
__syncthreads();
T* out = output + (b * H_v + h) * d_v;
for (int j = threadIdx.x; j < d_v; j += blockDim.x) {
float sum = 0.0f;
for (int i = 0; i < d_k; i++) sum += state[i * d_v + j] * q_s[i];
out[j] = (T)sum;
}
}
// ============================================================================
// Kernel 3: Gated Delta Rule - Prefill (L>1) — REGISTER-TILED STATE
//
// 256 threads = 2 * d_v. Each thread holds d_k/2 state elements in registers.
// Thread t: column j = t % d_v, rows = even (t < d_v) or odd (t >= d_v).
// State access is pure register ops — no shared/global memory for state!
// Only k_s, q_s, v_s, delta_s use shared memory (small vectors).
//
// Requires: d_k <= 128 (so d_k/2 <= 64 register floats per thread).
// ============================================================================
#define MAX_HALF_DK 64
template<typename T>
__global__ __launch_bounds__(256, 1)
void gated_delta_rule_prefill_kernel(
const float* __restrict__ convOutTransposed, // [B, L, D]
const T* __restrict__ gateInput, // [B, L, H_v]
const T* __restrict__ betaInput, // [B, L, H_v]
float* __restrict__ recurrentState, // [B, H_v, d_k, d_v]
T* __restrict__ output, // [B, L, H_v, d_v]
int B, int L, int H_k, int H_v, int d_k, int d_v,
int key_dim, int val_dim, int D,
int gqa_factor, bool useL2Norm, float qScale
) {
int idx = blockIdx.x;
if (idx >= B * H_v) return;
int b = idx / H_v;
int h = idx % H_v;
int k_head = h / gqa_factor;
int myJ = threadIdx.x % d_v; // my column in state matrix
int myPart = threadIdx.x / d_v; // 0 = even rows, 1 = odd rows
int halfK = d_k / 2;
// Shared memory: partial[256] + q[dk] + k[dk] + v[dv] + delta[dv]
extern __shared__ float smem[];
float* partial_buf = smem;
float* q_s = partial_buf + blockDim.x;
float* k_s = q_s + d_k;
float* v_s = k_s + d_k;
float* delta_s = v_s + d_v;
// Load state into registers: thread holds state[myPart+0*2..myPart+63*2][myJ]
float* globalState = recurrentState + (b * H_v + h) * d_k * d_v;
float S[MAX_HALF_DK];
#pragma unroll
for (int e = 0; e < MAX_HALF_DK; e++) {
int myI = myPart + e * 2;
S[e] = (myI < d_k) ? globalState[myI * d_v + myJ] : 0.0f;
}
const float* convBase = convOutTransposed + b * L * D;
for (int t = 0; t < L; ++t) {
// Load q, k, v from transposed layout (coalesced)
const float* convT = convBase + t * D;
for (int i = threadIdx.x; i < d_k; i += blockDim.x) {
q_s[i] = convT[k_head * d_k + i];
k_s[i] = convT[key_dim + k_head * d_k + i];
}
for (int i = threadIdx.x; i < d_v; i += blockDim.x)
v_s[i] = convT[2 * key_dim + h * d_v + i];
__syncthreads();
// L2 normalization
if (useL2Norm) {
__shared__ float normQ, normK;
float sumSqQ = 0.0f, sumSqK = 0.0f;
for (int i = threadIdx.x; i < d_k; i += blockDim.x) {
sumSqQ += q_s[i] * q_s[i];
sumSqK += k_s[i] * k_s[i];
}
for (int offset = warpSize / 2; offset > 0; offset >>= 1) {
sumSqQ += __shfl_down_sync(0xffffffff, sumSqQ, offset);
sumSqK += __shfl_down_sync(0xffffffff, sumSqK, offset);
}
__shared__ float warpSumsQ[8], warpSumsK[8];
int wid = threadIdx.x / warpSize, lid = threadIdx.x % warpSize;
if (lid == 0) { warpSumsQ[wid] = sumSqQ; warpSumsK[wid] = sumSqK; }
__syncthreads();
if (threadIdx.x == 0) {
int nw = (blockDim.x + warpSize - 1) / warpSize;
float tQ = 0, tK = 0;
for (int w = 0; w < nw; w++) { tQ += warpSumsQ[w]; tK += warpSumsK[w]; }
normQ = 1.0f / sqrtf(tQ + 1e-6f);
normK = 1.0f / sqrtf(tK + 1e-6f);
}
__syncthreads();
for (int i = threadIdx.x; i < d_k; i += blockDim.x) { q_s[i] *= normQ; k_s[i] *= normK; }
__syncthreads();
}
for (int i = threadIdx.x; i < d_k; i += blockDim.x) q_s[i] *= qScale;
__syncthreads();
float decay = expf((float)gateInput[b * L * H_v + t * H_v + h]);
float beta_t = (float)betaInput[b * L * H_v + t * H_v + h];
// Preload k vector into registers (eliminates shared memory reads in inner loops)
float vec_reg[MAX_HALF_DK];
#pragma unroll
for (int e = 0; e < MAX_HALF_DK; e++)
vec_reg[e] = k_s[myPart + e * 2];
// 5.1 Decay: pure register ops!
#pragma unroll
for (int e = 0; e < MAX_HALF_DK; e++)
S[e] *= decay;
// 5.2 Read: v_pred[j] = sum_i S[i][j] * k[i] — all register ops
float partial_read = 0.0f;
#pragma unroll
for (int e = 0; e < MAX_HALF_DK; e++)
partial_read += S[e] * vec_reg[e];
partial_buf[threadIdx.x] = partial_read;
__syncthreads();
// Combine + delta
float vpred;
if (threadIdx.x < d_v)
vpred = partial_buf[threadIdx.x] + partial_buf[threadIdx.x + d_v];
if (threadIdx.x < d_v)
delta_s[threadIdx.x] = beta_t * (v_s[threadIdx.x] - vpred);
__syncthreads();
// 5.4 Write: S[i][j] += k[i] * delta[j] — register ops
{
float my_delta = delta_s[myJ];
#pragma unroll
for (int e = 0; e < MAX_HALF_DK; e++)
S[e] += vec_reg[e] * my_delta;
}
// Preload q vector (reuse vec_reg)
#pragma unroll
for (int e = 0; e < MAX_HALF_DK; e++)
vec_reg[e] = q_s[myPart + e * 2];
// 5.5 Query: o[j] = sum_i S[i][j] * q[i] — all register ops
float partial_query = 0.0f;
#pragma unroll
for (int e = 0; e < MAX_HALF_DK; e++)
partial_query += S[e] * vec_reg[e];
partial_buf[threadIdx.x] = partial_query;
__syncthreads();
if (threadIdx.x < d_v) {
float result = partial_buf[threadIdx.x] + partial_buf[threadIdx.x + d_v];
T* out = output + (b * L + t) * H_v * d_v + h * d_v;
out[threadIdx.x] = (T)result;
}
__syncthreads();
}
// Store state back to global (once at end)
#pragma unroll
for (int e = 0; e < MAX_HALF_DK; e++) {
int myI = myPart + e * 2;
if (myI < d_k)
globalState[myI * d_v + myJ] = S[e];
}
}
// ============================================================================
// CUDALinearAttention Implementation
// ============================================================================
CUDALinearAttention::CUDALinearAttention(Backend* backend, const MNN::Op* op) : Execution(backend) {
mCudaBackend = static_cast<CUDABackend*>(backend);
mMeta = (KVMeta*)(backend->getMetaPtr());
auto param = op->main_as_LinearAttentionParam();
mAttentionType = param->attn_type()->str();
mNumKHeads = param->num_k_heads();
mNumVHeads = param->num_v_heads();
mHeadKDim = param->head_k_dim();
mHeadVDim = param->head_v_dim();
mUseQKL2Norm = param->use_qk_l2norm();
mPrecision = mCudaBackend->getPrecision();
mStateCache.reset(new CUDAStateCache);
}
CUDALinearAttention::~CUDALinearAttention() {
}
ErrorCode CUDALinearAttention::onResize(const std::vector<Tensor*>& inputs, const std::vector<Tensor*>& outputs) {
auto qkv = inputs[0];
auto convWeight = inputs[3];
int batch = qkv->length(0);
int convDim = qkv->length(1);
int seqLen = qkv->length(2);
int K_conv = convWeight->length(2);
int convStateSize = K_conv - 1;
int H = mNumVHeads;
int dk = mHeadKDim;
int dv = mHeadVDim;
// Use int32_t to ensure 4 bytes/element in fp16 mode
if (mStateCache->mConvState.get() == nullptr) {
if (convStateSize > 0) {
int convStateTotal = batch * convDim * convStateSize;
mStateCache->mConvState.reset(Tensor::createDevice<int32_t>({convStateTotal}));
bool success = backend()->onAcquireBuffer(mStateCache->mConvState.get(), Backend::STATIC);
if (!success) { MNN_ERROR("LinearAttention: convState STATIC alloc failed\n"); return OUT_OF_MEMORY; }
cudaMemset(getDevPtr<void>(mStateCache->mConvState.get()), 0, convStateTotal * sizeof(float));
}
int rnnStateTotal = batch * H * dk * dv;
mStateCache->mRecurrentState.reset(Tensor::createDevice<int32_t>({rnnStateTotal}));
bool success = backend()->onAcquireBuffer(mStateCache->mRecurrentState.get(), Backend::STATIC);
if (!success) { MNN_ERROR("LinearAttention: recurrentState STATIC alloc failed\n"); return OUT_OF_MEMORY; }
cudaMemset(getDevPtr<void>(mStateCache->mRecurrentState.get()), 0, rnnStateTotal * sizeof(float));
} else if (seqLen > 1) {
// Prefill: reset state for new sequence, UNLESS:
// 1. Loading from prefix cache (PendingRead), or
// 2. Reusing KV from previous inference (reuse_kv=true, i.e. previous != remove)
bool loadingFromDisk = (mMeta != nullptr && mMeta->file_flag == KVMeta::PendingRead && mMeta->file_name.size() > 0);
bool reusingKV = (mMeta != nullptr && mMeta->previous != mMeta->remove);
if (!loadingFromDisk && !reusingKV) {
if (mStateCache->mConvState.get() != nullptr)
cudaMemset(getDevPtr<void>(mStateCache->mConvState.get()), 0,
mStateCache->mConvState->elementSize() * sizeof(float));
cudaMemset(getDevPtr<void>(mStateCache->mRecurrentState.get()), 0,
mStateCache->mRecurrentState->elementSize() * sizeof(float));
}
}
int convOutSize = batch * convDim * seqLen;
mConvOut.reset(Tensor::createDevice<int32_t>({convOutSize}));
bool success = backend()->onAcquireBuffer(mConvOut.get(), Backend::DYNAMIC);
if (!success) { MNN_ERROR("LinearAttention: convOut DYNAMIC alloc failed\n"); return OUT_OF_MEMORY; }
if (seqLen > 1) {
mConvOutTransposed.reset(Tensor::createDevice<int32_t>({convOutSize}));
success = backend()->onAcquireBuffer(mConvOutTransposed.get(), Backend::DYNAMIC);
if (!success) return OUT_OF_MEMORY;
backend()->onReleaseBuffer(mConvOutTransposed.get(), Backend::DYNAMIC);
}
backend()->onReleaseBuffer(mConvOut.get(), Backend::DYNAMIC);
return NO_ERROR;
}
ErrorCode CUDALinearAttention::onExecute(const std::vector<Tensor*>& inputs, const std::vector<Tensor*>& outputs) {
// onResize() may be skipped when shapes are unchanged. Ensure state is reset here too.
int seqLen = inputs[0]->length(2);
if (seqLen > 1 && mMeta != nullptr && mMeta->previous == mMeta->remove) {
bool loadingFromDisk = (mMeta->file_flag == KVMeta::PendingRead && mMeta->file_name.size() > 0);
if (!loadingFromDisk) {
if (mStateCache->mConvState.get() != nullptr) {
cudaMemset(getDevPtr<void>(mStateCache->mConvState.get()), 0,
mStateCache->mConvState->elementSize() * sizeof(float));
}
cudaMemset(getDevPtr<void>(mStateCache->mRecurrentState.get()), 0,
mStateCache->mRecurrentState->elementSize() * sizeof(float));
}
}
auto qkvTensor = inputs[0];
auto gateTensor = inputs[1];
auto betaTensor = inputs[2];
auto convWTensor = inputs[3];
auto outTensor = outputs[0];
int B = qkvTensor->length(0);
int D = qkvTensor->length(1);
int L = qkvTensor->length(2);
int H_k = mNumKHeads;
int H_v = mNumVHeads;
int dk = mHeadKDim;
int dv = mHeadVDim;
int key_dim = H_k * dk;
int val_dim = H_v * dv;
int K_conv = convWTensor->length(2);
int convStateSize = K_conv - 1;
int gqa_factor = (H_v > H_k) ? (H_v / H_k) : 1;
float qScale = 1.0f / sqrtf((float)dk);
cudaStream_t stream = 0;
bool useFp16 = (mPrecision == 2);
// Step 1: Conv1D + SiLU -> [B, D, L]
{
int totalChannels = B * D;
int smemSize = (K_conv + convStateSize + L) * sizeof(float);
int blockSize = (L == 1) ? 32 : 128;
float* convStatePtr = (mStateCache->mConvState.get() != nullptr) ?
getDevPtr<float>(mStateCache->mConvState.get()) : nullptr;
float* convOutPtr = getDevPtr<float>(mConvOut.get());
if (useFp16) {
conv1d_silu_kernel<half><<<totalChannels, blockSize, smemSize, stream>>>(
getDevPtr<half>(qkvTensor), getDevPtr<half>(convWTensor),
convStatePtr, convOutPtr, B, D, L, K_conv, convStateSize);
} else {
conv1d_silu_kernel<float><<<totalChannels, blockSize, smemSize, stream>>>(
getDevPtr<float>(qkvTensor), getDevPtr<float>(convWTensor),
convStatePtr, convOutPtr, B, D, L, K_conv, convStateSize);
}
}
// Steps 2-5: Gated Delta Rule
{
int totalHeads = B * H_v;
float* convOutPtr = getDevPtr<float>(mConvOut.get());
float* rnnStatePtr = getDevPtr<float>(mStateCache->mRecurrentState.get());
if (L == 1) {
// Decode: state in global memory
int smemSize = (2 * dk + 3 * dv) * sizeof(float);
if (mUseQKL2Norm) smemSize += (32 + 32 + 2) * sizeof(float);
int blockSize = (max(dk, dv) <= 64) ? 64 : 128;
if (useFp16) {
gated_delta_rule_decode_kernel<half><<<totalHeads, blockSize, smemSize, stream>>>(
convOutPtr, getDevPtr<half>(gateTensor), getDevPtr<half>(betaTensor),
rnnStatePtr, getDevPtr<half>(outTensor),
B, H_k, H_v, dk, dv, key_dim, val_dim, D,
gqa_factor, mUseQKL2Norm, qScale);
} else {
gated_delta_rule_decode_kernel<float><<<totalHeads, blockSize, smemSize, stream>>>(
convOutPtr, getDevPtr<float>(gateTensor), getDevPtr<float>(betaTensor),
rnnStatePtr, getDevPtr<float>(outTensor),
B, H_k, H_v, dk, dv, key_dim, val_dim, D,
gqa_factor, mUseQKL2Norm, qScale);
}
} else {
// Prefill: transpose + register-tiled kernel
float* convOutTransPtr = getDevPtr<float>(mConvOutTransposed.get());
{
dim3 block(TILE_DIM, BLOCK_ROWS);
dim3 grid((D + TILE_DIM - 1) / TILE_DIM, (L + TILE_DIM - 1) / TILE_DIM, B);
transpose_BDL_to_BLD<<<grid, block, 0, stream>>>(convOutPtr, convOutTransPtr, B, D, L);
}
// smem: partial[256] + q[dk] + k[dk] + v[dv] + delta[dv]
int blockSize = 256;
int smemSize = (blockSize + 2 * dk + 2 * dv) * sizeof(float);
if (mUseQKL2Norm) smemSize += (8 + 8 + 2) * sizeof(float);
if (useFp16) {
gated_delta_rule_prefill_kernel<half><<<totalHeads, blockSize, smemSize, stream>>>(
convOutTransPtr, getDevPtr<half>(gateTensor), getDevPtr<half>(betaTensor),
rnnStatePtr, getDevPtr<half>(outTensor),
B, L, H_k, H_v, dk, dv, key_dim, val_dim, D,
gqa_factor, mUseQKL2Norm, qScale);
} else {
gated_delta_rule_prefill_kernel<float><<<totalHeads, blockSize, smemSize, stream>>>(
convOutTransPtr, getDevPtr<float>(gateTensor), getDevPtr<float>(betaTensor),
rnnStatePtr, getDevPtr<float>(outTensor),
B, L, H_k, H_v, dk, dv, key_dim, val_dim, D,
gqa_factor, mUseQKL2Norm, qScale);
}
}
}
return NO_ERROR;
}
bool CUDALinearAttention::onClone(Backend* bn, const Op* op, Execution** dst) {
if (nullptr == dst) return true;
auto tmp = new CUDALinearAttention(bn, op);
tmp->mStateCache = mStateCache;
*dst = tmp;
return true;
}
class LinearAttentionCreator : public CUDABackend::Creator {
public:
virtual Execution* onCreate(const std::vector<Tensor*>& inputs, const std::vector<Tensor*>& outputs,
const MNN::Op* op, Backend* backend) const override {
return new CUDALinearAttention(backend, op);
}
};
static CUDACreatorRegister<LinearAttentionCreator> __init_linear_attention(OpType_LinearAttention);
#endif // MNN_SUPPORT_TRANSFORMER_FUSE
} // namespace CUDA
} // namespace MNN