#include "LinearAttentionExecution.hpp" #include "core/TensorUtils.hpp" #include #include namespace MNN { namespace CUDA { #ifdef MNN_SUPPORT_TRANSFORMER_FUSE template static inline T* getDevPtr(const Tensor* t) { if (!t || t->deviceId() == 0) return nullptr; return reinterpret_cast(t->deviceId()); } // ============================================================================ // Kernel 1: Depthwise Conv1D + SiLU (fused) // ============================================================================ template __global__ void conv1d_silu_kernel( const T* __restrict__ qkvInput, // [B, D, L] const T* __restrict__ convWeight, // [D, 1, K] float* __restrict__ convState, // [B, D, convStateSize] float* __restrict__ convOutFp32, // [B, D, L] int B, int D, int L, int K_conv, int convStateSize ) { int channelIdx = blockIdx.x; if (channelIdx >= B * D) return; int d = channelIdx % D; const T* input = qkvInput + channelIdx * L; const T* weight = convWeight + d * K_conv; float* outFp32 = convOutFp32 + channelIdx * L; extern __shared__ float smem[]; float* wShared = smem; float* padded = smem + K_conv; for (int i = threadIdx.x; i < K_conv; i += blockDim.x) wShared[i] = (float)weight[i]; int totalLen = convStateSize + L; if (convState != nullptr) { float* state = convState + channelIdx * convStateSize; for (int i = threadIdx.x; i < convStateSize; i += blockDim.x) padded[i] = state[i]; } for (int i = threadIdx.x; i < L; i += blockDim.x) padded[convStateSize + i] = (float)input[i]; __syncthreads(); for (int l = threadIdx.x; l < L; l += blockDim.x) { float sum = 0.0f; #pragma unroll for (int k = 0; k < K_conv; ++k) sum += padded[l + k] * wShared[k]; float sigmoid_val = 1.0f / (1.0f + expf(-sum)); outFp32[l] = sum * sigmoid_val; } if (convState != nullptr && convStateSize > 0) { __syncthreads(); float* state = convState + channelIdx * convStateSize; for (int i = threadIdx.x; i < convStateSize; i += blockDim.x) state[i] = padded[totalLen - convStateSize + i]; } } // ============================================================================ // Transpose kernel: [B, D, L] -> [B, L, D] // ============================================================================ #define TILE_DIM 32 #define BLOCK_ROWS 8 __global__ void transpose_BDL_to_BLD( const float* __restrict__ input, float* __restrict__ output, int B, int D, int L ) { __shared__ float tile[TILE_DIM][TILE_DIM + 1]; int batchIdx = blockIdx.z; const float* in = input + batchIdx * D * L; float* out = output + batchIdx * L * D; int xBase = blockIdx.x * TILE_DIM; int yBase = blockIdx.y * TILE_DIM; for (int j = 0; j < TILE_DIM; j += BLOCK_ROWS) { int d = xBase + threadIdx.y + j; int l = yBase + threadIdx.x; if (d < D && l < L) tile[threadIdx.y + j][threadIdx.x] = in[d * L + l]; } __syncthreads(); for (int j = 0; j < TILE_DIM; j += BLOCK_ROWS) { int l = yBase + threadIdx.y + j; int d = xBase + threadIdx.x; if (l < L && d < D) out[l * D + d] = tile[threadIdx.x][threadIdx.y + j]; } } // ============================================================================ // Kernel 2: Gated Delta Rule - Decode (L=1) // ============================================================================ template __global__ void gated_delta_rule_decode_kernel( const float* __restrict__ convOut, const T* __restrict__ gateInput, const T* __restrict__ betaInput, float* __restrict__ recurrentState, T* __restrict__ output, int B, int H_k, int H_v, int d_k, int d_v, int key_dim, int val_dim, int D, int gqa_factor, bool useL2Norm, float qScale ) { int idx = blockIdx.x; if (idx >= B * H_v) return; int b = idx / H_v; int h = idx % H_v; int k_head = h / gqa_factor; extern __shared__ float shared[]; float* q_s = shared; float* k_s = q_s + d_k; float* v_s = k_s + d_k; float* vpred_s = v_s + d_v; float* delta_s = vpred_s + d_v; const float* convBase = convOut + b * D; for (int i = threadIdx.x; i < d_k; i += blockDim.x) { q_s[i] = convBase[k_head * d_k + i]; k_s[i] = convBase[key_dim + k_head * d_k + i]; } for (int i = threadIdx.x; i < d_v; i += blockDim.x) v_s[i] = convBase[2 * key_dim + h * d_v + i]; __syncthreads(); if (useL2Norm) { __shared__ float normQ, normK; float sumSqQ = 0.0f, sumSqK = 0.0f; for (int i = threadIdx.x; i < d_k; i += blockDim.x) { sumSqQ += q_s[i] * q_s[i]; sumSqK += k_s[i] * k_s[i]; } for (int offset = warpSize / 2; offset > 0; offset >>= 1) { sumSqQ += __shfl_down_sync(0xffffffff, sumSqQ, offset); sumSqK += __shfl_down_sync(0xffffffff, sumSqK, offset); } __shared__ float warpSumsQ[32], warpSumsK[32]; int wid = threadIdx.x / warpSize, lid = threadIdx.x % warpSize; if (lid == 0) { warpSumsQ[wid] = sumSqQ; warpSumsK[wid] = sumSqK; } __syncthreads(); if (threadIdx.x == 0) { int nw = (blockDim.x + warpSize - 1) / warpSize; float tQ = 0, tK = 0; for (int w = 0; w < nw; w++) { tQ += warpSumsQ[w]; tK += warpSumsK[w]; } normQ = 1.0f / sqrtf(tQ + 1e-6f); normK = 1.0f / sqrtf(tK + 1e-6f); } __syncthreads(); for (int i = threadIdx.x; i < d_k; i += blockDim.x) { q_s[i] *= normQ; k_s[i] *= normK; } __syncthreads(); } for (int i = threadIdx.x; i < d_k; i += blockDim.x) q_s[i] *= qScale; __syncthreads(); float decay = expf((float)gateInput[b * H_v + h]); float beta_t = (float)betaInput[b * H_v + h]; float* state = recurrentState + (b * H_v + h) * d_k * d_v; int stateSize = d_k * d_v; int stateSize4 = stateSize / 4; int dv4 = d_v / 4; float4* state4 = reinterpret_cast(state); for (int i = threadIdx.x; i < stateSize4; i += blockDim.x) { float4 s = state4[i]; s.x *= decay; s.y *= decay; s.z *= decay; s.w *= decay; state4[i] = s; } for (int i = stateSize4 * 4 + threadIdx.x; i < stateSize; i += blockDim.x) state[i] *= decay; __syncthreads(); for (int j = threadIdx.x; j < d_v; j += blockDim.x) { float sum = 0.0f; for (int i = 0; i < d_k; i++) sum += state[i * d_v + j] * k_s[i]; vpred_s[j] = sum; } __syncthreads(); for (int j = threadIdx.x; j < d_v; j += blockDim.x) delta_s[j] = beta_t * (v_s[j] - vpred_s[j]); __syncthreads(); for (int i = threadIdx.x; i < d_k; i += blockDim.x) { float k_val = k_s[i]; float4* delta4 = reinterpret_cast(delta_s); float4* row4 = reinterpret_cast(state + i * d_v); for (int j4 = 0; j4 < dv4; j4++) { float4 d4 = delta4[j4], s4 = row4[j4]; s4.x += k_val * d4.x; s4.y += k_val * d4.y; s4.z += k_val * d4.z; s4.w += k_val * d4.w; row4[j4] = s4; } for (int j = dv4 * 4; j < d_v; j++) state[i * d_v + j] += k_val * delta_s[j]; } __syncthreads(); T* out = output + (b * H_v + h) * d_v; for (int j = threadIdx.x; j < d_v; j += blockDim.x) { float sum = 0.0f; for (int i = 0; i < d_k; i++) sum += state[i * d_v + j] * q_s[i]; out[j] = (T)sum; } } // ============================================================================ // Kernel 3: Gated Delta Rule - Prefill (L>1) — REGISTER-TILED STATE // // 256 threads = 2 * d_v. Each thread holds d_k/2 state elements in registers. // Thread t: column j = t % d_v, rows = even (t < d_v) or odd (t >= d_v). // State access is pure register ops — no shared/global memory for state! // Only k_s, q_s, v_s, delta_s use shared memory (small vectors). // // Requires: d_k <= 128 (so d_k/2 <= 64 register floats per thread). // ============================================================================ #define MAX_HALF_DK 64 template __global__ __launch_bounds__(256, 1) void gated_delta_rule_prefill_kernel( const float* __restrict__ convOutTransposed, // [B, L, D] const T* __restrict__ gateInput, // [B, L, H_v] const T* __restrict__ betaInput, // [B, L, H_v] float* __restrict__ recurrentState, // [B, H_v, d_k, d_v] T* __restrict__ output, // [B, L, H_v, d_v] int B, int L, int H_k, int H_v, int d_k, int d_v, int key_dim, int val_dim, int D, int gqa_factor, bool useL2Norm, float qScale ) { int idx = blockIdx.x; if (idx >= B * H_v) return; int b = idx / H_v; int h = idx % H_v; int k_head = h / gqa_factor; int myJ = threadIdx.x % d_v; // my column in state matrix int myPart = threadIdx.x / d_v; // 0 = even rows, 1 = odd rows int halfK = d_k / 2; // Shared memory: partial[256] + q[dk] + k[dk] + v[dv] + delta[dv] extern __shared__ float smem[]; float* partial_buf = smem; float* q_s = partial_buf + blockDim.x; float* k_s = q_s + d_k; float* v_s = k_s + d_k; float* delta_s = v_s + d_v; // Load state into registers: thread holds state[myPart+0*2..myPart+63*2][myJ] float* globalState = recurrentState + (b * H_v + h) * d_k * d_v; float S[MAX_HALF_DK]; #pragma unroll for (int e = 0; e < MAX_HALF_DK; e++) { int myI = myPart + e * 2; S[e] = (myI < d_k) ? globalState[myI * d_v + myJ] : 0.0f; } const float* convBase = convOutTransposed + b * L * D; for (int t = 0; t < L; ++t) { // Load q, k, v from transposed layout (coalesced) const float* convT = convBase + t * D; for (int i = threadIdx.x; i < d_k; i += blockDim.x) { q_s[i] = convT[k_head * d_k + i]; k_s[i] = convT[key_dim + k_head * d_k + i]; } for (int i = threadIdx.x; i < d_v; i += blockDim.x) v_s[i] = convT[2 * key_dim + h * d_v + i]; __syncthreads(); // L2 normalization if (useL2Norm) { __shared__ float normQ, normK; float sumSqQ = 0.0f, sumSqK = 0.0f; for (int i = threadIdx.x; i < d_k; i += blockDim.x) { sumSqQ += q_s[i] * q_s[i]; sumSqK += k_s[i] * k_s[i]; } for (int offset = warpSize / 2; offset > 0; offset >>= 1) { sumSqQ += __shfl_down_sync(0xffffffff, sumSqQ, offset); sumSqK += __shfl_down_sync(0xffffffff, sumSqK, offset); } __shared__ float warpSumsQ[8], warpSumsK[8]; int wid = threadIdx.x / warpSize, lid = threadIdx.x % warpSize; if (lid == 0) { warpSumsQ[wid] = sumSqQ; warpSumsK[wid] = sumSqK; } __syncthreads(); if (threadIdx.x == 0) { int nw = (blockDim.x + warpSize - 1) / warpSize; float tQ = 0, tK = 0; for (int w = 0; w < nw; w++) { tQ += warpSumsQ[w]; tK += warpSumsK[w]; } normQ = 1.0f / sqrtf(tQ + 1e-6f); normK = 1.0f / sqrtf(tK + 1e-6f); } __syncthreads(); for (int i = threadIdx.x; i < d_k; i += blockDim.x) { q_s[i] *= normQ; k_s[i] *= normK; } __syncthreads(); } for (int i = threadIdx.x; i < d_k; i += blockDim.x) q_s[i] *= qScale; __syncthreads(); float decay = expf((float)gateInput[b * L * H_v + t * H_v + h]); float beta_t = (float)betaInput[b * L * H_v + t * H_v + h]; // Preload k vector into registers (eliminates shared memory reads in inner loops) float vec_reg[MAX_HALF_DK]; #pragma unroll for (int e = 0; e < MAX_HALF_DK; e++) vec_reg[e] = k_s[myPart + e * 2]; // 5.1 Decay: pure register ops! #pragma unroll for (int e = 0; e < MAX_HALF_DK; e++) S[e] *= decay; // 5.2 Read: v_pred[j] = sum_i S[i][j] * k[i] — all register ops float partial_read = 0.0f; #pragma unroll for (int e = 0; e < MAX_HALF_DK; e++) partial_read += S[e] * vec_reg[e]; partial_buf[threadIdx.x] = partial_read; __syncthreads(); // Combine + delta float vpred; if (threadIdx.x < d_v) vpred = partial_buf[threadIdx.x] + partial_buf[threadIdx.x + d_v]; if (threadIdx.x < d_v) delta_s[threadIdx.x] = beta_t * (v_s[threadIdx.x] - vpred); __syncthreads(); // 5.4 Write: S[i][j] += k[i] * delta[j] — register ops { float my_delta = delta_s[myJ]; #pragma unroll for (int e = 0; e < MAX_HALF_DK; e++) S[e] += vec_reg[e] * my_delta; } // Preload q vector (reuse vec_reg) #pragma unroll for (int e = 0; e < MAX_HALF_DK; e++) vec_reg[e] = q_s[myPart + e * 2]; // 5.5 Query: o[j] = sum_i S[i][j] * q[i] — all register ops float partial_query = 0.0f; #pragma unroll for (int e = 0; e < MAX_HALF_DK; e++) partial_query += S[e] * vec_reg[e]; partial_buf[threadIdx.x] = partial_query; __syncthreads(); if (threadIdx.x < d_v) { float result = partial_buf[threadIdx.x] + partial_buf[threadIdx.x + d_v]; T* out = output + (b * L + t) * H_v * d_v + h * d_v; out[threadIdx.x] = (T)result; } __syncthreads(); } // Store state back to global (once at end) #pragma unroll for (int e = 0; e < MAX_HALF_DK; e++) { int myI = myPart + e * 2; if (myI < d_k) globalState[myI * d_v + myJ] = S[e]; } } // ============================================================================ // CUDALinearAttention Implementation // ============================================================================ CUDALinearAttention::CUDALinearAttention(Backend* backend, const MNN::Op* op) : Execution(backend) { mCudaBackend = static_cast(backend); mMeta = (KVMeta*)(backend->getMetaPtr()); auto param = op->main_as_LinearAttentionParam(); mAttentionType = param->attn_type()->str(); mNumKHeads = param->num_k_heads(); mNumVHeads = param->num_v_heads(); mHeadKDim = param->head_k_dim(); mHeadVDim = param->head_v_dim(); mUseQKL2Norm = param->use_qk_l2norm(); mPrecision = mCudaBackend->getPrecision(); mStateCache.reset(new CUDAStateCache); } CUDALinearAttention::~CUDALinearAttention() { } ErrorCode CUDALinearAttention::onResize(const std::vector& inputs, const std::vector& outputs) { auto qkv = inputs[0]; auto convWeight = inputs[3]; int batch = qkv->length(0); int convDim = qkv->length(1); int seqLen = qkv->length(2); int K_conv = convWeight->length(2); int convStateSize = K_conv - 1; int H = mNumVHeads; int dk = mHeadKDim; int dv = mHeadVDim; // Use int32_t to ensure 4 bytes/element in fp16 mode if (mStateCache->mConvState.get() == nullptr) { if (convStateSize > 0) { int convStateTotal = batch * convDim * convStateSize; mStateCache->mConvState.reset(Tensor::createDevice({convStateTotal})); bool success = backend()->onAcquireBuffer(mStateCache->mConvState.get(), Backend::STATIC); if (!success) { MNN_ERROR("LinearAttention: convState STATIC alloc failed\n"); return OUT_OF_MEMORY; } cudaMemset(getDevPtr(mStateCache->mConvState.get()), 0, convStateTotal * sizeof(float)); } int rnnStateTotal = batch * H * dk * dv; mStateCache->mRecurrentState.reset(Tensor::createDevice({rnnStateTotal})); bool success = backend()->onAcquireBuffer(mStateCache->mRecurrentState.get(), Backend::STATIC); if (!success) { MNN_ERROR("LinearAttention: recurrentState STATIC alloc failed\n"); return OUT_OF_MEMORY; } cudaMemset(getDevPtr(mStateCache->mRecurrentState.get()), 0, rnnStateTotal * sizeof(float)); } else if (seqLen > 1) { // Prefill: reset state for new sequence, UNLESS: // 1. Loading from prefix cache (PendingRead), or // 2. Reusing KV from previous inference (reuse_kv=true, i.e. previous != remove) bool loadingFromDisk = (mMeta != nullptr && mMeta->file_flag == KVMeta::PendingRead && mMeta->file_name.size() > 0); bool reusingKV = (mMeta != nullptr && mMeta->previous != mMeta->remove); if (!loadingFromDisk && !reusingKV) { if (mStateCache->mConvState.get() != nullptr) cudaMemset(getDevPtr(mStateCache->mConvState.get()), 0, mStateCache->mConvState->elementSize() * sizeof(float)); cudaMemset(getDevPtr(mStateCache->mRecurrentState.get()), 0, mStateCache->mRecurrentState->elementSize() * sizeof(float)); } } int convOutSize = batch * convDim * seqLen; mConvOut.reset(Tensor::createDevice({convOutSize})); bool success = backend()->onAcquireBuffer(mConvOut.get(), Backend::DYNAMIC); if (!success) { MNN_ERROR("LinearAttention: convOut DYNAMIC alloc failed\n"); return OUT_OF_MEMORY; } if (seqLen > 1) { mConvOutTransposed.reset(Tensor::createDevice({convOutSize})); success = backend()->onAcquireBuffer(mConvOutTransposed.get(), Backend::DYNAMIC); if (!success) return OUT_OF_MEMORY; backend()->onReleaseBuffer(mConvOutTransposed.get(), Backend::DYNAMIC); } backend()->onReleaseBuffer(mConvOut.get(), Backend::DYNAMIC); return NO_ERROR; } ErrorCode CUDALinearAttention::onExecute(const std::vector& inputs, const std::vector& outputs) { // onResize() may be skipped when shapes are unchanged. Ensure state is reset here too. int seqLen = inputs[0]->length(2); if (seqLen > 1 && mMeta != nullptr && mMeta->previous == mMeta->remove) { bool loadingFromDisk = (mMeta->file_flag == KVMeta::PendingRead && mMeta->file_name.size() > 0); if (!loadingFromDisk) { if (mStateCache->mConvState.get() != nullptr) { cudaMemset(getDevPtr(mStateCache->mConvState.get()), 0, mStateCache->mConvState->elementSize() * sizeof(float)); } cudaMemset(getDevPtr(mStateCache->mRecurrentState.get()), 0, mStateCache->mRecurrentState->elementSize() * sizeof(float)); } } auto qkvTensor = inputs[0]; auto gateTensor = inputs[1]; auto betaTensor = inputs[2]; auto convWTensor = inputs[3]; auto outTensor = outputs[0]; int B = qkvTensor->length(0); int D = qkvTensor->length(1); int L = qkvTensor->length(2); int H_k = mNumKHeads; int H_v = mNumVHeads; int dk = mHeadKDim; int dv = mHeadVDim; int key_dim = H_k * dk; int val_dim = H_v * dv; int K_conv = convWTensor->length(2); int convStateSize = K_conv - 1; int gqa_factor = (H_v > H_k) ? (H_v / H_k) : 1; float qScale = 1.0f / sqrtf((float)dk); cudaStream_t stream = 0; bool useFp16 = (mPrecision == 2); // Step 1: Conv1D + SiLU -> [B, D, L] { int totalChannels = B * D; int smemSize = (K_conv + convStateSize + L) * sizeof(float); int blockSize = (L == 1) ? 32 : 128; float* convStatePtr = (mStateCache->mConvState.get() != nullptr) ? getDevPtr(mStateCache->mConvState.get()) : nullptr; float* convOutPtr = getDevPtr(mConvOut.get()); if (useFp16) { conv1d_silu_kernel<<>>( getDevPtr(qkvTensor), getDevPtr(convWTensor), convStatePtr, convOutPtr, B, D, L, K_conv, convStateSize); } else { conv1d_silu_kernel<<>>( getDevPtr(qkvTensor), getDevPtr(convWTensor), convStatePtr, convOutPtr, B, D, L, K_conv, convStateSize); } } // Steps 2-5: Gated Delta Rule { int totalHeads = B * H_v; float* convOutPtr = getDevPtr(mConvOut.get()); float* rnnStatePtr = getDevPtr(mStateCache->mRecurrentState.get()); if (L == 1) { // Decode: state in global memory int smemSize = (2 * dk + 3 * dv) * sizeof(float); if (mUseQKL2Norm) smemSize += (32 + 32 + 2) * sizeof(float); int blockSize = (max(dk, dv) <= 64) ? 64 : 128; if (useFp16) { gated_delta_rule_decode_kernel<<>>( convOutPtr, getDevPtr(gateTensor), getDevPtr(betaTensor), rnnStatePtr, getDevPtr(outTensor), B, H_k, H_v, dk, dv, key_dim, val_dim, D, gqa_factor, mUseQKL2Norm, qScale); } else { gated_delta_rule_decode_kernel<<>>( convOutPtr, getDevPtr(gateTensor), getDevPtr(betaTensor), rnnStatePtr, getDevPtr(outTensor), B, H_k, H_v, dk, dv, key_dim, val_dim, D, gqa_factor, mUseQKL2Norm, qScale); } } else { // Prefill: transpose + register-tiled kernel float* convOutTransPtr = getDevPtr(mConvOutTransposed.get()); { dim3 block(TILE_DIM, BLOCK_ROWS); dim3 grid((D + TILE_DIM - 1) / TILE_DIM, (L + TILE_DIM - 1) / TILE_DIM, B); transpose_BDL_to_BLD<<>>(convOutPtr, convOutTransPtr, B, D, L); } // smem: partial[256] + q[dk] + k[dk] + v[dv] + delta[dv] int blockSize = 256; int smemSize = (blockSize + 2 * dk + 2 * dv) * sizeof(float); if (mUseQKL2Norm) smemSize += (8 + 8 + 2) * sizeof(float); if (useFp16) { gated_delta_rule_prefill_kernel<<>>( convOutTransPtr, getDevPtr(gateTensor), getDevPtr(betaTensor), rnnStatePtr, getDevPtr(outTensor), B, L, H_k, H_v, dk, dv, key_dim, val_dim, D, gqa_factor, mUseQKL2Norm, qScale); } else { gated_delta_rule_prefill_kernel<<>>( convOutTransPtr, getDevPtr(gateTensor), getDevPtr(betaTensor), rnnStatePtr, getDevPtr(outTensor), B, L, H_k, H_v, dk, dv, key_dim, val_dim, D, gqa_factor, mUseQKL2Norm, qScale); } } } return NO_ERROR; } bool CUDALinearAttention::onClone(Backend* bn, const Op* op, Execution** dst) { if (nullptr == dst) return true; auto tmp = new CUDALinearAttention(bn, op); tmp->mStateCache = mStateCache; *dst = tmp; return true; } class LinearAttentionCreator : public CUDABackend::Creator { public: virtual Execution* onCreate(const std::vector& inputs, const std::vector& outputs, const MNN::Op* op, Backend* backend) const override { return new CUDALinearAttention(backend, op); } }; static CUDACreatorRegister __init_linear_attention(OpType_LinearAttention); #endif // MNN_SUPPORT_TRANSFORMER_FUSE } // namespace CUDA } // namespace MNN