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---
paths:
- "**/*.cpp"
- "**/*.hpp"
- "**/*.cc"
- "**/*.hh"
- "**/*.cxx"
- "**/*.h"
- "**/CMakeLists.txt"
---
# C++ Patterns
> This file extends [common/patterns.md](../common/patterns.md) with C++ specific content.
## RAII (Resource Acquisition Is Initialization)
Tie resource lifetime to object lifetime:
```cpp
class FileHandle {
public:
explicit FileHandle(const std::string& path) : file_(std::fopen(path.c_str(), "r")) {}
~FileHandle() { if (file_) std::fclose(file_); }
FileHandle(const FileHandle&) = delete;
FileHandle& operator=(const FileHandle&) = delete;
private:
std::FILE* file_;
};
```
## Rule of Five/Zero
- **Rule of Zero**: Prefer classes that need no custom destructor, copy/move constructors, or assignments
- **Rule of Five**: If you define any of destructor/copy-ctor/copy-assign/move-ctor/move-assign, define all five
## Value Semantics
- Pass small/trivial types by value
- Pass large types by `const&`
- Return by value (rely on RVO/NRVO)
- Use move semantics for sink parameters
## Error Handling
- Use exceptions for exceptional conditions
- Use `std::optional` for values that may not exist
- Use `std::expected` (C++23) or result types for expected failures
## Reference
See skill: `cpp-coding-standards` for comprehensive C++ patterns and anti-patterns.